Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Gossi8125
Charybdis
Level 92
God Stats
8W - 7L
1,568 SR
Queue Stats
224W - 231L
1,439 Elo+
Solo
Sobek
Sobek
NicoNicolas2002
Sobek
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
andy8699
Morgan Le Fay
Level 134
God Stats
0W - 3L
1,200 SR
Queue Stats
156W - 145L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
temp-4769282
Danzaburou
Level 86
God Stats
16W - 15L
1,845 SR
Queue Stats
173W - 164L
1,421 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,482 Elo+

VS

Team Averages
Level 123
1,444 SR
1,522 Elo+
Scylla
Scylla
AcolyteNinja
Scylla
Level 188
God Stats
15W - 20L
1,450 SR
Queue Stats
177W - 171L
1,507 Elo+
Solo
Danzaburou
Danzaburou
AdmirableJack
Danzaburou
Level 104
God Stats
1W - 1L
1,277 SR
Queue Stats
100W - 103L
1,530 Elo+
Solo
Yemoja
Yemoja
LovBug3ttv
Yemoja
Level 87
God Stats
15W - 9L
1,475 SR
Queue Stats
169W - 174L
1,531 Elo+
Party 2
Loki
Loki
SYRVUS
Loki
Level 126
God Stats
15W - 24L
1,514 SR
Queue Stats
513W - 514L
1,496 Elo+
Solo
Raijin
Raijin
TheZenza
Raijin
Level 108
God Stats
2W - 1L
1,504 SR
Queue Stats
59W - 52L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 3 / 4
6,549
468
7,920
11,188
6,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Gossi8125
Charybdis
15
0 / 3 / 5
7,878
563
6,571
10,255
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
7,156
511
6,278
12,718
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
andy8699
Morgan Le Fay
14
2 / 1 / 0
8,077
577
4,801
6,628
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
temp-4769282
Danzaburou
8
2 / 0 / 1
5,939
424
980
2,866
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 1 / 3
8,360
597
4,246
7,847
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AdmirableJack
Danzaburou
14
2 / 2 / 1
8,000
571
5,772
8,311
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
LovBug3ttv
Yemoja
10
1 / 2 / 1
6,639
474
2,055
7,037
3,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
SYRVUS
Loki
14
3 / 2 / 1
7,404
529
6,717
9,400
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
TheZenza
Raijin
15
3 / 1 / 1
8,680
620
7,328
9,718
3,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
10
10
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
4
1.67
W
Scylla
1
1
3
2.5
W
Danzaburou
AdmirableJack
Danzaburou
2
2
1
1.25
L
Charybdis
Gossi8125
Charybdis
0
3
5
0.83
W
Yemoja
LovBug3ttv
Yemoja
1
2
1
0.75
L
1
3
0
0.33
W
Loki
SYRVUS
Loki
3
2
1
1.75
W
Raijin
TheZenza
Raijin
3
1
1
3.5
L
Morgan Le Fay
andy8699
Morgan Le Fay
2
1
0
2
L
Danzaburou
temp-4769282
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
26,118
43,655
Taken
42,313
26,092
Mitigated
14,090
14,558
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,920
1,104
0
2,146
11,188
6,582
0
3,340
7,692
0
35,149
W
Scylla
4,246
172
0
1,021
7,847
2,244
0
3,005
4,314
72,893
0
W
Danzaburou
AdmirableJack
Danzaburou
5,772
1,543
0
2,460
8,311
2,413
0
0
8,311
0
63,539
L
Charybdis
Gossi8125
Charybdis
6,571
3,138
0
5,165
10,255
3,638
475
907
9,348
0
70,804
W
Yemoja
LovBug3ttv
Yemoja
2,055
523
2,267
1,311
7,037
3,551
0
100
6,893
13,830
447
L
6,278
126
0
4,959
12,718
12,633
0
6,453
6,265
47,501
0
W
Loki
SYRVUS
Loki
6,717
1,901
0
4,922
9,400
2,757
0
817
8,418
0
53,880
W
Raijin
TheZenza
Raijin
7,328
1,302
0
4,805
9,718
3,125
0
5,337
3,584
70,101
983
L
Morgan Le Fay
andy8699
Morgan Le Fay
4,801
0
0
1,029
6,628
2,366
0
1,589
4,909
50,830
2,085
L
Danzaburou
temp-4769282
Danzaburou
980
298
0
1,259
2,866
873
0
535
2,211
0
22,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
39,083
404
Minions Killed
500
0
Camps Cleared
0
1,234,354
Distance Traveled
1,474,697
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,549
468
32
2
0
291,013
0
W
Scylla
8,360
597
155
11
0
312,871
8
W
Danzaburou
8,000
571
113
8
0
291,846
2
L
Charybdis
7,878
563
119
9
0
247,094
0
W
Yemoja
6,639
474
21
2
0
297,718
2
L
Sobek
7,156
511
80
6
0
240,529
0
W
Loki
7,404
529
83
6
0
332,322
0
W
Raijin
8,680
620
128
9
0
239,940
0
L
Morgan Le Fay
8,077
577
125
9
0
291,846
4
L
Danzaburou
5,939
424
48
3
0
163,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role