Player Matchup

Skadi
Skadi
AutumnNostalgia
Skadi
Level 29
God Stats
16W - 12L
1,303 SR
Queue Stats
93W - 91L
1,401 Elo+
Party 2
Shiva
Shiva
RedactedFiend
Shiva
Level 39
God Stats
30W - 36L
1,458 SR
Queue Stats
67W - 87L
1,331 Elo+
Party 2
Surtr
Surtr
RiverMonster417
Surtr
Level 28
God Stats
1W - 2L
1,557 SR
Queue Stats
34W - 56L
1,224 Elo+
Party 2
Maui
Maui
TheSpellken
Maui
Level 29
God Stats
8W - 16L
1,380 SR
Queue Stats
30W - 52L
1,347 Elo+
Party 2
Janus
Janus
namechanged8544
Janus
Level 88
God Stats
26W - 32L
1,605 SR
Queue Stats
293W - 272L
1,583 Elo+
Solo
Team Averages
Level 43
1,461 SR
1,377 Elo+

VS

Team Averages
Level 101
1,655 SR
1,556 Elo+
Pele
Pele
GhostZero32
Pele
Level 55
God Stats
17W - 13L
1,524 SR
Queue Stats
136W - 121L
1,541 Elo+
Solo
Nemesis
Nemesis
GmanandT2
Nemesis
Level 118
God Stats
72W - 61L
1,650 SR
Queue Stats
515W - 443L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 108
God Stats
128W - 102L
1,658 SR
Queue Stats
168W - 142L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
LaxDeity
Baron Samedi
Level 109
God Stats
2W - 0L
1,823 SR
Queue Stats
16W - 12L
1,509 Elo+
Solo
Vulcan
Vulcan
ScubaMiner
Vulcan
Level 115
God Stats
252W - 143L
1,620 SR
Queue Stats
465W - 395L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,473
456
2,440
7,508
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 6 / 1
7,155
596
9,898
14,755
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 2 / 0
6,557
546
4,392
9,136
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
0 / 1 / 1
5,572
464
1,584
8,197
4,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 3 / 1
6,466
539
3,179
5,262
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,809
651
9,205
14,076
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
GmanandT2
Nemesis
13
4 / 1 / 2
6,984
582
4,077
8,150
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
GrubbiestBowl81
Zhong Kui
14
4 / 0 / 1
7,865
655
6,272
6,608
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
LaxDeity
Baron Samedi
11
1 / 1 / 4
6,812
568
4,058
8,742
6,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
ScubaMiner
Vulcan
14
3 / 0 / 0
7,787
649
6,700
2,638
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
16
16
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
5
2
1
W
Nemesis
GmanandT2
Nemesis
4
1
2
5
W
Zhong Kui
GrubbiestBowl81
Zhong Kui
4
0
1
4.5
W
Baron Samedi
LaxDeity
Baron Samedi
1
1
4
3
L
3
6
1
0.58
L
4
2
0
2
W
Vulcan
ScubaMiner
Vulcan
3
0
0
3
L
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
30,312
44,858
Taken
40,214
19,320
Mitigated
18,962
10,024
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,440
909
0
1,132
7,508
2,308
0
4,456
3,052
0
38,689
W
9,205
1,842
0
6,301
14,076
3,625
0
67
14,009
0
55,906
W
Nemesis
GmanandT2
Nemesis
4,077
1,912
0
2,180
8,150
2,919
0
1,212
6,776
0
55,002
W
Zhong Kui
GrubbiestBowl81
Zhong Kui
6,272
662
0
5,623
6,608
4,921
1,153
237
6,371
67,019
3,191
W
Baron Samedi
LaxDeity
Baron Samedi
4,058
179
271
3,409
8,742
6,721
161
2,242
6,456
15,691
455
L
9,898
2,193
0
3,014
14,755
7,480
484
0
14,755
0
50,615
L
4,392
2,203
0
3,486
9,136
3,252
74
3,034
6,102
1,962
34,995
W
Vulcan
ScubaMiner
Vulcan
6,700
0
0
1,144
2,638
776
0
1,057
1,475
70,326
818
L
1,584
212
0
1,160
8,197
4,864
0
5,966
2,231
15,998
0
L
3,179
142
0
1,232
5,262
1,416
0
3,475
1,787
51,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
37,257
370
Minions Killed
430
0
Camps Cleared
0
1,246,075
Distance Traveled
1,276,539
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,473
456
77
6
0
229,262
0
W
Pele
7,809
651
81
7
0
246,833
0
W
Nemesis
6,984
582
89
7
0
302,813
0
W
Zhong Kui
7,865
655
135
11
0
209,187
3
W
Baron Samedi
6,812
568
15
1
0
230,962
3
L
Shiva
7,155
596
78
7
0
237,803
0
L
Surtr
6,557
546
64
5
0
281,604
0
W
Vulcan
7,787
649
110
9
0
286,744
4
L
Maui
5,572
464
30
3
0
243,472
1
L
Janus
6,466
539
121
10
0
253,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role