Player Matchup

Ix Chel
Ix Chel
Bobert4334
Ix Chel
Level 139
God Stats
26W - 16L
1,707 SR
Queue Stats
164W - 178L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
Cringemaster45
Sun Wukong
Level 148
God Stats
7W - 5L
1,453 SR
Queue Stats
197W - 195L
1,533 Elo+
Party 1
Martichoras
Martichoras
QDog2001
Martichoras
Level 127
God Stats
6W - 1L
1,728 SR
Queue Stats
147W - 165L
1,499 Elo+
Party 1
Ganesha
Ganesha
VrhovenGinjoh
Ganesha
Level 104
God Stats
3W - 7L
1,332 SR
Queue Stats
22W - 55L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
niveldios
Tsukuyomi
Level 104
God Stats
8W - 5L
1,500 SR
Queue Stats
231W - 188L
1,564 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,511 Elo+

VS

Team Averages
Level 134
1,636 SR
1,515 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 104
God Stats
187W - 186L
1,489 SR
Queue Stats
469W - 451L
1,458 Elo+
Solo
Cabrakan
Cabrakan
SunMalco
Cabrakan
Level 152
God Stats
3W - 1L
1,883 SR
Queue Stats
385W - 333L
1,582 Elo+
Party 2
Hercules
Hercules
YesClay
Hercules
Level 119
God Stats
15W - 11L
1,592 SR
Queue Stats
449W - 395L
1,566 Elo+
Party 2
Ne Zha
Ne Zha
rippinheadzs
Ne Zha
Level 149
God Stats
3W - 3L
1,715 SR
Queue Stats
653W - 621L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bobert4334
Ix Chel
13
2 / 2 / 4
7,698
592
8,128
7,249
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Cringemaster45
Sun Wukong
14
1 / 1 / 2
8,466
651
8,098
8,188
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
QDog2001
Martichoras
13
1 / 0 / 2
7,113
547
4,493
5,274
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
12
0 / 2 / 5
6,820
525
2,759
8,747
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
niveldios
Tsukuyomi
13
7 / 4 / 1
7,788
599
7,860
10,443
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 3 / 0
6,065
467
2,626
9,791
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Bokhy
Sylvanus
11
2 / 1 / 3
6,809
524
4,269
9,136
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cabrakan
SunMalco
Cabrakan
13
2 / 3 / 4
7,030
541
6,012
10,206
6,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
YesClay
Hercules
12
1 / 1 / 2
6,643
511
7,014
7,793
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
12
4 / 3 / 1
6,804
523
4,711
11,859
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
9
9
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
W
Ix Chel
Bobert4334
Ix Chel
2
2
4
2
L
Sylvanus
Bokhy
Sylvanus
2
1
3
3.5
W
Sun Wukong
Cringemaster45
Sun Wukong
1
1
2
2
W
Martichoras
QDog2001
Martichoras
1
0
2
2
L
Cabrakan
SunMalco
Cabrakan
2
3
4
1.33
W
Ganesha
0
2
5
1.25
L
Hercules
YesClay
Hercules
1
1
2
2
W
Tsukuyomi
niveldios
Tsukuyomi
7
4
1
1.88
L
Ne Zha
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
24,632
39,901
Taken
48,785
20,177
Mitigated
23,153
15,750
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,626
1,267
0
2,996
9,791
2,694
0
1,700
7,434
0
33,055
W
Ix Chel
Bobert4334
Ix Chel
8,128
521
868
3,615
7,249
2,485
0
2,984
4,265
58,046
394
L
Sylvanus
Bokhy
Sylvanus
4,269
1,239
1,114
3,551
9,136
6,275
0
2,743
6,393
30,045
9,464
W
Sun Wukong
Cringemaster45
Sun Wukong
8,098
1,072
0
4,288
8,188
5,513
17
260
7,928
0
60,852
W
Martichoras
QDog2001
Martichoras
4,493
1,133
0
2,246
5,274
1,863
0
1,090
4,184
0
58,581
L
Cabrakan
SunMalco
Cabrakan
6,012
805
0
3,143
10,206
6,499
0
3,731
6,475
44,617
1,358
W
Ganesha
2,759
286
0
1,505
8,747
6,222
0
2,039
6,708
15,109
0
L
Hercules
YesClay
Hercules
7,014
1,694
0
1,350
7,793
3,514
0
931
6,862
0
45,065
W
Tsukuyomi
niveldios
Tsukuyomi
7,860
2,221
0
3,228
10,443
4,094
0
3,570
6,873
0
50,824
L
Ne Zha
4,711
1,084
0
4,471
11,859
4,171
0
1,682
10,002
0
45,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,885
Gold Earned
33,351
421
Minions Killed
368
0
Camps Cleared
0
1,372,909
Distance Traveled
1,311,533
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,065
467
68
5
0
249,037
0
W
Ix Chel
7,698
592
98
8
0
274,638
4
L
Sylvanus
6,809
524
58
4
0
237,095
3
W
Sun Wukong
8,466
651
114
9
0
282,488
3
W
Martichoras
7,113
547
128
10
0
249,052
0
L
Cabrakan
7,030
541
90
7
0
246,542
0
W
Ganesha
6,820
525
0
0
0
292,473
4
L
Hercules
6,643
511
80
6
0
285,464
0
W
Tsukuyomi
7,788
599
81
6
0
274,258
0
L
Ne Zha
6,804
523
72
6
0
293,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role