Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LuxinPheonix
Anubis
Level 60
God Stats
0W - 2L
1,233 SR
Queue Stats
6W - 7L
1,442 Elo+
Party 3
Bacchus
Bacchus
SillyJester603
Bacchus
Level 147
God Stats
7W - 7L
1,721 SR
Queue Stats
167W - 158L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
ThaddeusShadow
Amaterasu
Level 37
God Stats
1W - 2L
1,552 SR
Queue Stats
11W - 16L
1,383 Elo+
Party 3
Medusa
Medusa
mastercool191
Medusa
Level 148
God Stats
2W - 5L
1,198 SR
Queue Stats
161W - 158L
1,524 Elo+
Party 2
Team Averages
Level 106
1,441 SR
1,479 Elo+

VS

Team Averages
Level 152
1,539 SR
1,720 Elo+
Ares
Ares
BaconIsExemplary
Ares
Level 108
God Stats
1W - 2L
1,452 SR
Queue Stats
130W - 74L
1,687 Elo+
Party 1
Ra
Ra
BenVibeZ
Ra
Level 216
God Stats
12W - 10L
1,649 SR
Queue Stats
381W - 166L
1,806 Elo+
Party 1
Mercury
Mercury
Raphael880
Mercury
Level 211
God Stats
4W - 1L
1,817 SR
Queue Stats
365W - 149L
1,770 Elo+
Party 1
Surtr
Surtr
supbroimawesome
Surtr
Level 164
God Stats
1W - 2L
1,226 SR
Queue Stats
333W - 121L
1,770 Elo+
Party 1
Charybdis
Charybdis
xd_munch
Charybdis
Level 60
God Stats
4W - 2L
1,550 SR
Queue Stats
58W - 43L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 4 / 1
5,334
533
4,832
11,288
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
9
1 / 6 / 1
5,120
512
3,022
6,710
2,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 1 / 3
5,685
569
3,678
8,148
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
ThaddeusShadow
Amaterasu
9
1 / 6 / 0
5,566
557
1,898
10,391
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
2 / 4 / 1
5,295
530
4,084
7,033
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,040
604
4,487
8,013
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 3
7,147
715
4,953
4,093
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Raphael880
Mercury
12
7 / 0 / 1
6,681
668
5,226
5,764
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
6 / 1 / 2
7,573
757
9,168
9,800
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
xd_munch
Charybdis
11
3 / 1 / 1
5,794
579
5,258
5,825
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
21
21
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
W
1
2
4
1.5
W
4
1
3
5.5
L
Anubis
1
6
1
0.25
W
Mercury
Raphael880
Mercury
7
0
1
7.5
L
0
1
3
1.5
L
Amaterasu
ThaddeusShadow
Amaterasu
1
6
0
0.17
L
2
4
1
0.63
W
6
1
2
7
W
Charybdis
xd_munch
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
29,092
43,570
Taken
33,495
19,838
Mitigated
15,795
10,396
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,832
3,183
0
3,229
11,288
4,477
0
2,469
8,516
0
38,782
W
4,487
409
0
2,205
8,013
5,942
0
1,799
6,214
20,550
1,011
W
4,953
708
381
1,371
4,093
1,040
144
1,617
2,476
47,860
0
L
Anubis
3,022
280
0
1,325
6,710
2,350
0
1,443
4,907
21,970
0
W
Mercury
Raphael880
Mercury
5,226
3,019
0
625
5,764
2,064
0
557
5,207
0
49,449
L
3,678
282
0
2,530
8,148
6,280
0
2,154
5,936
23,878
0
L
Amaterasu
ThaddeusShadow
Amaterasu
1,898
1,037
0
2,507
10,391
4,713
0
874
8,919
0
17,445
L
4,084
1,226
0
805
7,033
2,018
0
1,859
5,174
0
30,042
W
9,168
3,896
0
3,706
9,800
4,839
6
1,068
8,732
1,429
52,238
W
Charybdis
xd_munch
Charybdis
5,258
2,890
0
3,053
5,825
1,910
332
1,659
4,166
0
39,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
33,235
236
Minions Killed
368
0
Camps Cleared
0
968,648
Distance Traveled
1,084,973
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,334
533
65
7
0
211,005
0
W
Ares
6,040
604
25
3
0
210,654
2
W
Ra
7,147
715
96
10
0
211,501
0
L
Anubis
5,120
512
49
5
0
179,917
3
W
Mercury
6,681
668
81
8
0
260,915
0
L
Bacchus
5,685
569
27
3
0
218,578
0
L
Amaterasu
5,566
557
34
3
0
166,166
0
L
Medusa
5,295
530
61
6
0
192,982
0
W
Surtr
7,573
757
94
9
0
217,442
0
W
Charybdis
5,794
579
72
7
0
184,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role