Player Matchup

Janus
Janus
HKProxy_
Janus
Level 122
God Stats
8W - 7L
1,527 SR
Queue Stats
200W - 230L
1,496 Elo+
Solo
Chaac
Chaac
bumbubblegum
Chaac
Level 164
God Stats
18W - 11L
1,632 SR
Queue Stats
47W - 33L
1,642 Elo+
Solo
Sol
Sol
xThasBoards
Sol
Level 108
God Stats
1W - 3L
1,383 SR
Queue Stats
40W - 47L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
xThasCrazy
Cthulhu
Level 48
God Stats
7W - 12L
1,401 SR
Queue Stats
30W - 32L
1,476 Elo+
Party 2
Bakasura
Bakasura
xThasTuff
Bakasura
Level 102
God Stats
7W - 4L
1,738 SR
Queue Stats
50W - 42L
1,531 Elo+
Party 2
Team Averages
Level 109
1,536 SR
1,521 Elo+

VS

Team Averages
Level 113
1,527 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CH33T4H
Tsukuyomi
Level 121
God Stats
3W - 0L
1,743 SR
Queue Stats
63W - 35L
1,613 Elo+
Solo
Apollo
Apollo
Runawaylaughs
Apollo
Level 123
God Stats
5W - 2L
1,312 SR
Queue Stats
269W - 253L
1,418 Elo+
Solo
Arachne
Arachne
ΩFanatioΩ
Arachne
Level 137
God Stats
41W - 32L
1,579 SR
Queue Stats
92W - 86L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HKProxy_
Janus
13
4 / 6 / 1
8,297
553
6,400
9,610
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 2
9,752
650
8,503
11,004
8,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 7
6,916
461
7,028
10,668
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
xThasCrazy
Cthulhu
12
3 / 7 / 8
7,660
511
10,087
10,763
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
xThasTuff
Bakasura
14
6 / 7 / 5
8,745
583
6,303
15,446
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 6
8,936
596
8,527
8,607
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
13
4 / 4 / 4
7,908
527
5,812
7,886
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
CH33T4H
Tsukuyomi
15
8 / 6 / 6
8,747
583
11,555
14,218
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
8,034
536
4,139
11,027
3,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ΩFanatioΩ
Arachne
12
7 / 4 / 4
7,665
511
7,386
12,762
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
18
Kills
25
25
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
6
4
W
Anubis
 
Anubis
4
4
4
1.5
W
Tsukuyomi
CH33T4H
Tsukuyomi
8
6
6
1.83
L
Janus
HKProxy_
Janus
4
6
1
0.75
W
1
2
2
1
L
4
0
2
5
L
1
5
7
0.9
L
Cthulhu
xThasCrazy
Cthulhu
3
7
8
1
L
Bakasura
xThasTuff
Bakasura
6
7
5
1.21
W
Arachne
ΩFanatioΩ
Arachne
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
37,419
57,491
Taken
54,500
27,370
Mitigated
23,333
15,463
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,527
699
300
1,478
8,607
2,876
0
5,947
2,358
55,240
284
W
Anubis
 
Anubis
5,812
152
0
558
7,886
2,872
191
4,447
3,172
52,099
0
W
Tsukuyomi
CH33T4H
Tsukuyomi
11,555
3,123
0
5,636
14,218
5,601
0
4,164
9,470
0
65,495
L
Janus
HKProxy_
Janus
6,400
276
0
1,297
9,610
2,553
45
3,793
5,219
43,801
0
W
4,139
1,570
0
2,847
11,027
3,555
164
736
10,059
0
55,572
L
8,503
893
0
4,809
11,004
8,799
76
539
10,432
0
74,280
L
7,028
2,632
0
3,255
10,668
2,668
597
2,001
8,280
34,498
3,516
L
Cthulhu
xThasCrazy
Cthulhu
10,087
650
315
175
10,763
4,968
170
4,027
6,380
39,552
0
L
Bakasura
xThasTuff
Bakasura
6,303
3,563
0
5,612
15,446
8,382
332
2,688
12,528
0
46,724
W
Arachne
ΩFanatioΩ
Arachne
7,386
5,283
0
2,332
12,762
8,429
405
7,483
4,654
0
19,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
41,290
447
Minions Killed
435
0
Camps Cleared
0
1,442,034
Distance Traveled
1,554,302
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,936
596
113
8
0
312,864
0
W
Anubis
7,908
527
92
6
0
285,074
0
W
Tsukuyomi
8,747
583
95
6
0
332,528
0
L
Janus
8,297
553
99
7
0
319,497
1
W
Apollo
8,034
536
110
7
0
298,749
0
L
Chaac
9,752
650
141
9
0
302,725
3
L
Sol
6,916
461
71
5
0
236,033
1
L
Cthulhu
7,660
511
51
3
0
304,798
1
L
Bakasura
8,745
583
85
6
0
278,981
2
W
Arachne
7,665
511
25
2
0
325,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role