Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CRUNCHmunch42
Kukulkan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,397 Elo+
Solo
Loki
Loki
Lavazutch
Loki
Level 144
God Stats
11W - 8L
1,586 SR
Queue Stats
314W - 329L
1,458 Elo+
Solo
Skadi
Skadi
Laxative effekt
Skadi
Level 106
God Stats
2W - 2L
1,749 SR
Queue Stats
143W - 154L
1,539 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,479 Elo+

VS

Team Averages
Level 114
1,585 SR
1,456 Elo+
Atlas
Atlas
ErgoProxy_IX
Atlas
Level 152
God Stats
1W - 2L
1,577 SR
Queue Stats
65W - 67L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
ExtraRicePls-
Nu Wa
Level 127
God Stats
2W - 0L
1,745 SR
Queue Stats
67W - 72L
1,388 Elo+
Party 1
Kali
Kali
SPACEINVADERXD
Kali
Level 157
God Stats
10W - 8L
1,530 SR
Queue Stats
391W - 365L
1,517 Elo+
Solo
Skadi
Skadi
TheLunarPhoenix
Skadi
Level 29
God Stats
2W - 1L
1,828 SR
Queue Stats
36W - 30L
1,467 Elo+
Party 1
Thanatos
Thanatos
Vlllxn
Thanatos
Level 103
God Stats
3W - 5L
1,247 SR
Queue Stats
131W - 140L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 4 / 1
5,736
521
5,207
6,008
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
 
Bacchus
1
0 / 0 / 0
3,735
340
0
505
176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
CRUNCHmunch42
Kukulkan
4
0 / 5 / 0
4,037
367
0
3,384
514
Loki
10
1 / 2 / 2
5,361
487
2,820
5,794
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,217
474
3,220
6,191
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,944
540
1,975
7,060
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 6
6,860
624
4,956
3,826
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,772
616
872
6,689
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 4
7,170
652
3,683
4,100
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Vlllxn
Thanatos
10
3 / 3 / 3
5,946
541
4,209
8,152
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
1
0.38
L
Bacchus
 
Bacchus
0
0
0
0
L
Kukulkan
CRUNCHmunch42
Kukulkan
0
5
0
0
W
3
1
5
5.5
W
3
0
6
6
L
Loki
1
2
2
1
L
1
3
0
0.33
W
1
0
1
1.5
W
3
0
4
5
W
Thanatos
Vlllxn
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
15,695
21,882
Taken
29,827
5,369
Mitigated
11,774
5,474
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,207
114
0
850
6,008
1,641
0
1,537
4,426
39,155
734
L
Bacchus
 
Bacchus
0
0
20
0
505
176
0
505
0
0
0
L
Kukulkan
CRUNCHmunch42
Kukulkan
0
0
0
0
3,384
514
0
1,727
1,657
3,271
0
W
1,975
852
45
521
7,060
2,588
458
401
6,659
30,685
1,753
W
4,956
719
0
1,110
3,826
996
165
1,541
2,285
41,924
0
L
Loki
2,820
595
0
2,881
5,794
1,338
0
1,593
4,160
0
30,299
L
3,220
1,113
0
1,723
6,191
1,700
0
1,659
4,429
0
30,114
W
872
73
0
2,462
6,689
4,408
451
125
6,564
5,275
37,508
W
3,683
1,260
0
705
4,100
1,237
607
401
3,699
0
46,484
W
Thanatos
Vlllxn
Thanatos
4,209
1,457
0
3,415
8,152
2,545
182
2,707
5,445
0
28,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
32,692
213
Minions Killed
358
0
Camps Cleared
0
896,213
Distance Traveled
1,054,239
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,736
521
84
8
0
224,387
2
L
Bacchus
3,735
340
0
0
0
9,915
0
L
Kukulkan
4,037
367
13
1
0
203,477
0
W
Atlas
5,944
540
49
4
0
204,531
2
W
Nu Wa
6,860
624
83
8
0
223,222
3
L
Loki
5,361
487
63
6
0
248,470
0
L
Skadi
5,217
474
53
5
0
209,964
0
W
Kali
6,772
616
81
7
0
210,396
0
W
Skadi
7,170
652
95
9
0
184,143
1
W
Thanatos
5,946
541
50
5
0
231,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role