Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DMan1007
Artemis
Level 129
God Stats
1W - 2L
1,682 SR
Queue Stats
130W - 128L
1,485 Elo+
Solo
Horus
Horus
FluffyAdorbPanda
Horus
Level 197
God Stats
3W - 2L
1,831 SR
Queue Stats
228W - 225L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Leasaratoote
Zhong Kui
Level 55
God Stats
0W - 3L
1,608 SR
Queue Stats
99W - 88L
1,543 Elo+
Solo
Set
Set
SYmAsHeDsH1Y
Set
Level 49
God Stats
10W - 15L
1,468 SR
Queue Stats
70W - 81L
1,476 Elo+
Solo
Team Averages
Level 116
1,618 SR
1,501 Elo+

VS

Team Averages
Level 132
1,640 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DEMONST3R
Artio
Level 107
God Stats
10W - 12L
1,562 SR
Queue Stats
39W - 52L
1,466 Elo+
Solo
Olorun
Olorun
L4ckes Ttv
Olorun
Level 187
God Stats
5W - 0L
1,938 SR
Queue Stats
192W - 175L
1,557 Elo+
Solo
Loki
Loki
Merelios
Loki
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 29L
1,450 Elo+
Solo
Danzaburou
Danzaburou
belgianwafflez
Danzaburou
Level 116
God Stats
10W - 3L
1,698 SR
Queue Stats
46W - 54L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 2
5,732
573
3,275
3,312
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DMan1007
Artemis
10
1 / 3 / 0
5,588
559
4,250
6,759
1,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
4,941
494
4,062
7,548
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Leasaratoote
Zhong Kui
12
3 / 2 / 1
7,491
749
7,012
7,334
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 2 / 1
5,571
557
4,045
8,668
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 7
5,426
543
6,560
7,504
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Artio
DEMONST3R
Artio
10
1 / 3 / 1
5,592
559
2,736
8,985
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
L4ckes Ttv
Olorun
11
1 / 2 / 2
6,263
626
4,389
7,201
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
12
5 / 0 / 4
6,320
632
3,778
5,866
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
belgianwafflez
Danzaburou
11
2 / 1 / 3
6,366
637
5,157
6,191
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
11
11
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
2
2
W
Ne Zha
 
Ne Zha
2
2
7
2.75
W
Artio
DEMONST3R
Artio
1
3
1
0.5
L
Artemis
DMan1007
Artemis
1
3
0
0.33
L
1
3
3
0.83
W
Olorun
L4ckes Ttv
Olorun
1
2
2
1
L
Zhong Kui
Leasaratoote
Zhong Kui
3
2
1
1.75
W
Loki
5
0
4
7
L
2
2
1
1.25
W
Danzaburou
belgianwafflez
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
22,620
33,621
Taken
35,747
13,430
Mitigated
13,777
9,973
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,275
150
0
1,058
3,312
820
0
1,942
1,370
37,890
331
W
Ne Zha
 
Ne Zha
6,560
1,277
0
974
7,504
2,647
0
499
7,005
0
18,082
W
Artio
DEMONST3R
Artio
2,736
222
9
3,441
8,985
5,435
115
5,871
3,114
22,682
589
L
Artemis
DMan1007
Artemis
4,250
1,805
0
2,133
6,759
1,590
0
0
6,759
0
31,898
L
4,062
1,245
200
1,853
7,548
2,640
0
1,008
6,540
0
15,344
W
Olorun
L4ckes Ttv
Olorun
4,389
1,690
28
3,395
7,201
2,266
256
2,590
4,223
46,257
1,247
L
Zhong Kui
Leasaratoote
Zhong Kui
7,012
2,377
0
3,944
7,334
4,643
770
2,089
4,681
42,287
10,684
W
Loki
3,778
1,503
0
4,043
5,866
1,591
0
174
5,688
0
45,714
L
4,045
1,601
0
785
8,668
3,737
0
1,207
7,461
0
32,908
W
Danzaburou
belgianwafflez
Danzaburou
5,157
2,186
0
2,699
6,191
1,838
0
0
6,191
0
46,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
29,967
301
Minions Killed
320
0
Camps Cleared
0
1,017,101
Distance Traveled
1,065,489
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,732
573
72
7
0
204,331
2
W
Ne Zha
5,426
543
16
2
0
197,286
0
W
Artio
5,592
559
51
5
0
221,874
1
L
Artemis
5,588
559
63
6
0
158,297
0
L
Horus
4,941
494
11
1
0
246,648
2
W
Olorun
6,263
626
87
9
0
173,885
0
L
Zhong Kui
7,491
749
94
9
0
186,977
2
W
Loki
6,320
632
76
8
0
270,741
0
L
Set
5,571
557
61
6
0
220,848
0
W
Danzaburou
6,366
637
90
9
0
201,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role