Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DAGR81NE
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 104L
1,373 Elo+
Solo
Charon
Charon
NaturalHigh8175
Charon
Level 157
God Stats
14W - 12L
1,428 SR
Queue Stats
151W - 147L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
O_PINARD
Sun Wukong
Level 128
God Stats
1W - 0L
1,345 SR
Queue Stats
15W - 16L
1,530 Elo+
Solo
Charybdis
Charybdis
VarinK
Charybdis
Level 109
God Stats
15W - 1L
1,577 SR
Queue Stats
21W - 1L
1,735 Elo+
Solo
Team Averages
Level 128
1,470 SR
1,520 Elo+

VS

Team Averages
Level 127
1,457 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Atwa13
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,537 Elo+
Solo
Mulan
Mulan
GuyCrimsonDK
Mulan
Level 86
God Stats
21W - 17L
1,539 SR
Queue Stats
159W - 165L
1,471 Elo+
Party 1
Artemis
Artemis
Unknown Zen
Artemis
Level 153
God Stats
1W - 4L
1,335 SR
Queue Stats
221W - 228L
1,518 Elo+
Solo
Zeus
Zeus
XxRaySetoxX
Zeus
Level 97
God Stats
1W - 3L
1,409 SR
Queue Stats
195W - 203L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 8
6,312
1,262
4,782
2,075
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DAGR81NE
Lancelot
11
1 / 0 / 2
5,944
1,189
1,469
2,174
741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 7
6,965
1,393
4,424
5,488
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
O_PINARD
Sun Wukong
11
2 / 1 / 2
6,353
1,271
3,336
7,369
4,883
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
VarinK
Charybdis
12
5 / 0 / 4
7,498
1,500
6,952
3,251
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

380

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 1
5,948
1,190
3,745
775
251
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Atwa13
Horus
11
1 / 2 / 1
6,244
1,249
2,615
7,737
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 3 / 0
5,550
1,110
4,081
7,356
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Unknown Zen
Artemis
10
1 / 1 / 1
5,967
1,193
3,197
3,038
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 0
5,607
1,121
4,741
3,881
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
9
Kills
2
2
Deaths
9
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
8
4
L
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Horus
Atwa13
Horus
1
2
1
0.75
W
Lancelot
DAGR81NE
Lancelot
1
0
2
2
L
0
3
0
0
W
1
1
7
4.5
W
Sun Wukong
O_PINARD
Sun Wukong
2
1
2
3
L
Artemis
Unknown Zen
Artemis
1
1
1
1.5
W
Charybdis
VarinK
Charybdis
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
18,379
20,357
Taken
22,787
10,771
Mitigated
13,027
3,434
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,782
291
0
120
2,075
564
0
408
1,521
17,217
0
L
Kukulkan
 
Kukulkan
3,745
353
0
0
775
251
0
554
221
18,361
0
L
Horus
Atwa13
Horus
2,615
990
360
1,799
7,737
6,218
0
2,894
4,843
0
10,724
W
Lancelot
DAGR81NE
Lancelot
1,469
0
0
0
2,174
741
0
286
1,759
0
5,337
L
4,081
906
0
352
7,356
4,321
0
2,804
4,552
0
6,259
W
4,424
454
0
1,949
5,488
3,758
0
2,506
2,658
9,037
938
W
Sun Wukong
O_PINARD
Sun Wukong
3,336
548
0
710
7,369
4,883
0
2,720
4,066
0
12,619
L
Artemis
Unknown Zen
Artemis
3,197
1,238
0
101
3,038
1,000
0
1,075
1,963
0
7,000
W
Charybdis
VarinK
Charybdis
6,952
4,381
0
655
3,251
825
0
1,818
1,226
0
18,428
L
4,741
1,251
0
0
3,881
1,237
0
1,492
2,389
11,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
29,316
108
Minions Killed
102
5
Camps Cleared
3
596,991
Distance Traveled
458,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,312
1,262
31
6
0
116,776
0
L
Kukulkan
5,948
1,190
42
8
0
124,852
0
L
Horus
6,244
1,249
25
5
1
98,774
0
W
Lancelot
5,944
1,189
8
2
1
132,535
0
L
Mulan
5,550
1,110
5
1
0
90,356
0
W
Charon
6,965
1,393
11
2
0
113,049
0
W
Sun Wukong
6,353
1,271
21
4
2
119,709
0
L
Artemis
5,967
1,193
6
1
1
52,641
0
W
Charybdis
7,498
1,500
37
7
2
114,922
0
L
Zeus
5,607
1,121
24
5
1
92,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role