Player Matchup

Loki
Loki
 
Loki
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BxBKobashi
Athena
Level 144
God Stats
7W - 9L
1,528 SR
Queue Stats
56W - 57L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
SMILY_Dude
Gilgamesh
Level 126
God Stats
0W - 1L
1,698 SR
Queue Stats
72W - 93L
1,402 Elo+
Solo
Hou Yi
Hou Yi
WingedIcarus429
Hou Yi
Level 100
God Stats
0W - 2L
1,268 SR
Queue Stats
35W - 46L
1,298 Elo+
Solo
Scylla
Scylla
zakonprodan
Scylla
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 88L
1,430 Elo+
Solo
Team Averages
Level 87
1,499 SR
1,424 Elo+

VS

Team Averages
Level 90
1,395 SR
1,475 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dermot13
Ne Zha
Level 104
God Stats
2W - 2L
1,316 SR
Queue Stats
26W - 29L
1,377 Elo+
Solo
Nu Wa
Nu Wa
HBR-_-KRAK3N
Nu Wa
Level 67
God Stats
2W - 4L
1,295 SR
Queue Stats
268W - 259L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
L13-CHA33A
Danzaburou
Level 68
God Stats
20W - 14L
1,567 SR
Queue Stats
226W - 212L
1,483 Elo+
Party 1
Kali
Kali
OddMagnet
Kali
Level 165
God Stats
2W - 0L
1,297 SR
Queue Stats
110W - 106L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 4 / 1
6,530
544
5,417
9,097
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
BxBKobashi
Athena
8
1 / 3 / 1
5,255
438
2,178
9,795
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SMILY_Dude
Gilgamesh
10
0 / 3 / 0
5,675
473
3,382
9,407
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
2 / 4 / 1
5,518
460
3,185
6,401
1,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
1
0 / 0 / 0
2,230
186
0
554
136

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 3 / 3
6,503
542
3,867
7,666
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Dermot13
Ne Zha
13
6 / 0 / 0
7,132
594
4,349
7,144
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 4
6,995
583
6,823
4,429
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
L13-CHA33A
Danzaburou
13
0 / 0 / 7
7,421
618
4,427
5,205
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
14
3 / 0 / 0
8,611
718
5,454
9,666
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
W
Ymir
 
Ymir
3
3
3
1.5
L
Athena
BxBKobashi
Athena
1
3
1
0.5
W
Ne Zha
Dermot13
Ne Zha
6
0
0
6
W
2
2
4
2
W
Danzaburou
L13-CHA33A
Danzaburou
0
0
7
3.5
W
Kali
3
0
0
3
L
Gilgamesh
SMILY_Dude
Gilgamesh
0
3
0
0
L
2
4
1
0.63
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
24,920
35,254
Taken
34,110
16,172
Mitigated
15,403
6,175
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,417
1,538
0
730
9,097
2,833
0
4,428
4,579
0
49,841
W
Ymir
 
Ymir
3,867
591
0
1,572
7,666
6,425
84
1,045
6,621
27,583
0
L
Athena
BxBKobashi
Athena
2,178
675
0
3,694
9,795
6,884
0
2,874
6,632
16,096
0
W
Ne Zha
Dermot13
Ne Zha
4,349
756
0
4,692
7,144
2,232
222
212
6,932
0
49,212
W
6,823
2,286
0
690
4,429
926
18
0
4,384
33,478
596
W
Danzaburou
L13-CHA33A
Danzaburou
4,427
1,376
0
1,970
5,205
1,989
539
921
4,284
0
54,955
W
Kali
5,454
2,617
0
7,640
9,666
3,831
179
0
9,318
0
69,502
L
Gilgamesh
SMILY_Dude
Gilgamesh
3,382
893
0
1,108
9,407
4,624
0
293
9,114
0
36,251
L
3,185
1,492
0
643
6,401
1,695
0
1,952
4,306
0
23,117
L
Scylla
0
0
0
0
554
136
0
554
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
36,662
225
Minions Killed
427
0
Camps Cleared
0
916,055
Distance Traveled
1,186,147
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,530
544
99
8
0
236,639
0
W
Ymir
6,503
542
39
3
0
223,948
0
L
Athena
5,255
438
19
2
0
244,120
6
W
Ne Zha
7,132
594
107
9
0
268,919
0
W
Nu Wa
6,995
583
59
5
0
246,692
0
W
Danzaburou
7,421
618
103
9
0
231,992
0
W
Kali
8,611
718
119
10
0
214,596
0
L
Gilgamesh
5,675
473
72
6
0
230,672
7
L
Hou Yi
5,518
460
35
3
0
204,624
0
L
Scylla
2,230
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role