Player Matchup

Ix Chel
Ix Chel
AlucardTps
Ix Chel
Level 221
God Stats
5W - 1L
1,742 SR
Queue Stats
142W - 123L
1,509 Elo+
Solo
Horus
Horus
EESON57
Horus
Level 156
God Stats
111W - 87L
1,708 SR
Queue Stats
455W - 465L
1,544 Elo+
Solo
Skadi
Skadi
SinistrixSoda
Skadi
Level 93
God Stats
242W - 199L
1,520 SR
Queue Stats
371W - 347L
1,439 Elo+
Solo
Chang'e
Chang'e
Sir__Slaughter__
Chang'e
Level 147
God Stats
1W - 1L
1,193 SR
Queue Stats
40W - 45L
1,409 Elo+
Solo
Bake Kujira
Bake Kujira
Spine Fuzz
Bake Kujira
Level 159
God Stats
6W - 3L
1,654 SR
Queue Stats
400W - 386L
1,486 Elo+
Solo
Team Averages
Level 155
1,563 SR
1,477 Elo+

VS

Team Averages
Level 129
1,541 SR
1,548 Elo+
Fenrir
Fenrir
JmanG721
Fenrir
Level 126
God Stats
6W - 2L
1,653 SR
Queue Stats
71W - 62L
1,564 Elo+
Solo
Medusa
Medusa
LenchoJR2
Medusa
Level 156
God Stats
22W - 37L
1,390 SR
Queue Stats
339W - 339L
1,534 Elo+
Solo
Ares
Ares
TacticalPotato54
Ares
Level 101
God Stats
2W - 2L
1,839 SR
Queue Stats
46W - 47L
1,526 Elo+
Party 1
Raijin
Raijin
WarHeads1998
Raijin
Level 151
God Stats
0W - 1L
1,322 SR
Queue Stats
114W - 93L
1,565 Elo+
Solo
Vamana
Vamana
el_xaviboy
Vamana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlucardTps
Ix Chel
14
3 / 4 / 5
8,572
571
10,909
10,559
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
EESON57
Horus
12
3 / 1 / 8
8,190
546
6,879
14,073
10,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
5 / 0 / 2
9,750
650
9,868
4,054
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 5
7,880
525
6,535
10,966
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Spine Fuzz
Bake Kujira
15
4 / 1 / 1
8,950
597
10,944
14,707
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JmanG721
Fenrir
15
4 / 2 / 1
7,812
521
8,927
16,996
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
LenchoJR2
Medusa
14
1 / 3 / 0
7,777
518
4,278
10,624
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 6 / 1
6,187
412
4,319
12,482
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
13
1 / 3 / 1
7,408
494
4,373
6,993
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
el_xaviboy
Vamana
15
1 / 3 / 0
8,541
569
8,306
15,042
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
7
7
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AlucardTps
Ix Chel
3
4
5
1.38
W
Horus
EESON57
Horus
3
1
8
7
L
Fenrir
JmanG721
Fenrir
4
2
1
2.25
L
Medusa
LenchoJR2
Medusa
1
3
0
0.33
W
5
0
2
6
W
2
1
5
4.5
W
Bake Kujira
Spine Fuzz
Bake Kujira
4
1
1
4.5
L
0
6
1
0.08
L
Raijin
1
3
1
0.5
L
Vamana
el_xaviboy
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
30,203
54,359
Taken
62,137
35,275
Mitigated
28,096
25,534
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AlucardTps
Ix Chel
10,909
1,298
308
3,752
10,559
4,063
876
3,105
6,981
61,311
1,214
W
Horus
EESON57
Horus
6,879
2,096
2,253
4,768
14,073
10,900
137
3,673
10,090
0
17,734
L
Fenrir
JmanG721
Fenrir
8,927
2,074
0
4,969
16,996
5,666
0
8,051
8,671
0
62,135
L
Medusa
LenchoJR2
Medusa
4,278
943
0
3,211
10,624
3,109
0
188
10,412
0
65,941
W
9,868
3,138
0
1,290
4,054
1,433
0
468
3,586
0
81,456
W
6,535
382
1,081
7,422
10,966
3,277
22
1,266
9,545
61,077
0
W
Bake Kujira
Spine Fuzz
Bake Kujira
10,944
5,461
0
4,660
14,707
15,602
223
1,951
11,738
67,460
992
L
4,319
575
0
1,549
12,482
7,667
0
5,516
6,659
10,961
0
L
Raijin
4,373
272
0
453
6,993
1,680
0
3,466
3,263
49,112
1,320
L
Vamana
el_xaviboy
Vamana
8,306
2,386
0
5,928
15,042
9,974
0
9,132
5,092
9,654
62,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
37,725
477
Minions Killed
447
0
Camps Cleared
0
1,572,804
Distance Traveled
1,504,317
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,572
571
115
8
0
295,329
7
W
Horus
8,190
546
24
2
0
330,832
7
L
Fenrir
7,812
521
104
7
0
369,941
0
L
Medusa
7,777
518
107
7
0
300,860
7
W
Skadi
9,750
650
134
9
0
305,142
1
W
Chang'e
7,880
525
86
6
0
347,375
0
W
Bake Kujira
8,950
597
118
8
0
294,126
2
L
Ares
6,187
412
14
1
0
250,998
0
L
Raijin
7,408
494
100
7
0
277,376
2
L
Vamana
8,541
569
122
8
0
305,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role