Player Matchup

He Bo
He Bo
BOB_TCG_BARKER
He Bo
Level 151
God Stats
1W - 3L
1,424 SR
Queue Stats
157W - 160L
1,522 Elo+
Solo
Sol
Sol
LandStoney
Sol
Level 93
God Stats
6W - 6L
1,755 SR
Queue Stats
20W - 26L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
Oozington
Sun Wukong
Level 18
God Stats
3W - 3L
1,650 SR
Queue Stats
8W - 12L
1,625 Elo+
Party 1
Chiron
Chiron
TheMortonMan
Chiron
Level 127
God Stats
3W - 6L
1,524 SR
Queue Stats
67W - 96L
1,502 Elo+
Party 1
Horus
Horus
thanydevitos
Horus
Level 140
God Stats
2W - 1L
1,593 SR
Queue Stats
24W - 24L
1,600 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,564 Elo+

VS

Team Averages
Level 82
1,619 SR
1,465 Elo+
Chronos
Chronos
PrePaidHugs
Chronos
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,262 Elo+
Solo
Ix Chel
Ix Chel
X_ROBERTOLARA_X
Ix Chel
Level 125
God Stats
6W - 1L
1,673 SR
Queue Stats
59W - 57L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
namechanged8544
Cu Chulainn
Level 88
God Stats
12W - 9L
1,719 SR
Queue Stats
293W - 272L
1,582 Elo+
Solo
Fenrir
Fenrir
suplexcityB
Fenrir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,378 Elo+
Solo
Thanatos
Thanatos
xWolft120
Thanatos
Level 47
God Stats
21W - 25L
1,706 SR
Queue Stats
360W - 349L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,484
535
6,981
11,955
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 7 / 0
6,873
491
7,105
12,922
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Oozington
Sun Wukong
11
0 / 6 / 1
6,024
430
3,595
15,298
7,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
13
6 / 7 / 0
8,026
573
11,087
13,438
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 6 / 5
6,755
483
2,805
14,826
11,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PrePaidHugs
Chronos
14
3 / 2 / 9
8,483
606
7,872
9,161
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 9
9,239
660
13,297
10,833
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
namechanged8544
Cu Chulainn
16
7 / 1 / 3
10,069
719
13,974
12,590
9,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
13
10 / 4 / 7
8,469
605
10,276
11,285
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
xWolft120
Thanatos
14
6 / 0 / 8
8,426
602
7,554
12,200
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
11
Kills
31
31
Deaths
12
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
3
7
0
0.43
L
Sun Wukong
Oozington
Sun Wukong
0
6
1
0.08
W
Chronos
PrePaidHugs
Chronos
3
2
9
3.75
L
Chiron
6
7
0
0.86
W
5
5
9
1.9
W
Cu Chulainn
namechanged8544
Cu Chulainn
7
1
3
8.5
W
Fenrir
10
4
7
3.38
L
0
6
5
0.42
W
Thanatos
xWolft120
Thanatos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
52,973
68,439
Taken
56,069
29,022
Mitigated
25,387
18,346
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,981
297
0
4,044
11,955
3,107
0
3,657
8,054
41,681
0
L
7,105
2,696
0
4,850
12,922
2,967
0
5,142
7,536
44,848
6,440
L
Sun Wukong
Oozington
Sun Wukong
3,595
965
0
3,308
15,298
7,408
0
2,974
12,234
0
34,384
W
Chronos
PrePaidHugs
Chronos
7,872
2,115
0
990
9,161
3,173
0
4,684
4,477
52,673
740
L
Chiron
11,087
3,551
236
1,786
13,438
3,792
0
6,716
6,159
0
47,614
W
13,297
1,370
488
1,472
10,833
3,551
914
700
10,133
52,812
902
W
Cu Chulainn
namechanged8544
Cu Chulainn
13,974
1,642
0
2,796
12,590
9,381
163
3,962
8,628
12,280
73,021
W
Fenrir
10,276
2,201
0
2,249
11,285
4,757
0
2,847
8,438
0
39,227
L
2,805
1,324
1,347
2,775
14,826
11,748
0
3,831
10,319
0
11,903
W
Thanatos
xWolft120
Thanatos
7,554
1,738
0
10,447
12,200
4,525
257
2,460
9,740
0
59,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
44,686
277
Minions Killed
444
0
Camps Cleared
0
1,381,624
Distance Traveled
1,520,349
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,484
535
70
5
0
293,271
0
L
Sol
6,873
491
86
6
0
271,153
0
L
Sun Wukong
6,024
430
44
3
0
293,005
0
W
Chronos
8,483
606
92
7
0
278,820
4
L
Chiron
8,026
573
64
5
0
258,576
0
W
Ix Chel
9,239
660
96
7
0
287,805
0
W
Cu Chulainn
10,069
719
134
10
0
266,881
0
W
Fenrir
8,469
605
31
2
0
322,417
0
L
Horus
6,755
483
13
1
0
265,619
3
W
Thanatos
8,426
602
91
7
0
364,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role