Player Matchup

Danzaburou
Danzaburou
HoseThemDown
Danzaburou
Level 62
God Stats
4W - 0L
1,952 SR
Queue Stats
22W - 1L
2,037 Elo+
Party 1
Serqet
Serqet
Kokushíbo
Serqet
Level 212
God Stats
13W - 0L
1,850 SR
Queue Stats
97W - 21L
1,938 Elo+
Party 1
Kuzenbo
Kuzenbo
bürp
Kuzenbo
Level 145
God Stats
5W - 1L
1,759 SR
Queue Stats
42W - 10L
1,776 Elo+
Party 1
Team Averages
Level 140
1,853 SR
1,917 Elo+

VS

Team Averages
Level 119
1,558 SR
1,598 Elo+
Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MarkHutch
Medusa
Level 157
God Stats
1W - 1L
1,711 SR
Queue Stats
29W - 20L
1,623 Elo+
Party 2
Mulan
Mulan
seah0rse22
Mulan
Level 143
God Stats
0W - 3L
1,464 SR
Queue Stats
26W - 15L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoseThemDown
Danzaburou
14
6 / 0 / 8
9,019
902
7,674
6,761
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Kokushíbo
Serqet
14
6 / 2 / 8
8,566
857
8,061
7,413
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
bürp
Kuzenbo
11
2 / 2 / 7
7,256
726
5,171
8,550
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 3
7,012
701
4,675
6,511
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MarkHutch
Medusa
10
2 / 5 / 1
7,144
714
4,104
7,285
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
11
1 / 5 / 2
6,688
669
3,589
8,948
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
3
0.63
W
Danzaburou
HoseThemDown
Danzaburou
6
0
8
10
W
Serqet
Kokushíbo
Serqet
6
2
8
5
L
Medusa
MarkHutch
Medusa
2
5
1
0.5
W
Kuzenbo
bürp
Kuzenbo
2
2
7
2.75
L
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
12,368
22,724
Taken
22,744
17,079
Mitigated
9,431
4,433
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,675
85
368
1,058
6,511
1,715
0
1,523
4,650
24,357
641
W
Danzaburou
HoseThemDown
Danzaburou
7,674
2,398
0
2,431
6,761
4,272
325
916
5,714
258
46,736
W
Serqet
Kokushíbo
Serqet
8,061
694
0
806
7,413
3,827
57
1,756
5,380
0
23,230
L
Medusa
MarkHutch
Medusa
4,104
1,895
111
618
7,285
1,938
0
924
5,369
0
21,289
W
Kuzenbo
bürp
Kuzenbo
5,171
993
0
1,196
8,550
8,980
0
1,845
6,565
17,716
722
L
Mulan
3,589
344
0
960
8,948
5,778
0
2,284
5,294
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
20,844
132
Minions Killed
116
0
Camps Cleared
0
554,142
Distance Traveled
495,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,012
701
48
5
0
188,843
0
W
Danzaburou
9,019
902
77
8
0
177,374
0
W
Serqet
8,566
857
31
3
0
196,003
0
L
Medusa
7,144
714
44
4
0
140,928
0
W
Kuzenbo
7,256
726
24
2
0
180,765
0
L
Mulan
6,688
669
24
2
0
165,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role