Player Matchup

Medusa
Medusa
HoseThemDown
Medusa
Level 62
God Stats
3W - 0L
2,058 SR
Queue Stats
22W - 1L
2,049 Elo+
Party 1
Serqet
Serqet
Kokushíbo
Serqet
Level 212
God Stats
14W - 0L
1,862 SR
Queue Stats
106W - 22L
1,946 Elo+
Party 1
Sylvanus
Sylvanus
bürp
Sylvanus
Level 145
God Stats
2W - 0L
1,557 SR
Queue Stats
52W - 10L
1,793 Elo+
Party 1
Team Averages
Level 140
1,826 SR
1,929 Elo+

VS

Team Averages
Level 136
1,596 SR
1,532 Elo+
Xing Tian
Xing Tian
ShankDaisy71381
Xing Tian
Level 158
God Stats
3W - 3L
1,700 SR
Queue Stats
205W - 211L
1,540 Elo+
Party 2
Vulcan
Vulcan
lmiskell3
Vulcan
Level 145
God Stats
6W - 5L
1,573 SR
Queue Stats
82W - 93L
1,493 Elo+
Party 2
Chiron
Chiron
tfry
Chiron
Level 106
God Stats
1W - 3L
1,516 SR
Queue Stats
42W - 46L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
13 / 2 / 8
12,184
937
16,918
11,099
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
Kokushíbo
Serqet
16
9 / 1 / 14
11,105
854
14,590
13,219
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
bürp
Sylvanus
16
2 / 1 / 19
10,040
772
3,556
14,114
14,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ShankDaisy71381
Xing Tian
12
2 / 6 / 2
8,117
624
8,493
17,620
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
lmiskell3
Vulcan
13
2 / 8 / 1
8,741
672
9,342
9,450
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
tfry
Chiron
12
0 / 10 / 4
8,166
628
3,544
12,209
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
24
Kills
4
4
Deaths
24
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
2
8
8.5
W
Serqet
Kokushíbo
Serqet
9
1
14
16
L
Xing Tian
ShankDaisy71381
Xing Tian
2
6
2
0.5
W
Sylvanus
bürp
Sylvanus
2
1
19
11.5
L
Vulcan
lmiskell3
Vulcan
2
8
1
0.31
L
Chiron
tfry
Chiron
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
21,379
38,432
Taken
39,279
28,380
Mitigated
14,456
6,990
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,918
4,868
0
449
11,099
4,322
1,656
4,941
5,822
0
83,252
W
Serqet
Kokushíbo
Serqet
14,590
2,361
0
1,176
13,219
9,257
105
5,399
7,444
192
40,105
L
Xing Tian
ShankDaisy71381
Xing Tian
8,493
247
0
1,140
17,620
10,221
0
1,131
14,032
14,383
1,114
W
Sylvanus
bürp
Sylvanus
3,556
572
1,743
3,622
14,114
14,801
171
6,090
7,808
17,290
781
L
Vulcan
lmiskell3
Vulcan
9,342
70
0
0
9,450
2,409
0
603
8,377
35,723
0
L
Chiron
tfry
Chiron
3,544
524
263
523
12,209
1,826
0
1,191
10,340
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
25,024
203
Minions Killed
115
0
Camps Cleared
0
759,278
Distance Traveled
627,445
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,184
937
124
10
0
234,385
0
W
Serqet
11,105
854
41
3
0
289,033
0
L
Xing Tian
8,117
624
10
1
0
215,544
3
W
Sylvanus
10,040
772
38
3
0
235,860
0
L
Vulcan
8,741
672
51
4
0
208,271
2
L
Chiron
8,166
628
54
4
0
203,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role