Player Matchup

Gilgamesh
Gilgamesh
EddRM
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 139L
1,446 Elo+
Solo
Tiamat
Tiamat
Greyknhite
Tiamat
Level 108
God Stats
1W - 3L
1,070 SR
Queue Stats
37W - 43L
1,344 Elo+
Solo
Danzaburou
Danzaburou
TweakerOnThe360
Danzaburou
Level 167
God Stats
4W - 5L
1,663 SR
Queue Stats
72W - 70L
1,480 Elo+
Party 1
Eset
Eset
UN dead121
Eset
Level 104
God Stats
2W - 1L
1,883 SR
Queue Stats
146W - 168L
1,462 Elo+
Party 1
Da Ji
Da Ji
iSebc-
Da Ji
Level 142
God Stats
2W - 0L
1,771 SR
Queue Stats
54W - 41L
1,558 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,458 Elo+

VS

Team Averages
Level 105
1,520 SR
1,433 Elo+
Arachne
Arachne
Bootybraiser
Arachne
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 51L
1,390 Elo+
Party 3
Khepri
Khepri
KidPrestigious
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,492 Elo+
Solo
Ix Chel
Ix Chel
ShadowSteel000
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,556 Elo+
Party 2
Bellona
Bellona
Xmas wiggle
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,216 Elo+
Party 3
Artemis
Artemis
l GrimLight l
Artemis
Level 124
God Stats
7W - 4L
1,599 SR
Queue Stats
108W - 107L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EddRM
Gilgamesh
12
5 / 1 / 1
7,628
693
9,341
11,870
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Greyknhite
Tiamat
12
1 / 2 / 1
6,484
589
2,394
5,409
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
TweakerOnThe360
Danzaburou
10
2 / 0 / 2
6,045
550
6,971
7,158
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 1 / 1
6,054
550
3,435
7,383
3,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
iSebc-
Da Ji
12
2 / 0 / 2
6,198
563
2,899
5,020
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bootybraiser
Arachne
10
1 / 1 / 0
5,717
520
2,681
8,714
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,661
515
3,887
9,868
6,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
6,399
582
3,227
4,960
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Xmas wiggle
Bellona
9
0 / 6 / 1
5,375
489
5,199
11,103
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
9
1 / 3 / 0
5,161
469
5,326
5,939
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bootybraiser
Arachne
1
1
0
1
W
Gilgamesh
EddRM
Gilgamesh
5
1
1
5.5
W
Tiamat
Greyknhite
Tiamat
1
2
1
0.75
L
0
1
1
0.5
L
2
1
0
2
W
Danzaburou
TweakerOnThe360
Danzaburou
2
0
2
3
W
2
1
1
2.5
L
Bellona
Xmas wiggle
Bellona
0
6
1
0.08
W
Da Ji
iSebc-
Da Ji
2
0
2
3
L
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
20,320
36,840
Taken
40,584
18,711
Mitigated
22,964
9,433
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bootybraiser
Arachne
2,681
1,739
0
3,621
8,714
3,475
0
132
8,487
0
33,450
W
Gilgamesh
EddRM
Gilgamesh
9,341
3,337
0
1,701
11,870
8,800
756
0
11,870
0
46,609
W
Tiamat
Greyknhite
Tiamat
2,394
0
0
1,444
5,409
2,781
0
2,584
2,611
43,567
601
L
3,887
351
0
2,164
9,868
6,865
0
1,713
8,155
21,710
2,872
L
3,227
364
0
2,408
4,960
1,542
0
2,193
2,767
34,620
0
W
Danzaburou
TweakerOnThe360
Danzaburou
6,971
2,222
0
1,907
7,158
2,062
790
1,578
5,580
0
32,478
W
3,435
342
1,170
2,197
7,383
3,137
26
1,817
5,566
20,632
0
L
Bellona
Xmas wiggle
Bellona
5,199
1,984
0
2,135
11,103
9,245
0
0
10,217
0
29,113
W
Da Ji
iSebc-
Da Ji
2,899
692
0
1,014
5,020
1,931
38
335
4,591
0
41,049
L
Artemis
5,326
2,470
0
663
5,939
1,837
0
1,722
4,217
0
32,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
28,313
360
Minions Killed
291
0
Camps Cleared
0
1,048,398
Distance Traveled
984,632
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,717
520
64
6
0
182,755
1
W
Gilgamesh
7,628
693
92
8
0
213,590
0
W
Tiamat
6,484
589
97
9
0
212,525
0
L
Khepri
5,661
515
22
2
0
221,696
2
L
Ix Chel
6,399
582
93
8
0
214,601
0
W
Danzaburou
6,045
550
56
5
0
206,380
4
W
Eset
6,054
550
36
3
0
186,244
1
L
Bellona
5,375
489
45
4
0
175,436
0
W
Da Ji
6,198
563
79
7
0
229,659
3
L
Artemis
5,161
469
67
6
0
190,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role