Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DustyRedshot
Thanatos
Level 149
God Stats
10W - 4L
1,830 SR
Queue Stats
226W - 211L
1,448 Elo+
Solo
Hel
Hel
KnuckleWart04
Hel
Level 67
God Stats
1W - 0L
1,644 SR
Queue Stats
213W - 214L
1,469 Elo+
Solo
Janus
Janus
Tiagou1
Janus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,360 Elo+
Solo
Fenrir
Fenrir
ipachupachu
Fenrir
Level 93
God Stats
4W - 1L
1,754 SR
Queue Stats
47W - 21L
1,527 Elo+
Party 2
Team Averages
Level 117
1,646 SR
1,461 Elo+

VS

Team Averages
Level 107
1,604 SR
1,448 Elo+
Xing Tian
Xing Tian
Bryce101
Xing Tian
Level 122
God Stats
3W - 4L
1,617 SR
Queue Stats
274W - 229L
1,483 Elo+
Solo
Awilix
Awilix
FINESSE101101
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
Savikid
Baba Yaga
Level 37
God Stats
1W - 4L
1,290 SR
Queue Stats
82W - 92L
1,321 Elo+
Solo
Danzaburou
Danzaburou
TweakerOnThe360
Danzaburou
Level 167
God Stats
4W - 5L
1,675 SR
Queue Stats
66W - 61L
1,490 Elo+
Party 1
Eset
Eset
UN dead121
Eset
Level 104
God Stats
1W - 1L
1,936 SR
Queue Stats
112W - 124L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 2 / 5
4,683
468
3,163
5,091
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DustyRedshot
Thanatos
10
2 / 4 / 0
5,639
564
4,146
10,120
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 3
5,948
595
5,169
8,724
3,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Tiagou1
Janus
12
7 / 1 / 0
7,366
737
4,942
2,738
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
4 / 2 / 0
7,030
703
7,628
8,882
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bryce101
Xing Tian
8
2 / 2 / 0
5,384
538
3,059
7,795
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
3 / 2 / 1
5,208
521
5,479
7,300
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Savikid
Baba Yaga
8
0 / 5 / 1
4,995
500
2,128
5,613
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
TweakerOnThe360
Danzaburou
10
4 / 3 / 1
5,910
591
4,677
7,534
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
5,263
526
3,859
8,073
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
15
Kills
9
10
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
5
1.25
L
Xing Tian
Bryce101
Xing Tian
2
2
0
1
W
Thanatos
DustyRedshot
Thanatos
2
4
0
0.5
L
3
2
1
1.75
W
2
1
3
3.5
L
Baba Yaga
Savikid
Baba Yaga
0
5
1
0.1
W
Janus
Tiagou1
Janus
7
1
0
7
L
Danzaburou
TweakerOnThe360
Danzaburou
4
3
1
1.5
L
0
3
2
0.33
W
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
19,202
35,555
Taken
36,315
12,125
Mitigated
13,089
15,179
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,163
424
0
270
5,091
1,346
102
850
4,232
0
17,190
L
Xing Tian
Bryce101
Xing Tian
3,059
386
0
1,980
7,795
3,084
0
0
7,795
17,604
2,352
W
Thanatos
DustyRedshot
Thanatos
4,146
1,647
0
6,524
10,120
3,006
0
398
9,722
0
39,779
L
5,479
2,531
46
158
7,300
2,442
0
1,039
6,219
0
27,138
W
5,169
577
1,185
4,482
8,724
3,997
20
2,588
6,089
25,264
1,574
L
Baba Yaga
Savikid
Baba Yaga
2,128
158
0
672
5,613
1,469
0
3,110
2,231
22,162
434
W
Janus
Tiagou1
Janus
4,942
0
0
0
2,738
900
0
1,535
1,087
43,897
0
L
Danzaburou
TweakerOnThe360
Danzaburou
4,677
880
0
1,359
7,534
2,062
14
2,894
4,638
0
27,450
L
3,859
250
950
1,919
8,073
4,032
0
2,726
5,343
19,192
0
W
Fenrir
7,628
2,555
0
2,718
8,882
2,876
0
2,844
5,636
0
49,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
26,760
322
Minions Killed
233
0
Camps Cleared
0
972,773
Distance Traveled
919,239
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,683
468
26
3
0
176,576
0
L
Xing Tian
5,384
538
52
5
0
115,493
2
W
Thanatos
5,639
564
64
6
0
208,181
2
L
Awilix
5,208
521
45
5
0
245,835
0
W
Hel
5,948
595
44
4
0
194,394
3
L
Baba Yaga
4,995
500
57
6
0
181,221
0
W
Janus
7,366
737
98
10
0
210,408
0
L
Danzaburou
5,910
591
48
5
0
202,991
4
L
Eset
5,263
526
31
3
0
173,699
2
W
Fenrir
7,030
703
90
9
0
183,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role