Player Matchup

Mercury
Mercury
JosephMaster21
Mercury
Level 48
God Stats
9W - 7L
1,548 SR
Queue Stats
44W - 56L
1,439 Elo+
Party 3
Skadi
Skadi
Kyper_Fabrz
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
TheGgames13
Baron Samedi
Level 106
God Stats
2W - 2L
1,558 SR
Queue Stats
48W - 57L
1,442 Elo+
Party 3
Ganesha
Ganesha
Willis2323
Ganesha
Level 103
God Stats
8W - 11L
1,537 SR
Queue Stats
182W - 170L
1,473 Elo+
Party 2
Bacchus
Bacchus
zachattack9031
Bacchus
Level 37
God Stats
2W - 3L
1,690 SR
Queue Stats
68W - 59L
1,509 Elo+
Party 2
Team Averages
Level 72
1,567 SR
1,449 Elo+

VS

Team Averages
Level 100
1,427 SR
1,433 Elo+
Chaac
Chaac
CH3F_B0I_SB
Chaac
Level 73
God Stats
6W - 7L
1,497 SR
Queue Stats
53W - 93L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
Hitmanofkhaoz
Danzaburou
Level 103
God Stats
42W - 30L
1,528 SR
Queue Stats
160W - 154L
1,512 Elo+
Solo
Pele
Pele
Thatoneguy187_
Pele
Level 65
God Stats
32W - 46L
1,405 SR
Queue Stats
43W - 63L
1,399 Elo+
Party 1
Persephone
Persephone
elsmay
Persephone
Level 137
God Stats
9W - 9L
1,502 SR
Queue Stats
69W - 58L
1,530 Elo+
Solo
Terra
Terra
xdark_voydx
Terra
Level 121
God Stats
5W - 10L
1,205 SR
Queue Stats
41W - 51L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,188
479
3,891
11,875
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 0
6,723
448
4,492
9,102
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
TheGgames13
Baron Samedi
13
5 / 3 / 1
8,025
535
5,092
10,019
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Willis2323
Ganesha
15
2 / 5 / 1
8,392
559
6,728
11,470
7,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 2
7,286
486
6,217
10,045
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,232
615
6,690
11,093
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Hitmanofkhaoz
Danzaburou
15
5 / 2 / 2
8,549
570
10,117
10,308
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 1
9,261
617
5,736
13,335
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
elsmay
Persephone
15
2 / 3 / 4
9,375
625
7,824
5,262
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 0 / 6
8,900
593
5,204
10,841
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
16
16
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Danzaburou
Hitmanofkhaoz
Danzaburou
5
2
2
3
L
1
3
2
0.67
L
2
4
0
0.5
W
4
2
1
2.25
L
Baron Samedi
TheGgames13
Baron Samedi
5
3
1
1.83
L
Ganesha
Willis2323
Ganesha
2
5
1
0.5
W
Persephone
elsmay
Persephone
2
3
4
1.33
W
2
0
6
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
35,571
52,511
Taken
50,839
27,458
Mitigated
27,869
9,564
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
469
0
2,989
11,093
6,359
0
3,668
7,037
0
61,429
W
Danzaburou
Hitmanofkhaoz
Danzaburou
10,117
5,131
0
3,645
10,308
5,118
601
3,690
6,596
0
57,065
L
3,891
1,925
0
1,457
11,875
4,747
0
1,091
10,784
0
59,197
L
4,492
1,032
0
839
9,102
2,421
0
1,971
7,131
0
45,924
W
5,736
1,462
0
5,974
13,335
5,165
0
3,422
9,823
0
83,835
L
Baron Samedi
TheGgames13
Baron Samedi
5,092
394
250
2,453
10,019
3,588
0
6,198
3,821
38,162
0
L
Ganesha
Willis2323
Ganesha
6,728
194
0
1,786
11,470
7,796
0
1,062
10,408
52,318
701
W
Persephone
elsmay
Persephone
7,824
207
0
740
5,262
1,563
590
2,685
2,525
47,982
1,309
W
5,204
568
1,635
6,201
10,841
9,664
66
3,968
6,833
34,938
2,252
L
6,217
691
0
2,779
10,045
8,906
36
2,033
8,012
29,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
45,317
388
Minions Killed
456
0
Camps Cleared
0
1,455,362
Distance Traveled
1,547,315
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,232
615
97
6
0
303,118
0
W
Danzaburou
8,549
570
97
6
0
277,193
1
L
Mercury
7,188
479
98
7
0
331,201
0
L
Skadi
6,723
448
75
5
0
258,261
0
W
Pele
9,261
617
119
8
0
329,075
0
L
Baron Samedi
8,025
535
70
5
0
276,482
0
L
Ganesha
8,392
559
106
7
0
291,228
0
W
Persephone
9,375
625
81
5
0
302,791
7
W
Terra
8,900
593
62
4
0
335,138
0
L
Bacchus
7,286
486
39
3
0
298,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role