Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
EphidemicTTV
Mulan
Gold II
Level 156
God Stats
4W - 2L
1,698 SR
Queue Stats
378W - 381L
1,603 MMR
Solo
Ymir
Ymir
Gold V
Nitram3000
Ymir
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,610 MMR
Solo
Vulcan
Vulcan
Gold III
PandaWarrior218
Vulcan
Gold III
Level 208
God Stats
25W - 14L
1,833 SR
Queue Stats
69W - 78L
1,625 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
SgtF0xButt
Tsukuyomi
Gold I
Level 117
God Stats
13W - 15L
1,582 SR
Queue Stats
179W - 178L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,623 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,737 SR
1,609 MMR
Osiris
Osiris
Gold III
BALLER71703
Osiris
Gold III
Level 127
God Stats
7W - 6L
1,625 SR
Queue Stats
126W - 131L
1,583 MMR
Solo
Ne Zha
Ne Zha
Gold V
BigBanshee
Ne Zha
Gold V
Level 121
God Stats
1W - 3L
1,975 SR
Queue Stats
30W - 29L
1,473 MMR
Party 1
Eset
Eset
Gold IV
FrankieStellar
Eset
Gold IV
Level 124
God Stats
7W - 1L
1,930 SR
Queue Stats
16W - 6L
1,786 MMR
Party 1
Neith
Neith
Gold III
JonsIay
Neith
Gold III
Level 184
God Stats
36W - 29L
1,657 SR
Queue Stats
795W - 805L
1,633 MMR
Solo
Geb
Geb
Gold II
MomoshiroKun
Geb
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
4 / 0 / 1
4,493
899
3,102
2,539
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
3,766
753
1,937
3,444
1,090
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 0 / 4
3,997
799
1,706
2,968
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,347
669
820
1,797
434
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
SgtF0xButt
Tsukuyomi
7
1 / 1 / 1
3,709
742
1,111
3,925
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
SusanoMorgan Le FayMedusa

VS

Bans
ApolloBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 0 / 0
2,823
565
818
2,455
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
BigBanshee
Ne Zha
7
1 / 0 / 1
3,492
698
1,251
3,112
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 0
3,595
719
1,777
1,257
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JonsIay
Neith
4
0 / 3 / 0
2,680
536
1,829
3,178
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,045
609
1,486
5,231
1,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
1
4.5
L
Osiris
0
0
0
0
L
Ne Zha
BigBanshee
Ne Zha
1
0
1
1.5
W
0
1
0
0
L
2
1
0
2
L
Neith
JonsIay
Neith
0
3
0
0
L
0
3
0
0
W
1
0
4
3
W
1
1
0
1
W
Tsukuyomi
SgtF0xButt
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,676
Damage
7,161
14,673
Taken
15,233
4,415
Mitigated
4,578
6,140
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,102
1,903
0
1,275
2,539
657
0
592
1,947
0
25,136
L
Osiris
818
187
0
1,198
2,455
1,093
0
0
2,455
0
7,724
L
Ne Zha
BigBanshee
Ne Zha
1,251
248
0
685
3,112
1,008
0
140
2,956
0
15,373
W
1,937
421
0
1,240
3,444
1,090
0
0
3,444
0
20,221
L
1,777
208
0
182
1,257
288
0
347
874
17,985
0
L
Neith
JonsIay
Neith
1,829
604
0
605
3,178
417
0
705
2,473
0
7,701
L
1,486
603
0
1,018
5,231
1,772
0
1,237
3,954
7,488
0
W
1,706
457
0
1,071
2,968
1,276
0
580
2,388
9,342
544
W
820
0
0
310
1,797
434
0
1,029
768
14,276
0
W
Tsukuyomi
SgtF0xButt
Tsukuyomi
1,111
246
0
2,244
3,925
958
0
1,062
2,863
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
15,635
149
Minions Killed
105
0
Camps Cleared
0
495,625
Distance Traveled
475,870
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,493
899
38
8
0
92,657
0
L
Osiris
2,823
565
17
3
0
68,523
2
L
Ne Zha
3,492
698
32
6
0
129,396
0
W
Mulan
3,766
753
35
7
0
97,169
0
L
Eset
3,595
719
35
7
0
98,590
0
L
Neith
2,680
536
14
3
0
77,921
0
L
Geb
3,045
609
7
1
0
101,440
1
W
Ymir
3,997
799
15
3
0
94,325
0
W
Vulcan
3,347
669
21
4
0
103,633
0
W
Tsukuyomi
3,709
742
40
8
0
107,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role