Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EpicGamerBen
Zhong Kui
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 50L
1,549 Elo+
Party 2
Thor
Thor
Kaijulord223
Thor
Level 112
God Stats
19W - 15L
1,936 SR
Queue Stats
412W - 396L
1,506 Elo+
Solo
Hel
Hel
Spiker
Hel
Level 159
God Stats
1W - 2L
1,309 SR
Queue Stats
90W - 57L
1,593 Elo+
Party 2
Ymir
Ymir
shadow132021
Ymir
Level 148
God Stats
20W - 18L
1,452 SR
Queue Stats
176W - 145L
1,565 Elo+
Solo
Team Averages
Level 143
1,539 SR
1,543 Elo+

VS

Team Averages
Level 128
1,353 SR
1,458 Elo+
Ares
Ares
GrubbyTerror93
Ares
Level 86
God Stats
0W - 4L
1,270 SR
Queue Stats
16W - 27L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NinoNakanoUwU
Ah Muzen Cab
Level 158
God Stats
0W - 2L
1,507 SR
Queue Stats
43W - 60L
1,448 Elo+
Party 1
Thoth
Thoth
PBdemondcreep
Thoth
Level 114
God Stats
1W - 2L
1,267 SR
Queue Stats
41W - 51L
1,474 Elo+
Party 1
Ravana
Ravana
ViridScroll
Ravana
Level 127
God Stats
3W - 7L
1,424 SR
Queue Stats
103W - 94L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
angel11840
Ao Kuang
Level 155
God Stats
0W - 3L
1,295 SR
Queue Stats
44W - 61L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 4
4,376
625
1,708
2,701
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
EpicGamerBen
Zhong Kui
9
4 / 2 / 0
5,268
753
2,355
4,396
2,252
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 0 / 1
4,154
593
1,458
3,305
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hel
Spiker
Hel
9
5 / 1 / 2
5,456
779
4,403
4,321
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 1 / 1
4,346
621
3,989
3,931
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,360
480
274
4,245
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
NinoNakanoUwU
Ah Muzen Cab
7
1 / 0 / 0
4,081
583
1,050
3,928
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 4 / 0
4,390
627
530
3,843
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
7
2 / 3 / 0
4,250
607
2,713
4,122
1,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
angel11840
Ao Kuang
7
1 / 2 / 0
4,005
572
1,531
4,909
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
4
4
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
4
2
W
Zhong Kui
EpicGamerBen
Zhong Kui
4
2
0
2
L
0
4
0
0
W
1
0
1
1.5
L
Ah Muzen Cab
NinoNakanoUwU
Ah Muzen Cab
1
0
0
1
L
0
4
0
0
W
Hel
Spiker
Hel
5
1
2
6
L
Ravana
2
3
0
0.67
L
Ao Kuang
angel11840
Ao Kuang
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
6,098
18,654
Taken
21,047
6,366
Mitigated
6,756
8,697
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,708
1,252
0
846
2,701
667
499
531
2,170
0
28,063
W
Zhong Kui
EpicGamerBen
Zhong Kui
2,355
431
0
2,294
4,396
2,252
196
248
3,783
18,880
4,648
L
274
0
0
82
4,245
1,764
0
2,675
1,570
5,355
0
W
1,458
480
0
1,352
3,305
851
0
390
2,877
0
18,295
L
Ah Muzen Cab
NinoNakanoUwU
Ah Muzen Cab
1,050
469
0
500
3,928
933
0
1,564
2,364
0
20,908
L
530
176
0
141
3,843
1,083
0
2,474
1,369
26,193
0
W
Hel
Spiker
Hel
4,403
321
451
2,520
4,321
1,169
0
811
3,510
31,649
862
L
Ravana
2,713
397
0
1,295
4,122
1,550
0
2,595
1,527
0
18,257
L
Ao Kuang
angel11840
Ao Kuang
1,531
183
0
685
4,909
1,426
0
901
4,008
16,891
0
W
3,989
1,511
0
1,234
3,931
1,427
0
355
3,576
13,939
4,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,600
Gold Earned
20,086
240
Minions Killed
163
0
Camps Cleared
0
723,442
Distance Traveled
676,356
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,376
625
53
8
0
142,779
6
W
Zhong Kui
5,268
753
56
8
0
131,696
0
L
Ares
3,360
480
10
1
0
105,502
0
W
Thor
4,154
593
40
6
0
158,596
0
L
Ah Muzen Cab
4,081
583
31
4
0
126,197
0
L
Thoth
4,390
627
50
7
0
131,866
0
W
Hel
5,456
779
55
8
0
155,763
1
L
Ravana
4,250
607
31
4
0
153,819
0
L
Ao Kuang
4,005
572
41
6
0
158,972
0
W
Ymir
4,346
621
36
5
0
134,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role