Player Matchup

Mulan
Mulan
Gold IV
GwnXaav
Mulan
Gold IV
Level 159
God Stats
3W - 4L
1,741 SR
Queue Stats
272W - 273L
1,374 MMR
Solo
Maui
Maui
Silver I
itssKarma
Maui
Silver I
Level 144
God Stats
14W - 21L
1,540 SR
Queue Stats
267W - 276L
1,338 MMR
Solo
Merlin
Merlin
Gold IV
pucecosmico
Merlin
Gold IV
Level 147
God Stats
1W - 4L
1,383 SR
Queue Stats
343W - 343L
1,414 MMR
Solo
Nut
Nut
Silver II
zuesxxxxhades
Nut
Silver II
Level 109
God Stats
0W - 1L
1,506 SR
Queue Stats
38W - 47L
1,365 MMR
Solo
Cliodhna
Cliodhna
Gold V
Åkakma
Cliodhna
Gold V
Level 158
God Stats
2W - 2L
1,550 SR
Queue Stats
81W - 77L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,544 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,438 SR
1,380 MMR
Gilgamesh
Gilgamesh
Gold IV
DeadPumpkill
Gilgamesh
Gold IV
Level 119
God Stats
13W - 14L
1,481 SR
Queue Stats
302W - 315L
1,402 MMR
Solo
Ix Chel
Ix Chel
Gold II
KneelB3foreMe
Ix Chel
Gold II
Level 269
God Stats
15W - 8L
1,446 SR
Queue Stats
327W - 310L
1,416 MMR
Solo
Sylvanus
Sylvanus
Gold V
Toto26n
Sylvanus
Gold V
Level 124
God Stats
69W - 74L
1,554 SR
Queue Stats
93W - 94L
1,316 MMR
Solo
Ne Zha
Ne Zha
Silver IV
cerengokcey
Ne Zha
Silver IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,328 MMR
Solo
Janus
Janus
Gold III
АртемТотСамый
Janus
Gold III
Level 64
God Stats
1W - 1L
1,207 SR
Queue Stats
28W - 33L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GwnXaav
Mulan
12
3 / 1 / 0
7,062
706
9,421
7,737
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
8
3 / 2 / 0
5,716
572
2,513
5,976
2,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
11
1 / 3 / 1
5,787
579
4,875
4,376
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 2
4,003
400
1,480
4,091
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Åkakma
Cliodhna
10
3 / 2 / 2
5,610
561
7,070
7,873
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThanatosBake KujiraAo KuangSusanoAnhur

VS

Bans
AthenaSerqetLokiBacchusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadPumpkill
Gilgamesh
10
0 / 3 / 1
5,422
542
2,368
11,113
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
11
0 / 3 / 2
6,030
603
2,137
6,179
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Toto26n
Sylvanus
10
5 / 1 / 5
6,379
638
6,327
11,085
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
10
2 / 1 / 5
5,530
553
2,799
5,725
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 2
7,073
707
4,647
3,993
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
10
Kills
11
11
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeadPumpkill
Gilgamesh
0
3
1
0.17
L
Mulan
GwnXaav
Mulan
3
1
0
3
W
Ix Chel
0
3
2
0.33
W
Sylvanus
Toto26n
Sylvanus
5
1
5
7.5
W
Ne Zha
2
1
5
4.5
L
Maui
3
2
0
1.5
L
Merlin
1
3
1
0.5
L
0
3
2
0.33
L
Cliodhna
Åkakma
Cliodhna
3
2
2
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
18,278
30,053
Taken
38,095
10,924
Mitigated
13,575
7,794
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeadPumpkill
Gilgamesh
2,368
584
0
3,628
11,113
4,700
0
0
11,113
0
30,258
L
Mulan
GwnXaav
Mulan
9,421
1,446
0
2,176
7,737
3,563
0
750
6,987
0
52,464
W
Ix Chel
2,137
420
381
1,580
6,179
1,724
0
1,403
4,498
43,919
1,951
W
Sylvanus
Toto26n
Sylvanus
6,327
2,410
520
4,292
11,085
4,160
13
4,094
6,839
17,888
7,431
W
Ne Zha
2,799
813
0
489
5,725
1,817
0
788
4,799
0
27,163
L
Maui
2,513
800
0
1,348
5,976
2,961
0
3,296
2,680
9,600
737
L
Merlin
4,875
337
0
500
4,376
1,105
0
2,305
2,071
44,547
0
L
1,480
816
0
544
4,091
1,108
0
2,822
1,269
0
12,691
L
Cliodhna
Åkakma
Cliodhna
7,070
1,240
0
3,226
7,873
2,187
0
3,160
4,713
0
35,752
W
4,647
651
0
202
3,993
1,174
0
628
3,361
47,056
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
30,434
264
Minions Killed
339
0
Camps Cleared
0
940,028
Distance Traveled
1,065,284
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,422
542
64
6
0
195,984
6
L
Mulan
7,062
706
95
10
0
187,581
1
W
Ix Chel
6,030
603
95
10
0
207,220
2
W
Sylvanus
6,379
638
35
4
0
189,718
2
W
Ne Zha
5,530
553
49
5
0
252,039
1
L
Maui
5,716
572
16
2
0
223,804
0
L
Merlin
5,787
579
73
7
0
178,259
0
L
Nut
4,003
400
17
2
0
99,632
0
L
Cliodhna
5,610
561
63
6
0
250,752
0
W
Janus
7,073
707
96
10
0
220,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role