Player Matchup

Chaac
Chaac
FIorest
Chaac
Level 146
God Stats
9W - 2L
1,825 SR
Queue Stats
248W - 71L
1,855 Elo+
Party 1
Hun Batz
Hun Batz
SinBunn
Hun Batz
Level 127
God Stats
62W - 38L
1,555 SR
Queue Stats
289W - 283L
1,522 Elo+
Solo
Discordia
Discordia
beelzubul
Discordia
Level 127
God Stats
48W - 9L
1,828 SR
Queue Stats
169W - 46L
1,835 Elo+
Party 1
Team Averages
Level 133
1,736 SR
1,737 Elo+

VS

Team Averages
Level 147
1,597 SR
1,560 Elo+
Thanatos
Thanatos
Bonksta
Thanatos
Level 108
God Stats
2W - 1L
1,714 SR
Queue Stats
59W - 53L
1,531 Elo+
Party 2
Hercules
Hercules
FacePump 602
Hercules
Level 227
God Stats
6W - 15L
1,441 SR
Queue Stats
350W - 346L
1,587 Elo+
Solo
Scylla
Scylla
NUTTCASE5150
Scylla
Level 105
God Stats
13W - 10L
1,634 SR
Queue Stats
43W - 33L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FIorest
Chaac
16
7 / 3 / 6
10,740
976
11,227
11,014
9,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
SinBunn
Hun Batz
14
3 / 2 / 10
9,176
834
4,528
7,333
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
beelzubul
Discordia
15
6 / 1 / 6
9,854
896
9,906
4,091
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bonksta
Thanatos
10
1 / 6 / 4
7,581
689
2,727
9,881
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
FacePump 602
Hercules
13
5 / 3 / 1
8,101
736
6,224
11,339
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
0 / 7 / 6
7,701
700
4,404
8,218
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
6
6
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bonksta
Thanatos
1
6
4
0.5
W
Chaac
FIorest
Chaac
7
3
6
3.33
L
Hercules
FacePump 602
Hercules
5
3
1
1.83
L
Scylla
0
7
6
0.43
W
Hun Batz
SinBunn
Hun Batz
3
2
10
4
W
Discordia
beelzubul
Discordia
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
13,355
22,438
Taken
29,438
13,109
Mitigated
9,736
5,448
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bonksta
Thanatos
2,727
306
0
1,389
9,881
2,571
0
3,008
6,796
0
8,423
W
Chaac
FIorest
Chaac
11,227
1,530
0
3,093
11,014
9,553
821
1,859
9,155
0
45,849
L
Hercules
FacePump 602
Hercules
6,224
729
0
2,966
11,339
4,856
0
4,452
6,802
0
14,172
L
Scylla
4,404
236
0
340
8,218
2,309
0
2,466
5,725
40,683
0
W
Hun Batz
SinBunn
Hun Batz
4,528
894
0
1,205
7,333
2,493
1,031
1,458
5,875
0
30,903
W
Discordia
beelzubul
Discordia
9,906
39
0
1,150
4,091
1,063
524
1,410
2,681
45,801
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
23,383
173
Minions Killed
108
0
Camps Cleared
0
710,063
Distance Traveled
594,195
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,581
689
16
1
0
192,302
0
W
Chaac
10,740
976
57
5
0
246,374
0
L
Hercules
8,101
736
16
1
0
211,827
1
L
Scylla
7,701
700
76
7
0
190,066
0
W
Hun Batz
9,176
834
44
4
0
243,813
7
W
Discordia
9,854
896
72
7
0
219,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role