Player Matchup

Surtr
Surtr
AvaricePlayz
Surtr
Level 122
God Stats
0W - 2L
1,294 SR
Queue Stats
161W - 164L
1,424 Elo+
Party 1
Arachne
Arachne
CloudSGI
Arachne
Level 27
God Stats
3W - 2L
1,678 SR
Queue Stats
52W - 65L
1,401 Elo+
Party 1
Tyr
Tyr
DreamCastSoull
Tyr
Level 47
God Stats
1W - 2L
1,302 SR
Queue Stats
98W - 106L
1,405 Elo+
Party 1
Nox
Nox
OdaNobunagaXM
Nox
Level 52
God Stats
0W - 4L
1,131 SR
Queue Stats
108W - 116L
1,424 Elo+
Party 1
Izanami
Izanami
jadaqq09
Izanami
Level 156
God Stats
22W - 14L
1,515 SR
Queue Stats
901W - 868L
1,503 Elo+
Solo
Team Averages
Level 81
1,384 SR
1,432 Elo+

VS

Team Averages
Level 136
1,532 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Grimlyn3351
Xing Tian
Level 144
God Stats
5W - 2L
1,518 SR
Queue Stats
309W - 319L
1,395 Elo+
Party 2
Ganesha
Ganesha
Hozpul
Ganesha
Level 146
God Stats
5W - 5L
1,700 SR
Queue Stats
1,089W - 1,112L
1,446 Elo+
Solo
Bellona
Bellona
Tiagou1
Bellona
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,432 Elo+
Solo
Zeus
Zeus
unformed-pity2
Zeus
Level 102
God Stats
3W - 2L
1,442 SR
Queue Stats
242W - 235L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,865
572
6,008
11,528
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
CloudSGI
Arachne
12
2 / 2 / 0
6,461
538
2,242
10,804
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 3 / 1
5,700
475
2,616
9,173
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,309
526
1,188
6,242
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
jadaqq09
Izanami
12
1 / 1 / 1
6,964
580
4,334
4,807
1,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 0
7,233
603
4,757
4,950
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Grimlyn3351
Xing Tian
12
2 / 1 / 1
7,110
593
4,737
10,436
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ganesha
Hozpul
Ganesha
12
0 / 0 / 5
7,288
607
3,641
6,434
5,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Tiagou1
Bellona
14
7 / 0 / 1
7,443
620
4,878
6,068
3,406
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 1
7,801
650
7,059
4,081
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
15
15
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
0
1
L
1
4
0
0.25
L
Arachne
CloudSGI
Arachne
2
2
0
1
L
1
3
1
0.5
W
Xing Tian
Grimlyn3351
Xing Tian
2
1
1
2.5
W
Ganesha
Hozpul
Ganesha
0
0
5
2.5
L
0
5
1
0.1
W
Bellona
Tiagou1
Bellona
7
0
1
7.5
L
Izanami
jadaqq09
Izanami
1
1
1
1.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
25,072
42,554
Taken
31,969
20,972
Mitigated
16,945
14,319
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,757
3,106
0
1,250
4,950
1,584
0
0
4,908
0
62,369
L
6,008
1,657
0
4,280
11,528
8,925
0
3,418
7,412
1,078
42,906
L
Arachne
CloudSGI
Arachne
2,242
1,300
0
6,046
10,804
3,385
0
2,971
7,791
0
46,333
L
2,616
612
0
1,511
9,173
5,529
0
3,974
5,199
0
10,075
W
Xing Tian
Grimlyn3351
Xing Tian
4,737
222
0
2,675
10,436
5,391
0
237
9,471
41,657
3,203
W
Ganesha
Hozpul
Ganesha
3,641
448
0
1,664
6,434
5,347
0
340
5,895
12,172
1,174
L
1,188
218
0
550
6,242
1,867
0
3,018
3,224
37,240
2,189
W
Bellona
Tiagou1
Bellona
4,878
804
0
1,037
6,068
3,406
0
126
5,877
0
57,112
L
Izanami
jadaqq09
Izanami
4,334
2,903
0
1,932
4,807
1,266
675
703
4,104
0
60,994
W
7,059
1,327
0
1,043
4,081
1,217
714
696
3,343
57,663
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
36,875
391
Minions Killed
432
0
Camps Cleared
0
1,209,652
Distance Traveled
1,194,144
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,233
603
140
12
0
208,933
2
L
Surtr
6,865
572
77
6
0
205,350
8
L
Arachne
6,461
538
90
8
0
314,701
0
L
Tyr
5,700
475
18
2
0
253,178
2
W
Xing Tian
7,110
593
82
7
0
231,449
0
W
Ganesha
7,288
607
2
0
0
249,000
5
L
Nox
6,309
526
83
7
0
209,388
1
W
Bellona
7,443
620
95
8
0
297,951
0
L
Izanami
6,964
580
123
10
0
227,035
1
W
Zeus
7,801
650
113
9
0
206,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role