Player Matchup

Nut
Nut
Aizakku_X
Nut
Level 124
God Stats
1W - 3L
1,444 SR
Queue Stats
97W - 83L
1,497 Elo+
Party 2
Fenrir
Fenrir
Glocktapus07
Fenrir
Level 138
God Stats
0W - 2L
1,175 SR
Queue Stats
21W - 27L
1,440 Elo+
Solo
Vulcan
Vulcan
capomacaille
Vulcan
Level 122
God Stats
71W - 48L
1,587 SR
Queue Stats
119W - 128L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
dagm19
Cu Chulainn
Level 128
God Stats
6W - 4L
1,522 SR
Queue Stats
109W - 90L
1,494 Elo+
Party 2
Athena
Athena
paolobertoldi07
Athena
Level 109
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo
Team Averages
Level 124
1,411 SR
1,428 Elo+

VS

Team Averages
Level 128
1,564 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BUCS DB
Kuzenbo
Level 156
God Stats
1W - 1L
1,474 SR
Queue Stats
28W - 31L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
BonoTheBear
Kukulkan
Level 107
God Stats
10W - 10L
1,463 SR
Queue Stats
392W - 359L
1,505 Elo+
Party 3
Anhur
Anhur
ConicalFoil9182
Anhur
Level 100
God Stats
1W - 0L
1,504 SR
Queue Stats
71W - 74L
1,488 Elo+
Party 1
Lancelot
Lancelot
julyuslio97
Lancelot
Level 128
God Stats
4W - 1L
1,879 SR
Queue Stats
155W - 151L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,828
547
3,190
5,709
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
5
0 / 2 / 0
3,552
507
2,167
3,860
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
8
0 / 1 / 0
4,526
647
1,939
3,104
786
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
dagm19
Cu Chulainn
9
3 / 1 / 0
5,163
738
4,927
5,887
4,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
4,496
642
1,701
4,469
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 3 / 0
4,300
614
2,281
6,716
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
BUCS DB
Kuzenbo
6
0 / 0 / 1
3,916
559
2,283
4,690
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
BonoTheBear
Kukulkan
9
2 / 0 / 1
5,010
716
1,166
2,905
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 1 / 0
4,050
579
2,205
4,513
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
julyuslio97
Lancelot
9
1 / 0 / 2
4,761
680
2,901
4,696
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
0
0.33
L
1
1
0
1
W
Kuzenbo
BUCS DB
Kuzenbo
0
0
1
0.5
W
Kukulkan
BonoTheBear
Kukulkan
2
0
1
2.5
W
1
1
0
1
L
Fenrir
0
2
0
0
L
Vulcan
0
1
0
0
L
Cu Chulainn
dagm19
Cu Chulainn
3
1
0
3
W
Lancelot
julyuslio97
Lancelot
1
0
2
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
10,836
23,029
Taken
23,520
10,848
Mitigated
11,643
8,353
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,281
483
0
1,114
6,716
4,077
0
0
6,716
0
21,628
L
3,190
1,461
0
1,640
5,709
1,097
0
1,120
4,589
0
21,845
W
Kuzenbo
BUCS DB
Kuzenbo
2,283
869
0
2,318
4,690
3,742
0
803
3,887
11,710
0
W
Kukulkan
BonoTheBear
Kukulkan
1,166
147
0
352
2,905
832
0
1,876
1,029
30,118
0
W
2,205
1,429
0
2,247
4,513
1,097
0
849
3,664
0
23,003
L
Fenrir
2,167
787
0
560
3,860
1,129
0
789
3,071
0
12,776
L
Vulcan
1,939
96
69
1,148
3,104
786
0
771
2,327
26,537
0
L
Cu Chulainn
dagm19
Cu Chulainn
4,927
1,106
0
2,635
5,887
4,717
0
0
5,861
0
31,366
W
Lancelot
julyuslio97
Lancelot
2,901
831
0
604
4,696
1,895
0
112
4,584
0
33,048
L
1,701
515
173
2,128
4,469
3,119
0
763
3,706
15,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
22,037
191
Minions Killed
223
0
Camps Cleared
0
684,210
Distance Traveled
767,972
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,300
614
43
6
0
143,925
0
L
Nut
3,828
547
38
5
0
137,961
0
W
Kuzenbo
3,916
559
17
2
0
147,459
2
W
Kukulkan
5,010
716
65
9
0
147,789
0
W
Anhur
4,050
579
38
5
0
142,102
0
L
Fenrir
3,552
507
18
3
0
106,299
0
L
Vulcan
4,526
647
50
7
0
155,265
2
L
Cu Chulainn
5,163
738
59
8
0
145,792
1
W
Lancelot
4,761
680
60
9
0
186,697
0
L
Athena
4,496
642
26
4
0
138,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role