Player Matchup

Cthulhu
Cthulhu
Gold III
Enfyrnx
Cthulhu
Gold III
Level 148
God Stats
9W - 10L
1,910 SR
Queue Stats
107W - 110L
1,553 MMR
Party 1
Lancelot
Lancelot
Bronze III
Pandawarrior44
Lancelot
Bronze III
Level 152
God Stats
2W - 0L
1,733 SR
Queue Stats
7W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
TheHardCarryer
Charybdis
Gold IV
Level 251
God Stats
24W - 22L
1,575 SR
Queue Stats
450W - 454L
1,397 MMR
Party 1
Raijin
Raijin
Gold IV
TheLordChubs
Raijin
Gold IV
Level 129
God Stats
2W - 0L
1,300 SR
Queue Stats
86W - 89L
1,479 MMR
Party 2
Athena
Athena
Gold IV
TrinRoc
Athena
Gold IV
Level 106
God Stats
2W - 0L
1,606 SR
Queue Stats
65W - 66L
1,457 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,625 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,609 SR
1,476 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
DaddyNasteee
King Arthur
Gold V
Level 185
God Stats
2W - 2L
1,651 SR
Queue Stats
70W - 74L
1,395 MMR
Party 3
Atlas
Atlas
Gold III
Kyr205
Atlas
Gold III
Level 108
God Stats
23W - 21L
1,617 SR
Queue Stats
68W - 68L
1,534 MMR
Party 3
Arachne
Arachne
Gold IV
Wards4Pookie
Arachne
Gold IV
Level 69
God Stats
13W - 10L
1,776 SR
Queue Stats
322W - 324L
1,485 MMR
Solo
Zeus
Zeus
Silver III
Xolirieynixi
Zeus
Silver III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enfyrnx
Cthulhu
7
0 / 0 / 2
3,904
781
2,440
4,215
2,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
8
4 / 0 / 1
4,299
860
2,640
3,138
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TheHardCarryer
Charybdis
7
0 / 0 / 2
3,583
717
2,067
2,925
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
8
3 / 0 / 1
4,319
864
1,908
1,909
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
TrinRoc
Athena
6
0 / 0 / 0
3,679
736
997
3,615
1,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BacchusThanatosAresAgni

VS

Bans
HerculesThorVamanaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 1 / 0
2,842
568
1,056
1,666
299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DaddyNasteee
King Arthur
6
0 / 1 / 0
3,847
769
2,480
4,696
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Kyr205
Atlas
6
0 / 1 / 0
3,511
702
1,916
3,495
1,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Wards4Pookie
Arachne
5
0 / 1 / 0
3,196
639
533
3,490
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
3,530
706
1,309
2,691
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
King Arthur
DaddyNasteee
King Arthur
0
1
0
0
W
Cthulhu
Enfyrnx
Cthulhu
0
0
2
1
L
Atlas
Kyr205
Atlas
0
1
0
0
W
Lancelot
4
0
1
4.5
W
Charybdis
TheHardCarryer
Charybdis
0
0
2
1
W
Raijin
3
0
1
3.5
W
Athena
TrinRoc
Athena
0
0
0
0
L
Arachne
Wards4Pookie
Arachne
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,052
Damage
7,294
15,802
Taken
16,038
6,533
Mitigated
5,528
6,574
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,056
357
0
450
1,666
299
0
364
1,302
0
8,439
L
King Arthur
DaddyNasteee
King Arthur
2,480
440
0
759
4,696
1,985
0
2,440
2,256
0
20,016
W
Cthulhu
Enfyrnx
Cthulhu
2,440
757
0
2,103
4,215
2,172
0
0
4,215
20,422
0
L
Atlas
Kyr205
Atlas
1,916
1,028
60
1,165
3,495
1,729
0
633
2,862
9,674
0
W
Lancelot
2,640
489
0
458
3,138
1,152
0
171
2,967
0
24,111
W
Charybdis
TheHardCarryer
Charybdis
2,067
1,123
0
1,849
2,925
755
8
677
2,248
0
26,696
W
Raijin
1,908
207
0
420
1,909
534
0
1,069
840
20,786
0
W
Athena
TrinRoc
Athena
997
494
608
1,136
3,615
1,920
0
1,239
2,376
6,893
0
L
Arachne
Wards4Pookie
Arachne
533
433
0
1,173
3,490
946
0
191
3,251
0
13,602
L
1,309
390
0
423
2,691
569
0
1,522
1,022
12,301
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,784
Gold Earned
16,926
199
Minions Killed
123
0
Camps Cleared
0
591,726
Distance Traveled
508,851
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,842
568
14
3
0
93,216
0
L
King Arthur
3,847
769
43
9
0
109,715
0
W
Cthulhu
3,904
781
44
9
0
117,513
1
L
Atlas
3,511
702
8
2
0
111,192
1
W
Lancelot
4,299
860
51
10
0
145,104
0
W
Charybdis
3,583
717
49
10
0
107,715
2
W
Raijin
4,319
864
39
8
0
106,437
2
W
Athena
3,679
736
16
3
0
114,957
0
L
Arachne
3,196
639
34
7
0
117,574
0
L
Zeus
3,530
706
24
5
0
77,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role