Player Matchup

He Bo
He Bo
FishGish
He Bo
Level 45
God Stats
11W - 7L
1,551 SR
Queue Stats
77W - 55L
1,554 Elo+
Party 3
Izanami
Izanami
Isaac_aizakku
Izanami
Level 108
God Stats
3W - 3L
1,654 SR
Queue Stats
239W - 231L
1,477 Elo+
Solo
Lancelot
Lancelot
Legiliss
Lancelot
Level 65
God Stats
60W - 39L
1,640 SR
Queue Stats
76W - 55L
1,552 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Morriartii
Cu Chulainn
Level 149
God Stats
1W - 2L
1,170 SR
Queue Stats
17W - 20L
1,402 Elo+
Party 3
Charon
Charon
Muskrabbit
Charon
Level 68
God Stats
11W - 11L
1,500 SR
Queue Stats
29W - 27L
1,452 Elo+
Party 3
Team Averages
Level 87
1,503 SR
1,488 Elo+

VS

Team Averages
Level 141
1,586 SR
1,515 Elo+
Xbalanque
Xbalanque
BasilBean7552
Xbalanque
Level 124
God Stats
9W - 4L
1,647 SR
Queue Stats
222W - 199L
1,480 Elo+
Solo
Thor
Thor
DROYDE14
Thor
Level 159
God Stats
8W - 7L
1,642 SR
Queue Stats
226W - 215L
1,521 Elo+
Party 2
Bacchus
Bacchus
DaniHallOwen
Bacchus
Level 144
God Stats
28W - 21L
1,623 SR
Queue Stats
105W - 94L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 158
God Stats
36W - 23L
1,607 SR
Queue Stats
127W - 116L
1,496 Elo+
Party 1
Mulan
Mulan
YD-juancho1998
Mulan
Level 119
God Stats
10W - 11L
1,409 SR
Queue Stats
150W - 127L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FishGish
He Bo
13
1 / 0 / 2
7,574
583
3,455
5,746
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
12
1 / 5 / 4
7,084
545
6,685
9,170
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Legiliss
Lancelot
12
5 / 0 / 2
7,207
554
6,875
10,330
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Morriartii
Cu Chulainn
15
3 / 1 / 0
8,615
663
7,132
13,207
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
Muskrabbit
Charon
12
3 / 0 / 3
7,785
599
6,538
7,964
5,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BasilBean7552
Xbalanque
13
2 / 3 / 2
7,214
555
5,667
10,031
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
12
0 / 4 / 1
6,107
470
5,112
12,898
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DaniHallOwen
Bacchus
11
3 / 2 / 0
6,589
507
5,473
11,139
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 2
6,918
532
7,216
3,127
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 0
6,323
486
6,379
11,041
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BasilBean7552
Xbalanque
2
3
2
1
L
Thor
0
4
1
0.13
L
Bacchus
DaniHallOwen
Bacchus
3
2
0
1.5
W
He Bo
FishGish
He Bo
1
0
2
2
L
0
1
2
1
W
Izanami
1
5
4
0.6
W
Lancelot
Legiliss
Lancelot
5
0
2
6
W
Cu Chulainn
Morriartii
Cu Chulainn
3
1
0
3
W
Charon
Muskrabbit
Charon
3
0
3
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
29,847
46,417
Taken
48,236
21,037
Mitigated
24,206
12,852
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BasilBean7552
Xbalanque
5,667
2,143
0
3,438
10,031
3,153
156
2,967
7,064
0
53,339
L
Thor
5,112
917
0
4,234
12,898
4,017
0
2,607
10,125
0
47,941
L
Bacchus
DaniHallOwen
Bacchus
5,473
435
0
2,286
11,139
9,650
0
2,518
8,621
25,075
0
W
He Bo
FishGish
He Bo
3,455
364
0
2,383
5,746
1,544
414
2,960
2,786
50,441
1,077
L
7,216
2,123
0
500
3,127
729
0
1,388
1,515
44,868
666
W
Izanami
6,685
4,244
0
1,751
9,170
3,163
688
3,558
5,612
0
55,836
W
Lancelot
Legiliss
Lancelot
6,875
1,615
0
2,664
10,330
4,539
0
1,982
8,306
0
50,034
W
Cu Chulainn
Morriartii
Cu Chulainn
7,132
1,684
0
3,585
13,207
6,529
0
777
11,841
2,487
65,319
W
Charon
Muskrabbit
Charon
6,538
1,929
0
2,469
7,964
5,262
158
3,412
4,552
20,227
0
L
6,379
1,021
0
3,228
11,041
6,657
0
240
10,801
0
38,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
33,151
445
Minions Killed
389
0
Camps Cleared
0
1,354,024
Distance Traveled
1,289,416
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,214
555
113
9
0
249,069
1
L
Thor
6,107
470
78
6
0
262,310
0
L
Bacchus
6,589
507
35
3
0
272,587
0
W
He Bo
7,574
583
116
9
0
240,819
0
L
Nu Wa
6,918
532
86
7
0
243,596
0
W
Izanami
7,084
545
106
8
0
239,265
0
W
Lancelot
7,207
554
68
5
0
341,183
1
W
Cu Chulainn
8,615
663
121
9
0
266,943
0
W
Charon
7,785
599
34
3
0
265,814
2
L
Mulan
6,323
486
77
6
0
261,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role