Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver II
Healofsteel
Janus
Silver II
Level 122
God Stats
1W - 2L
1,505 SR
Queue Stats
31W - 34L
1,516 MMR
Solo
Athena
Athena
Gold I
IRezik
Athena
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 126L
1,573 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,502 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,552 SR
1,551 MMR
Ao Kuang
Ao Kuang
Bronze III
Arepíta
Ao Kuang
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 238L
1,500 MMR
Solo
Ymir
Ymir
Gold III
LosDeimos
Ymir
Gold III
Level 55
God Stats
2W - 2L
1,462 SR
Queue Stats
39W - 38L
1,547 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
THEEGOATED
Gilgamesh
Gold II
Level 105
God Stats
7W - 2L
1,693 SR
Queue Stats
40W - 38L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 3 / 0
7,579
583
8,091
11,306
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 0
7,880
606
7,410
5,610
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
IRezik
Athena
12
0 / 4 / 0
7,523
579
6,458
12,294
13,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AgniCthulhuAresAchillesMulan

VS

Bans
ThothPoseidonVulcanNoxHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arepíta
Ao Kuang
15
4 / 0 / 6
9,315
717
7,735
13,342
5,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
4 / 0 / 7
9,405
723
7,931
8,350
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
THEEGOATED
Gilgamesh
15
3 / 0 / 6
9,067
697
9,449
9,887
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
W
Ao Kuang
Arepíta
Ao Kuang
4
0
6
7
L
0
4
0
0
L
Athena
IRezik
Athena
0
4
0
0
W
Ymir
4
0
7
7.5
W
Gilgamesh
THEEGOATED
Gilgamesh
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
25,115
29,210
Taken
31,579
24,842
Mitigated
18,273
3,496
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,091
2,400
0
2,253
11,306
9,078
0
5,832
4,526
1,039
17,569
W
Ao Kuang
Arepíta
Ao Kuang
7,735
1,743
340
6,996
13,342
5,053
0
5,071
7,646
36,219
0
L
7,410
0
0
0
5,610
2,058
0
3,439
1,933
39,735
255
L
Athena
IRezik
Athena
6,458
962
0
1,243
12,294
13,706
0
5,192
6,402
16,561
1,135
W
Ymir
7,931
1,075
0
848
8,350
6,885
0
3,919
4,062
32,931
832
W
Gilgamesh
THEEGOATED
Gilgamesh
9,449
2,466
0
1,434
9,887
6,335
0
4,432
4,755
0
41,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
27,787
124
Minions Killed
186
0
Camps Cleared
0
705,367
Distance Traveled
747,287
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,579
583
23
2
0
254,209
1
W
Ao Kuang
9,315
717
47
4
0
241,231
4
L
Janus
7,880
606
70
5
0
222,865
0
L
Athena
7,523
579
31
2
0
228,293
0
W
Ymir
9,405
723
75
6
0
240,190
0
W
Gilgamesh
9,067
697
64
5
0
265,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role