Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Daddyweenie10
Anubis
Level 31
God Stats
0W - 1L
1,385 SR
Queue Stats
6W - 16L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
LordOfWhistler
Gilgamesh
Level 84
God Stats
10W - 8L
1,541 SR
Queue Stats
119W - 135L
1,453 Elo+
Solo
Anhur
Anhur
jorgeCC
Anhur
Level 48
God Stats
4W - 10L
1,323 SR
Queue Stats
69W - 93L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
xXSrTaquitoXx
Baron Samedi
Level 185
God Stats
1W - 5L
1,605 SR
Queue Stats
331W - 311L
1,472 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,430 Elo+

VS

Team Averages
Level 88
1,494 SR
1,424 Elo+
Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
InKb0ii_T
Atlas
Level 105
God Stats
21W - 9L
1,483 SR
Queue Stats
73W - 76L
1,350 Elo+
Party 2
Bacchus
Bacchus
Tacticalwolf18_
Bacchus
Level 89
God Stats
5W - 2L
1,635 SR
Queue Stats
160W - 146L
1,493 Elo+
Solo
Danzaburou
Danzaburou
TommyHillGillie
Danzaburou
Level 96
God Stats
7W - 8L
1,444 SR
Queue Stats
93W - 89L
1,367 Elo+
Party 2
Hera
Hera
cousinvinny5681
Hera
Level 86
God Stats
1W - 1L
1,407 SR
Queue Stats
313W - 333L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 8 / 1
8,054
447
8,391
19,030
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 4
8,047
447
3,589
14,216
4,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
LordOfWhistler
Gilgamesh
12
2 / 7 / 2
7,930
441
7,423
16,135
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
jorgeCC
Anhur
14
4 / 10 / 1
8,943
497
3,550
13,683
3,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xXSrTaquitoXx
Baron Samedi
12
0 / 10 / 0
8,014
445
6,212
15,519
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
17 / 0 / 4
12,387
688
17,243
8,927
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Atlas
InKb0ii_T
Atlas
16
2 / 0 / 12
9,278
515
5,053
9,367
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 5 / 19
10,442
580
12,835
14,446
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
TommyHillGillie
Danzaburou
17
10 / 4 / 11
11,178
621
17,735
14,327
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 1 / 3
10,950
608
8,651
7,802
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
10
Kills
43
43
Deaths
10
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
8
1
0.56
W
Ravana
 
Ravana
17
0
4
19
L
0
8
4
0.25
W
Atlas
InKb0ii_T
Atlas
2
0
12
8
L
Gilgamesh
LordOfWhistler
Gilgamesh
2
7
2
0.43
W
7
5
19
3.3
W
Danzaburou
TommyHillGillie
Danzaburou
10
4
11
3.88
W
7
1
3
8.5
L
Anhur
jorgeCC
Anhur
4
10
1
0.45
L
Baron Samedi
xXSrTaquitoXx
Baron Samedi
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
61,517
78,583
Taken
54,869
26,166
Mitigated
27,368
12,109
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,391
2,344
0
4,072
19,030
5,117
0
6,724
11,924
0
44,007
W
Ravana
 
Ravana
17,243
5,122
0
6,412
8,927
4,075
530
1,548
7,163
0
111,050
L
3,589
0
0
3,831
14,216
4,192
150
5,973
8,053
48,078
0
W
Atlas
InKb0ii_T
Atlas
5,053
1,795
29
2,388
9,367
7,101
344
4,006
4,697
35,261
0
L
Gilgamesh
LordOfWhistler
Gilgamesh
7,423
1,582
0
1,131
16,135
9,333
0
3,948
11,833
3,603
26,034
W
12,835
1,295
0
2,775
14,446
8,913
2,055
1,620
12,629
36,966
1,087
W
Danzaburou
TommyHillGillie
Danzaburou
17,735
8,983
57
4,369
14,327
5,082
2,078
1,878
12,101
0
66,123
W
8,651
2,004
0
945
7,802
2,197
1,794
1,517
6,241
74,705
297
L
Anhur
jorgeCC
Anhur
3,550
1,462
0
1,430
13,683
3,251
0
3,612
9,805
0
45,363
L
Baron Samedi
xXSrTaquitoXx
Baron Samedi
6,212
748
0
1,645
15,519
4,273
0
4,058
10,866
52,729
2,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
54,235
385
Minions Killed
452
0
Camps Cleared
0
1,474,515
Distance Traveled
1,795,597
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,054
447
76
4
0
350,890
3
W
Ravana
12,387
688
148
8
0
415,683
8
L
Anubis
8,047
447
72
4
0
291,294
0
W
Atlas
9,278
515
44
2
0
357,763
4
L
Gilgamesh
7,930
441
55
3
0
268,064
0
W
Bacchus
10,442
580
42
2
0
329,128
2
W
Danzaburou
11,178
621
88
5
0
341,385
1
W
Hera
10,950
608
130
7
0
351,638
0
L
Anhur
8,943
497
91
5
0
336,483
0
L
Baron Samedi
8,014
445
91
5
0
227,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role