Player Matchup

Maui
Maui
DarkIsaac18
Maui
Level 33
God Stats
3W - 0L
1,473 SR
Queue Stats
4W - 5L
1,429 Elo+
Solo
Shiva
Shiva
Zohenfang
Shiva
Level 128
God Stats
3W - 1L
1,525 SR
Queue Stats
75W - 33L
1,505 Elo+
Solo
Nu Wa
Nu Wa
greik
Nu Wa
Level 120
God Stats
6W - 1L
1,794 SR
Queue Stats
96W - 85L
1,495 Elo+
Solo
Team Averages
Level 94
1,597 SR
1,476 Elo+

VS

Team Averages
Level 50
1,532 SR
1,432 Elo+
Lancelot
Lancelot
MrTowk
Lancelot
Level 90
God Stats
2W - 2L
1,629 SR
Queue Stats
104W - 103L
1,475 Elo+
Party 1
Odin
Odin
nickness93
Odin
Level 20
God Stats
4W - 3L
1,701 SR
Queue Stats
45W - 46L
1,436 Elo+
Party 1
Ra
Ra
sawyer_dac
Ra
Level 40
God Stats
0W - 2L
1,266 SR
Queue Stats
19W - 24L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,477
748
6,227
10,165
11,878
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Zohenfang
Shiva
16
5 / 2 / 11
10,794
771
12,384
13,246
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
greik
Nu Wa
16
5 / 4 / 10
10,682
763
16,307
9,541
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrTowk
Lancelot
15
3 / 3 / 2
9,529
681
10,828
15,298
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 3
8,692
621
4,315
14,617
9,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 9 / 2
8,952
639
4,230
10,644
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
15
Kills
5
6
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Lancelot
MrTowk
Lancelot
3
3
2
1.33
W
Shiva
Zohenfang
Shiva
5
2
11
5.25
W
Nu Wa
greik
Nu Wa
5
4
10
2.5
L
1
4
3
0.63
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
19,373
32,952
Taken
40,559
28,297
Mitigated
17,882
3,086
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,227
1,366
0
0
10,165
11,878
472
912
9,109
20,927
1,749
L
Lancelot
MrTowk
Lancelot
10,828
1,366
0
517
15,298
5,228
0
7,870
7,125
0
54,065
W
Shiva
Zohenfang
Shiva
12,384
1,356
730
2,106
13,246
13,437
270
2,129
10,901
0
42,576
W
Nu Wa
greik
Nu Wa
16,307
4,921
0
250
9,541
2,982
957
1,027
8,443
37,912
452
L
4,315
1,341
0
2,082
14,617
9,166
0
9,327
4,978
0
21,042
L
4,230
438
898
898
10,644
3,488
52
4,858
5,392
34,245
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
27,173
160
Minions Killed
170
0
Camps Cleared
0
723,897
Distance Traveled
741,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,477
748
57
4
0
236,576
0
L
Lancelot
9,529
681
50
4
0
310,493
0
W
Shiva
10,794
771
52
4
0
252,969
0
W
Nu Wa
10,682
763
51
4
0
234,352
0
L
Odin
8,692
621
39
3
0
244,808
0
L
Ra
8,952
639
81
6
0
186,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role