Player Matchup

Izanami
Izanami
DidntSeeDatComin
Izanami
Level 192
God Stats
11W - 15L
1,543 SR
Queue Stats
226W - 228L
1,474 Elo+
Solo
The Morrigan
The Morrigan
oAxe
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,557 Elo+
Solo
Mulan
Mulan
theTOOTHslooth09
Mulan
Level 141
God Stats
5W - 5L
1,742 SR
Queue Stats
122W - 110L
1,548 Elo+
Solo
Rama
Rama
xPato15
Rama
Level 123
God Stats
12W - 13L
1,618 SR
Queue Stats
183W - 181L
1,540 Elo+
Solo
Hel
Hel
yeswaitno
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 398L
1,609 Elo+
Solo
Team Averages
Level 141
1,581 SR
1,545 Elo+

VS

Team Averages
Level 137
1,463 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SavageRex88
Geb
Level 88
God Stats
4W - 5L
1,447 SR
Queue Stats
34W - 38L
1,495 Elo+
Party 1
Awilix
Awilix
ggriffith2018
Awilix
Level 58
God Stats
1W - 1L
1,381 SR
Queue Stats
80W - 77L
1,602 Elo+
Party 1
Ra
Ra
killer632
Ra
Level 231
God Stats
17W - 13L
1,469 SR
Queue Stats
386W - 410L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
lion6030
Sun Wukong
Level 151
God Stats
7W - 6L
1,518 SR
Queue Stats
80W - 75L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,060
1,010
2,178
3,916
1,169
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
oAxe
The Morrigan
10
0 / 4 / 0
5,391
899
2,781
5,628
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,229
872
2,935
7,695
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
xPato15
Rama
10
0 / 1 / 0
5,355
893
3,480
4,232
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,317
886
2,210
5,720
3,057
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 4
6,645
1,108
4,335
1,862
670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
2 / 0 / 9
6,663
1,111
4,883
6,110
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
5 / 0 / 5
6,444
1,074
4,575
3,712
3,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 4
6,350
1,058
3,387
3,882
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
lion6030
Sun Wukong
12
3 / 0 / 5
6,394
1,066
5,138
4,851
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
0
1
0
0
W
2
0
9
6.5
W
5
0
5
7.5
W
2
0
4
4
W
Sun Wukong
lion6030
Sun Wukong
3
0
5
5.5
L
The Morrigan
oAxe
The Morrigan
0
4
0
0
L
0
5
0
0
L
Rama
xPato15
Rama
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,584
Damage
22,318
27,191
Taken
20,417
11,658
Mitigated
12,851
6,007
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,335
901
0
883
1,862
670
351
189
1,673
0
22,585
L
2,178
920
0
1,150
3,916
1,169
0
264
3,652
0
23,230
W
4,883
292
178
2,067
6,110
4,998
182
1,466
4,612
8,607
403
W
4,575
1,618
0
192
3,712
3,106
66
819
2,893
0
9,139
W
3,387
139
1,657
2,824
3,882
1,449
98
905
2,977
22,354
0
W
Sun Wukong
lion6030
Sun Wukong
5,138
489
199
1,155
4,851
2,628
324
1,580
3,271
0
17,413
L
The Morrigan
oAxe
The Morrigan
2,781
522
0
570
5,628
1,892
0
1,988
3,532
8,772
0
L
2,935
295
0
1,087
7,695
4,246
0
2,371
5,072
0
11,462
L
Rama
xPato15
Rama
3,480
2,725
0
617
4,232
1,294
0
1,356
2,786
0
13,969
L
2,210
101
1,167
1,416
5,720
3,057
0
1,567
4,051
6,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,352
Gold Earned
32,496
114
Minions Killed
140
0
Camps Cleared
0
564,282
Distance Traveled
643,718
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,645
1,108
50
8
0
104,919
0
L
Izanami
6,060
1,010
61
10
0
125,540
4
W
Geb
6,663
1,111
4
1
0
130,960
0
W
Awilix
6,444
1,074
12
2
0
147,240
0
W
Ra
6,350
1,058
45
8
0
122,808
0
W
Sun Wukong
6,394
1,066
29
5
0
137,791
0
L
The Morrigan
5,391
899
15
3
0
111,655
0
L
Mulan
5,229
872
10
2
0
114,031
0
L
Rama
5,355
893
20
3
0
116,189
0
L
Hel
5,317
886
8
1
0
96,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role