Player Matchup

Ao Kuang
Ao Kuang
H2O-YEAH
Ao Kuang
Level 122
God Stats
1W - 2L
1,534 SR
Queue Stats
35W - 36L
1,504 Elo+
Party 1
Izanami
Izanami
Niamph
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,492 Elo+
Party 1
Sobek
Sobek
PAXroma
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Regulatorz
Danzaburou
Level 155
God Stats
2W - 1L
1,862 SR
Queue Stats
59W - 55L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
SadBoulder
Baron Samedi
Level 85
God Stats
3W - 3L
1,590 SR
Queue Stats
33W - 31L
1,508 Elo+
Party 1
Team Averages
Level 85
1,597 SR
1,507 Elo+

VS

Team Averages
Level 115
1,681 SR
1,518 Elo+
Arachne
Arachne
EXTRATOXICFANG
Arachne
Level 65
God Stats
13W - 7L
1,690 SR
Queue Stats
170W - 173L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ke381nt
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,385 SR
Queue Stats
179W - 157L
1,449 Elo+
Party 2
Chronos
Chronos
MasterDragoonJ
Chronos
Level 207
God Stats
3W - 0L
1,773 SR
Queue Stats
234W - 202L
1,593 Elo+
Solo
Horus
Horus
TrashStarr
Horus
Level 52
God Stats
11W - 1L
1,733 SR
Queue Stats
125W - 95L
1,470 Elo+
Party 2
Martichoras
Martichoras
Whisp1234
Martichoras
Level 127
God Stats
3W - 1L
1,826 SR
Queue Stats
84W - 77L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
H2O-YEAH
Ao Kuang
11
2 / 3 / 0
7,282
607
6,024
11,538
4,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Niamph
Izanami
10
0 / 5 / 0
5,485
457
1,234
5,676
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
PAXroma
Sobek
10
0 / 1 / 0
6,274
523
2,565
8,819
5,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
Regulatorz
Danzaburou
13
0 / 1 / 2
6,779
565
5,796
7,862
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SadBoulder
Baron Samedi
10
1 / 2 / 0
5,887
491
4,301
5,812
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,679
557
2,208
8,651
6,250
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Ke381nt
Morgan Le Fay
12
1 / 1 / 2
6,629
552
3,948
5,928
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 0 / 2
7,279
607
3,786
7,506
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
13
1 / 2 / 3
7,379
615
6,209
11,264
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Whisp1234
Martichoras
14
3 / 0 / 3
8,239
687
5,945
5,989
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Ao Kuang
H2O-YEAH
Ao Kuang
2
3
0
0.67
W
Morgan Le Fay
Ke381nt
Morgan Le Fay
1
1
2
2
W
5
0
2
6
L
Izanami
Niamph
Izanami
0
5
0
0
L
Sobek
PAXroma
Sobek
0
1
0
0
L
Danzaburou
Regulatorz
Danzaburou
0
1
2
1
L
Baron Samedi
SadBoulder
Baron Samedi
1
2
0
0.5
W
Horus
1
2
3
1.25
W
Martichoras
Whisp1234
Martichoras
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
22,096
39,707
Taken
39,338
16,081
Mitigated
19,899
16,607
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,208
1,754
0
3,578
8,651
6,250
0
2,838
5,813
0
14,747
L
Ao Kuang
H2O-YEAH
Ao Kuang
6,024
916
0
5,600
11,538
4,202
0
820
10,088
38,568
2,184
W
Morgan Le Fay
Ke381nt
Morgan Le Fay
3,948
187
0
1,947
5,928
2,047
0
2,245
3,683
41,134
0
W
3,786
913
0
1,642
7,506
2,727
0
1,579
5,927
54,835
2,259
L
Izanami
Niamph
Izanami
1,234
995
0
573
5,676
1,333
0
324
5,352
0
28,815
L
Sobek
PAXroma
Sobek
2,565
204
0
4,889
8,819
5,786
0
2,694
6,125
22,347
1,192
L
Danzaburou
Regulatorz
Danzaburou
5,796
2,153
0
3,480
7,862
2,724
0
492
7,370
0
55,278
L
Baron Samedi
SadBoulder
Baron Samedi
4,301
235
247
1,818
5,812
2,036
0
3,345
2,467
35,926
0
W
Horus
6,209
2,246
80
4,442
11,264
6,568
0
6,009
5,255
0
44,942
W
Martichoras
Whisp1234
Martichoras
5,945
1,241
0
2,313
5,989
2,307
152
914
5,075
0
70,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
36,205
355
Minions Killed
381
0
Camps Cleared
0
1,262,438
Distance Traveled
1,270,887
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,679
557
16
1
0
253,054
7
L
Ao Kuang
7,282
607
83
7
0
234,554
1
W
Morgan Le Fay
6,629
552
77
6
0
254,340
2
W
Chronos
7,279
607
86
7
0
295,726
2
L
Izanami
5,485
457
64
5
0
220,818
0
L
Sobek
6,274
523
39
3
0
305,485
3
L
Danzaburou
6,779
565
95
8
0
257,359
0
L
Baron Samedi
5,887
491
74
6
0
244,222
0
W
Horus
7,379
615
78
7
0
235,088
0
W
Martichoras
8,239
687
124
10
0
232,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role