Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Diamond V
Hazz Nemesis
Bake Kujira
Diamond V
Level 175
God Stats
38W - 44L
1,500 SR
Queue Stats
411W - 414L
1,980 MMR
Solo
Artio
Artio
Platinum II
SterIing
Artio
Platinum II
Level 192
God Stats
27W - 19L
1,665 SR
Queue Stats
189W - 184L
1,973 MMR
Solo
Janus
Janus
Diamond III
VladDrákula
Janus
Diamond III
Level 161
God Stats
3W - 2L
1,438 SR
Queue Stats
269W - 247L
2,089 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,521 SR
1,808 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,508 SR
1,899 MMR
The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond III
Dariada
Mulan
Diamond III
Level 149
God Stats
33W - 24L
1,710 SR
Queue Stats
269W - 257L
2,132 MMR
Solo
Fafnir
Fafnir
Platinum II
MyQi1
Fafnir
Platinum II
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 96L
1,916 MMR
Solo
Ullr
Ullr
Platinum II
indibin100
Ullr
Platinum II
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
171W - 155L
1,983 MMR
Solo
Susano
Susano
Platinum III
pedôphile
Susano
Platinum III
Level 107
God Stats
2W - 4L
1,530 SR
Queue Stats
39W - 37L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 1
6,535
654
4,172
6,634
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
 
Heimdallr
11
2 / 1 / 1
6,096
610
5,029
5,978
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
Hazz Nemesis
Bake Kujira
10
1 / 1 / 3
6,128
613
6,851
9,820
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
SterIing
Artio
10
1 / 0 / 4
6,241
624
3,026
6,160
4,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 1
6,562
656
3,279
4,625
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangSun WukongAresThoth

VS

Bans
AgniMedusaAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 0
5,893
589
4,289
5,996
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Dariada
Mulan
10
0 / 4 / 1
5,397
540
7,906
11,379
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
MyQi1
Fafnir
8
1 / 2 / 0
5,333
533
4,031
8,602
6,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,129
513
3,061
4,814
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
pedôphile
Susano
5
1 / 1 / 0
4,223
422
1,161
2,888
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
1
5.5
W
Heimdallr
 
Heimdallr
2
1
1
2.5
L
The Morrigan
 
The Morrigan
1
3
0
0.33
L
Mulan
Dariada
Mulan
0
4
1
0.13
W
Bake Kujira
Hazz Nemesis
Bake Kujira
1
1
3
2.5
L
Fafnir
MyQi1
Fafnir
1
2
0
0.5
W
Artio
SterIing
Artio
1
0
4
3
W
2
1
1
2.5
L
0
1
1
0.5
L
Susano
pedôphile
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
20,448
33,217
Taken
33,679
19,107
Mitigated
15,436
10,020
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,172
1,514
0
558
6,634
2,381
0
1,361
5,273
0
49,042
W
Heimdallr
 
Heimdallr
5,029
2,937
0
2,804
5,978
2,042
762
2,275
3,701
0
41,164
L
The Morrigan
 
The Morrigan
4,289
1,252
0
1,000
5,996
1,654
0
2,559
3,229
40,161
4,396
L
Mulan
Dariada
Mulan
7,906
1,905
0
4,699
11,379
5,030
0
5,492
5,409
0
39,787
W
Bake Kujira
Hazz Nemesis
Bake Kujira
6,851
3,090
0
3,084
9,820
8,565
0
210
9,610
35,413
653
L
Fafnir
MyQi1
Fafnir
4,031
1,166
0
1,881
8,602
6,881
14
1,685
6,877
12,675
0
W
Artio
SterIing
Artio
3,026
783
280
2,794
6,160
4,830
0
1,265
4,895
26,329
1,240
W
3,279
437
0
500
4,625
1,289
0
2,261
2,364
48,352
840
L
3,061
1,219
0
1,076
4,814
1,188
0
814
4,000
0
38,324
L
Susano
pedôphile
Susano
1,161
657
0
1,496
2,888
683
0
1,029
1,727
0
9,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
25,975
391
Minions Killed
278
0
Camps Cleared
0
1,067,686
Distance Traveled
900,358
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,535
654
84
8
0
233,556
0
W
Heimdallr
6,096
610
93
9
0
197,440
2
L
The Morrigan
5,893
589
94
9
0
198,152
0
L
Mulan
5,397
540
67
7
0
187,938
2
W
Bake Kujira
6,128
613
66
7
0
196,903
0
L
Fafnir
5,333
533
16
2
0
205,304
4
W
Artio
6,241
624
43
4
0
228,354
0
W
Janus
6,562
656
105
11
0
211,433
1
L
Ullr
5,129
513
79
8
0
219,714
2
L
Susano
4,223
422
22
2
0
89,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role