Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BangAverageBrit
Ah Puch
Level 54
God Stats
9W - 5L
1,565 SR
Queue Stats
235W - 222L
1,477 Elo+
Solo
Ares
Ares
Goliath9401
Ares
Level 143
God Stats
5W - 2L
1,520 SR
Queue Stats
367W - 342L
1,506 Elo+
Solo
Cupid
Cupid
Oana77
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,610 Elo+
Solo
Shiva
Shiva
mareczekol
Shiva
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,375 Elo+
Solo
Team Averages
Level 94
1,517 SR
1,494 Elo+

VS

Team Averages
Level 114
1,502 SR
1,476 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SkiiNoZZ
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,438 Elo+
Solo
Cupid
Cupid
Stoned8
Cupid
Level 157
God Stats
9W - 9L
1,508 SR
Queue Stats
1,137W - 1,198L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 2 / 8
6,512
1,302
6,449
3,759
1,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 2 / 8
6,679
1,336
6,148
3,551
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 12
6,250
1,250
2,666
6,391
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
Oana77
Cupid
12
8 / 1 / 7
7,584
1,517
5,000
4,707
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
11
0 / 2 / 11
6,153
1,231
1,729
4,383
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 4 / 2
6,229
1,246
4,751
3,849
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
 
Freya
11
2 / 3 / 3
6,001
1,200
1,971
5,027
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
 
Scylla
8
0 / 4 / 2
5,119
1,024
1,559
3,607
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 6 / 3
5,614
1,123
4,345
8,600
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Stoned8
Cupid
12
0 / 0 / 4
5,417
1,083
2,601
2,663
1,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
17
Kills
8
9
Deaths
17
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
8
4
L
Thoth
 
Thoth
3
4
2
1
L
Freya
 
Freya
2
3
3
1.17
L
Scylla
 
Scylla
0
4
2
0.25
W
5
2
8
4.5
W
0
2
12
3
W
Cupid
Oana77
Cupid
8
1
7
11.5
L
3
6
3
0.75
L
Cupid
Stoned8
Cupid
0
0
4
2
W
Shiva
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
15,227
22,791
Taken
23,746
12,756
Mitigated
9,395
6,949
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,449
246
136
321
3,759
1,315
155
1,071
2,688
12,282
0
L
Thoth
 
Thoth
4,751
0
57
101
3,849
1,082
0
2,447
1,358
5,606
0
L
Freya
 
Freya
1,971
419
32
1,038
5,027
1,722
0
2,755
2,231
10,368
0
L
Scylla
 
Scylla
1,559
37
92
318
3,607
816
0
2,602
967
5,149
0
W
6,148
18
26
493
3,551
1,447
417
1,277
2,274
14,273
0
W
2,666
306
918
1,366
6,391
4,490
0
1,768
4,623
3,882
0
W
Cupid
Oana77
Cupid
5,000
3,327
1,388
1,979
4,707
2,019
838
2,203
2,504
0
12,728
L
4,345
637
49
194
8,600
4,416
0
6,344
2,052
0
4,747
L
Cupid
Stoned8
Cupid
2,601
416
86
2,073
2,663
1,359
0
1,115
1,548
0
8,532
W
Shiva
1,729
343
10
312
4,383
3,485
49
1,962
2,421
0
4,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
28,380
62
Minions Killed
46
0
Camps Cleared
0
555,195
Distance Traveled
514,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,512
1,302
11
2
0
123,872
0
L
Thoth
6,229
1,246
4
1
0
121,569
0
L
Freya
6,001
1,200
22
4
0
113,460
0
L
Scylla
5,119
1,024
6
1
0
71,105
0
W
Ah Puch
6,679
1,336
27
5
0
102,253
0
W
Ares
6,250
1,250
4
1
0
121,222
0
W
Cupid
7,584
1,517
15
3
0
105,146
0
L
Tyr
5,614
1,123
1
0
0
105,726
0
L
Cupid
5,417
1,083
13
3
0
103,110
0
W
Shiva
6,153
1,231
5
1
0
102,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role