Player Matchup

Medusa
Medusa
 
Medusa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FunOrpheus61232
Guan Yu
Level 97
God Stats
17W - 20L
1,440 SR
Queue Stats
75W - 79L
1,407 Elo+
Party 2
Ymir
Ymir
Krassenex
Ymir
Level 87
God Stats
30W - 17L
1,559 SR
Queue Stats
157W - 139L
1,467 Elo+
Party 2
Sol
Sol
franciscomald631
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
yairbean
Ratatoskr
Level 44
God Stats
10W - 2L
1,775 SR
Queue Stats
89W - 72L
1,521 Elo+
Solo
Team Averages
Level 64
1,555 SR
1,456 Elo+

VS

Team Averages
Level 42
1,500 SR
1,427 Elo+
Cupid
Cupid
Future_Redux
Cupid
Level 97
God Stats
2W - 1L
1,518 SR
Queue Stats
138W - 111L
1,486 Elo+
Party 1
Chaac
Chaac
PeachPinkMink
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,500 Elo+
Party 3
Ravana
Ravana
Valeryan007
Ravana
Level 34
God Stats
61W - 50L
1,479 SR
Queue Stats
223W - 221L
1,417 Elo+
Party 3
Cernunnos
Cernunnos
gogofofo
Cernunnos
Level 29
God Stats
16W - 13L
1,500 SR
Queue Stats
236W - 259L
1,331 Elo+
Party 3
Bake Kujira
Bake Kujira
nep747
Bake Kujira
Level 21
God Stats
18W - 14L
1,504 SR
Queue Stats
28W - 31L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 0
5,172
647
4,884
6,458
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,594
199
0
0
0
Ymir
10
1 / 1 / 0
5,731
716
2,915
5,879
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 2
4,575
572
2,975
5,271
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
yairbean
Ratatoskr
10
5 / 2 / 0
5,533
692
6,316
6,364
2,275
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,867
733
5,053
6,968
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
4,519
565
3,696
5,793
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
10
3 / 3 / 1
5,193
649
786
4,837
1,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
gogofofo
Cernunnos
8
0 / 2 / 3
4,612
577
2,158
5,481
1,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
nep747
Bake Kujira
8
3 / 1 / 1
4,919
615
1,372
6,617
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
10
10
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
0
0
0
0
W
3
0
2
4
L
Ymir
1
1
0
1
W
1
1
0
1
W
Ravana
3
3
1
1.17
L
0
4
2
0.25
W
Cernunnos
gogofofo
Cernunnos
0
2
3
0.75
W
Bake Kujira
nep747
Bake Kujira
3
1
1
3.5
L
Ratatoskr
yairbean
Ratatoskr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,090
Damage
13,065
23,972
Taken
29,696
8,099
Mitigated
11,240
4,967
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,884
1,821
0
1,348
6,458
1,864
0
476
5,982
0
34,243
L
0
0
0
0
0
0
0
0
0
0
0
W
5,053
2,996
99
4,339
6,968
1,983
371
94
6,874
0
32,661
L
Ymir
2,915
1,019
0
1,298
5,879
2,905
0
0
5,879
36,601
372
W
3,696
844
0
1,835
5,793
2,215
0
2,589
2,960
0
22,343
W
Ravana
786
96
0
1,978
4,837
1,470
0
89
4,748
0
32,101
L
2,975
741
0
1,548
5,271
1,055
195
212
5,059
22,874
0
W
Cernunnos
gogofofo
Cernunnos
2,158
495
0
2,073
5,481
1,665
185
1,098
4,383
0
20,343
W
Bake Kujira
nep747
Bake Kujira
1,372
521
0
548
6,617
3,907
274
1,694
4,923
16,385
4,624
L
Ratatoskr
yairbean
Ratatoskr
6,316
1,867
0
773
6,364
2,275
0
444
5,920
0
32,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
25,110
215
Minions Killed
220
0
Camps Cleared
0
603,057
Distance Traveled
781,975
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,172
647
53
7
0
155,980
0
L
Guan Yu
1,594
199
0
0
0
0
0
W
Cupid
5,867
733
58
7
0
156,667
0
L
Ymir
5,731
716
82
10
0
148,478
0
W
Chaac
4,519
565
27
3
0
144,958
3
W
Ravana
5,193
649
64
8
0
181,765
0
L
Sol
4,575
572
28
4
0
115,669
0
W
Cernunnos
4,612
577
41
5
0
150,926
0
W
Bake Kujira
4,919
615
30
4
0
147,659
0
L
Ratatoskr
5,533
692
52
7
0
182,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role