Player Matchup

Aphrodite
Aphrodite
Derrpypotato
Aphrodite
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 2
Thor
Thor
FredZeppelin
Thor
Level 126
God Stats
10W - 9L
1,606 SR
Queue Stats
193W - 174L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
NOlSESTORM
Nu Wa
Level 106
God Stats
10W - 1L
1,835 SR
Queue Stats
74W - 64L
1,619 Elo+
Party 2
Osiris
Osiris
awmik
Osiris
Level 122
God Stats
1W - 3L
1,527 SR
Queue Stats
98W - 92L
1,597 Elo+
Party 2
Medusa
Medusa
moosechin
Medusa
Level 122
God Stats
6W - 1L
1,785 SR
Queue Stats
229W - 205L
1,571 Elo+
Party 2
Team Averages
Level 120
1,651 SR
1,576 Elo+

VS

Team Averages
Level 138
1,606 SR
1,574 Elo+
Bacchus
Bacchus
DYINGcause
Bacchus
Level 155
God Stats
7W - 4L
1,733 SR
Queue Stats
390W - 328L
1,602 Elo+
Party 3
Kukulkan
Kukulkan
Epicredpanda1
Kukulkan
Level 129
God Stats
2W - 1L
1,580 SR
Queue Stats
91W - 73L
1,632 Elo+
Solo
Heimdallr
Heimdallr
Jitothy
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 119L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
Kotonic
Kuzenbo
Level 138
God Stats
9W - 8L
1,653 SR
Queue Stats
412W - 363L
1,512 Elo+
Party 1
Bakasura
Bakasura
Sufbamaboy
Bakasura
Level 159
God Stats
2W - 2L
1,564 SR
Queue Stats
212W - 171L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Derrpypotato
Aphrodite
14
3 / 1 / 11
9,681
569
5,106
13,987
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 2 / 2
9,866
580
6,198
11,490
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
15
3 / 3 / 7
9,536
561
16,538
6,108
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
awmik
Osiris
16
3 / 3 / 6
9,852
580
11,618
16,282
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
moosechin
Medusa
16
8 / 3 / 9
10,228
602
14,981
10,686
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DYINGcause
Bacchus
14
2 / 5 / 4
8,531
502
9,871
16,426
19,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Epicredpanda1
Kukulkan
15
3 / 2 / 1
9,109
536
8,826
9,247
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Jitothy
Heimdallr
15
0 / 8 / 5
8,337
490
3,949
12,565
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Kotonic
Kuzenbo
12
0 / 4 / 3
7,657
450
7,508
18,801
18,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Sufbamaboy
Bakasura
15
6 / 4 / 1
9,140
538
5,370
14,669
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
11
12
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DYINGcause
Bacchus
2
5
4
0.8
W
Aphrodite
Derrpypotato
Aphrodite
3
1
11
8.5
L
Kukulkan
Epicredpanda1
Kukulkan
3
2
1
1.75
W
6
2
2
3.5
L
Heimdallr
Jitothy
Heimdallr
0
8
5
0.31
L
Kuzenbo
Kotonic
Kuzenbo
0
4
3
0.38
W
Nu Wa
3
3
7
2.17
L
Bakasura
Sufbamaboy
Bakasura
6
4
1
1.63
W
Osiris
awmik
Osiris
3
3
6
2
W
Medusa
moosechin
Medusa
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
35,524
58,553
Taken
71,708
35,070
Mitigated
49,148
24,437
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DYINGcause
Bacchus
9,871
641
0
3,552
16,426
19,280
0
2,608
12,750
42,467
415
W
Aphrodite
Derrpypotato
Aphrodite
5,106
1,051
2,781
8,355
13,987
12,501
536
6,191
7,175
24,010
369
L
Kukulkan
Epicredpanda1
Kukulkan
8,826
605
0
462
9,247
2,374
0
4,478
4,720
79,459
799
W
6,198
739
0
2,987
11,490
4,678
0
3,463
7,874
0
88,117
L
Heimdallr
Jitothy
Heimdallr
3,949
1,232
0
2,207
12,565
4,128
0
2,841
9,676
0
63,760
L
Kuzenbo
Kotonic
Kuzenbo
7,508
3,439
0
2,002
18,801
18,769
0
7,564
11,200
21,942
1,160
W
Nu Wa
16,538
3,012
0
455
6,108
1,562
732
3,216
2,779
71,438
2,112
L
Bakasura
Sufbamaboy
Bakasura
5,370
3,284
0
6,619
14,669
4,597
0
3,557
11,019
0
54,222
W
Osiris
awmik
Osiris
11,618
3,568
0
6,928
16,282
12,638
0
7,983
7,078
0
66,173
W
Medusa
moosechin
Medusa
14,981
5,299
0
2,931
10,686
3,691
934
3,193
7,016
0
84,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
42,774
514
Minions Killed
467
0
Camps Cleared
0
1,791,542
Distance Traveled
1,740,529
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,531
502
80
5
0
313,148
0
W
Aphrodite
9,681
569
41
2
0
358,053
1
L
Kukulkan
9,109
536
145
9
0
341,531
2
W
Thor
9,866
580
111
7
0
396,373
0
L
Heimdallr
8,337
490
130
8
0
317,235
3
L
Kuzenbo
7,657
450
17
1
0
347,011
0
W
Nu Wa
9,536
561
134
8
0
356,189
0
L
Bakasura
9,140
538
95
6
0
421,604
0
W
Osiris
9,852
580
92
5
0
327,635
2
W
Medusa
10,228
602
136
8
0
353,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role