Player Matchup

Cu Chulainn
Cu Chulainn
Aivzz
Cu Chulainn
Level 188
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 17L
1,724 Elo+
Party 1
Chiron
Chiron
Nixflow
Chiron
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
RoloDC_
Nu Wa
Level 149
God Stats
94W - 76L
1,595 SR
Queue Stats
276W - 265L
1,555 Elo+
Solo
Team Averages
Level 168
1,532 SR
1,651 Elo+

VS

Team Averages
Level 128
1,440 SR
1,579 Elo+
Geb
Geb
 
Geb
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Gankaroonie
Hel
Level 162
God Stats
7W - 6L
1,320 SR
Queue Stats
172W - 147L
1,622 Elo+
Party 2
Izanami
Izanami
chloluvsu
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aivzz
Cu Chulainn
14
4 / 1 / 8
9,339
849
8,663
10,451
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Nixflow
Chiron
14
3 / 3 / 10
9,239
840
9,305
7,324
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
RoloDC_
Nu Wa
15
6 / 3 / 7
9,598
873
9,610
4,761
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 5 / 4
7,591
690
6,338
11,201
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 2
8,696
791
7,526
10,331
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
chloluvsu
Izanami
11
1 / 4 / 3
7,417
674
2,586
9,145
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
13
Kills
7
7
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
4
0.8
W
Cu Chulainn
Aivzz
Cu Chulainn
4
1
8
8
L
4
4
2
1.25
W
Chiron
Nixflow
Chiron
3
3
10
2.67
W
Nu Wa
RoloDC_
Nu Wa
6
3
7
3.17
L
Izanami
chloluvsu
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
16,450
22,536
Taken
30,677
10,726
Mitigated
12,263
6,872
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,338
768
0
1,546
11,201
7,619
0
5,071
5,713
19,690
2,208
W
Cu Chulainn
Aivzz
Cu Chulainn
8,663
1,657
0
3,715
10,451
7,034
571
4,846
5,294
378
37,312
L
7,526
781
3,831
5,227
10,331
2,901
0
1,346
8,625
41,335
482
W
Chiron
Nixflow
Chiron
9,305
3,048
825
1,716
7,324
2,215
1,051
4,991
2,111
0
34,982
W
Nu Wa
RoloDC_
Nu Wa
9,610
3,317
0
616
4,761
1,477
840
3,220
1,458
34,627
0
L
Izanami
chloluvsu
Izanami
2,586
1,468
0
776
9,145
1,743
0
3,153
5,685
0
20,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
23,704
150
Minions Killed
148
0
Camps Cleared
0
632,612
Distance Traveled
570,356
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,591
690
14
1
0
183,114
0
W
Cu Chulainn
9,339
849
45
4
0
235,110
0
L
Hel
8,696
791
93
8
0
206,564
2
W
Chiron
9,239
840
58
5
0
206,569
0
W
Nu Wa
9,598
873
47
4
0
190,933
0
L
Izanami
7,417
674
41
4
0
180,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role