Player Matchup

Lancelot
Lancelot
GuillotineCrown
Lancelot
Level 150
God Stats
10W - 3L
1,841 SR
Queue Stats
173W - 174L
1,545 Elo+
Solo
Neith
Neith
MJ Greatness
Neith
Level 200
God Stats
2W - 3L
1,649 SR
Queue Stats
41W - 42L
1,544 Elo+
Party 1
Atlas
Atlas
PrinceWalker07
Atlas
Level 143
God Stats
1W - 3L
1,637 SR
Queue Stats
141W - 123L
1,522 Elo+
Party 4
Osiris
Osiris
Quote The Robot
Osiris
Level 164
God Stats
0W - 5L
1,265 SR
Queue Stats
59W - 64L
1,508 Elo+
Party 1
Scylla
Scylla
dark_coast77002
Scylla
Level 44
God Stats
4W - 7L
1,558 SR
Queue Stats
162W - 133L
1,531 Elo+
Party 4
Team Averages
Level 140
1,590 SR
1,530 Elo+

VS

Team Averages
Level 119
1,606 SR
1,505 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Jitothy
Cliodhna
Level 109
God Stats
7W - 7L
1,693 SR
Queue Stats
128W - 119L
1,510 Elo+
Party 2
Charybdis
Charybdis
Kotonic
Charybdis
Level 138
God Stats
3W - 4L
1,359 SR
Queue Stats
412W - 363L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
genbuddha
Xbalanque
Level 177
God Stats
5W - 4L
1,877 SR
Queue Stats
211W - 179L
1,517 Elo+
Party 3
Jormungandr
Jormungandr
hairessooks
Jormungandr
Level 24
God Stats
5W - 2L
1,601 SR
Queue Stats
21W - 25L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 2 / 3
5,196
520
4,279
5,685
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 3 / 1
5,313
531
3,888
6,112
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,484
448
3,259
9,037
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 3 / 0
5,490
549
3,657
8,904
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,056
606
3,902
3,479
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 5
6,244
624
7,136
7,756
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
Jitothy
Cliodhna
11
2 / 2 / 4
5,720
572
1,373
6,544
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Kotonic
Charybdis
11
2 / 2 / 1
6,390
639
6,090
7,258
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
genbuddha
Xbalanque
11
4 / 1 / 2
5,999
600
5,744
5,814
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
hairessooks
Jormungandr
12
3 / 1 / 3
6,295
630
3,697
8,138
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
15
15
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
L
Lancelot
0
2
3
0.75
W
Cliodhna
Jitothy
Cliodhna
2
2
4
2
W
Charybdis
Kotonic
Charybdis
2
2
1
1.25
L
2
3
1
0.83
L
0
5
1
0.1
L
3
3
0
1
L
2
2
0
1
W
Xbalanque
genbuddha
Xbalanque
4
1
2
5
W
Jormungandr
hairessooks
Jormungandr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,985
Damage
24,040
33,217
Taken
35,510
12,982
Mitigated
12,742
8,572
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,136
251
125
3,282
7,756
2,849
0
1,654
6,096
40,416
0
L
Lancelot
4,279
414
0
2,036
5,685
1,587
0
1,440
4,162
0
31,454
W
Cliodhna
Jitothy
Cliodhna
1,373
512
0
3,710
6,544
1,813
0
724
5,810
0
37,600
W
Charybdis
Kotonic
Charybdis
6,090
3,186
0
3,139
7,258
3,639
0
0
6,722
0
44,612
L
3,888
475
0
1,327
6,112
1,241
0
2,037
4,075
0
29,215
L
3,259
1,507
0
1,505
9,037
4,667
0
5,411
3,626
9,991
0
L
3,657
459
0
3,091
8,904
4,667
0
187
8,170
0
24,931
L
3,902
473
0
613
3,479
820
0
1,367
2,112
38,448
0
W
Xbalanque
genbuddha
Xbalanque
5,744
3,468
0
2,796
5,814
1,549
789
479
5,335
0
33,313
W
Jormungandr
hairessooks
Jormungandr
3,697
1,359
0
3,088
8,138
2,892
0
3,890
3,850
37,036
9,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
30,648
244
Minions Killed
354
0
Camps Cleared
0
1,060,794
Distance Traveled
954,166
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,244
624
71
7
0
189,469
1
L
Lancelot
5,196
520
50
5
0
266,435
2
W
Cliodhna
5,720
572
68
7
0
211,399
4
W
Charybdis
6,390
639
76
8
0
177,720
0
L
Neith
5,313
531
54
5
0
192,272
2
L
Atlas
4,484
448
8
1
0
196,292
1
L
Osiris
5,490
549
47
5
0
213,165
1
L
Scylla
6,056
606
85
9
0
192,630
2
W
Xbalanque
5,999
600
61
6
0
175,940
2
W
Jormungandr
6,295
630
78
8
0
199,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role