Player Matchup

Thanatos
Thanatos
ADRIKUSS22
Thanatos
Level 63
God Stats
9W - 7L
1,539 SR
Queue Stats
172W - 164L
1,472 Elo+
Solo
Izanami
Izanami
JuniorUsatiy
Izanami
Level 160
God Stats
29W - 35L
1,679 SR
Queue Stats
359W - 334L
1,495 Elo+
Solo
Kukulkan
Kukulkan
SilverSaber
Kukulkan
Level 67
God Stats
4W - 5L
1,803 SR
Queue Stats
26W - 17L
1,436 Elo+
Solo
Bacchus
Bacchus
Sir__Slaughter__
Bacchus
Level 147
God Stats
0W - 2L
1,522 SR
Queue Stats
40W - 45L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
doomislove
Zhong Kui
Level 117
God Stats
26W - 16L
1,630 SR
Queue Stats
278W - 274L
1,502 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,468 Elo+

VS

Team Averages
Level 118
1,518 SR
1,452 Elo+
Hera
Hera
EXCALiBUR4991
Hera
Level 128
God Stats
6W - 6L
1,437 SR
Queue Stats
118W - 137L
1,478 Elo+
Party 1
Achilles
Achilles
IndoorSugar
Achilles
Level 97
God Stats
6W - 8L
1,309 SR
Queue Stats
55W - 81L
1,475 Elo+
Party 1
Neith
Neith
NexusBotX_42
Neith
Level 75
God Stats
9W - 2L
1,758 SR
Queue Stats
150W - 171L
1,388 Elo+
Solo
Serqet
Serqet
STR8T FLUSH
Serqet
Level 159
God Stats
14W - 7L
1,612 SR
Queue Stats
112W - 110L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
SurfaceDEVIL2
Kuzenbo
Level 129
God Stats
1W - 1L
1,471 SR
Queue Stats
86W - 108L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADRIKUSS22
Thanatos
6
2 / 1 / 1
3,591
718
1,509
3,320
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
JuniorUsatiy
Izanami
7
0 / 3 / 0
3,564
713
365
3,248
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
SilverSaber
Kukulkan
6
0 / 0 / 0
3,328
666
700
1,781
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
995
199
0
0
0
Zhong Kui
doomislove
Zhong Kui
6
1 / 1 / 2
3,801
760
2,501
4,006
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,731
746
1,010
1,637
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
IndoorSugar
Achilles
5
0 / 2 / 1
3,592
718
1,761
4,111
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 0 / 3
3,685
737
1,209
1,440
302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
6
1 / 1 / 0
3,683
737
1,716
3,234
1,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
6
3 / 0 / 0
4,192
838
902
2,710
1,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADRIKUSS22
Thanatos
2
1
1
2.5
W
1
0
0
1
W
Achilles
IndoorSugar
Achilles
0
2
1
0.25
L
Izanami
JuniorUsatiy
Izanami
0
3
0
0
W
0
0
3
1.5
W
Serqet
1
1
0
1
L
Kukulkan
SilverSaber
Kukulkan
0
0
0
0
L
0
0
0
0
W
Kuzenbo
3
0
0
3
L
Zhong Kui
doomislove
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,075
Damage
6,598
12,355
Taken
13,132
4,522
Mitigated
5,357
5,337
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADRIKUSS22
Thanatos
1,509
485
0
2,166
3,320
977
0
423
2,745
0
12,805
W
1,010
102
0
0
1,637
323
0
173
1,464
17,161
0
W
Achilles
IndoorSugar
Achilles
1,761
403
0
936
4,111
1,607
0
1,140
2,971
0
13,670
L
Izanami
JuniorUsatiy
Izanami
365
304
0
462
3,248
805
0
1,151
2,097
0
19,978
W
1,209
298
144
343
1,440
302
975
293
1,147
0
19,728
W
Serqet
1,716
170
0
1,426
3,234
1,413
0
1,506
1,728
0
8,854
L
Kukulkan
SilverSaber
Kukulkan
700
0
0
367
1,781
453
0
281
1,500
15,339
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
902
315
0
1,429
2,710
1,712
560
0
2,710
8,047
123
L
Zhong Kui
doomislove
Zhong Kui
2,501
462
0
2,342
4,006
2,287
0
0
4,006
16,595
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,279
Gold Earned
18,883
140
Minions Killed
128
0
Camps Cleared
0
402,292
Distance Traveled
516,819
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,591
718
30
6
0
119,710
0
W
Hera
3,731
746
38
8
0
100,790
0
W
Achilles
3,592
718
22
4
0
114,158
1
L
Izanami
3,564
713
47
9
0
94,661
0
W
Neith
3,685
737
30
6
0
107,128
0
W
Serqet
3,683
737
19
4
0
118,244
0
L
Kukulkan
3,328
666
34
7
0
106,407
0
L
Bacchus
995
199
0
0
0
0
0
W
Kuzenbo
4,192
838
19
4
0
76,499
0
L
Zhong Kui
3,801
760
29
6
0
81,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role