Player Matchup

Bacchus
Bacchus
Arrkeren
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
GentlestEnd469
Poseidon
Level 66
God Stats
9W - 6L
1,425 SR
Queue Stats
167W - 155L
1,380 Elo+
Party 1
Arachne
Arachne
Lxst8001
Arachne
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
260W - 286L
1,302 Elo+
Party 1
Izanami
Izanami
Skully6977
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
xSolanikx
Surtr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,485 SR
1,436 Elo+

VS

Team Averages
Level 37
1,522 SR
1,406 Elo+
Nemesis
Nemesis
GhostshooterPR
Nemesis
Level 33
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 12L
1,426 Elo+
Party 3
Poseidon
Poseidon
Jaello
Poseidon
Level 28
God Stats
3W - 3L
1,481 SR
Queue Stats
9W - 9L
1,426 Elo+
Party 3
Sol
Sol
N9nefk
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 73L
1,301 Elo+
Party 4
Athena
Athena
eattherichhh
Athena
Level 63
God Stats
13W - 9L
1,540 SR
Queue Stats
30W - 32L
1,378 Elo+
Party 4
Gilgamesh
Gilgamesh
zavSmoked2Blunts
Gilgamesh
Level 31
God Stats
1W - 1L
1,375 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arrkeren
Bacchus
7
0 / 4 / 0
4,971
414
2,551
7,351
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
12
1 / 3 / 0
6,229
519
3,078
7,551
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Lxst8001
Arachne
9
0 / 1 / 1
5,258
438
1,228
10,318
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Skully6977
Izanami
9
0 / 6 / 0
5,315
443
1,666
7,482
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
xSolanikx
Surtr
9
0 / 5 / 0
5,414
451
2,676
9,493
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,129
594
3,196
5,963
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
Jaello
Poseidon
13
1 / 0 / 3
7,998
667
6,438
3,147
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
N9nefk
Sol
14
9 / 0 / 2
8,727
727
10,238
6,328
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Athena
11
2 / 1 / 7
7,748
646
1,975
9,698
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
12
4 / 0 / 1
7,880
657
6,380
5,680
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
19
19
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arrkeren
Bacchus
0
4
0
0
L
Poseidon
1
3
0
0.33
W
3
0
3
4.5
W
Poseidon
Jaello
Poseidon
1
0
3
2.5
L
Arachne
Lxst8001
Arachne
0
1
1
0.5
W
Sol
N9nefk
Sol
9
0
2
10
L
Izanami
Skully6977
Izanami
0
6
0
0
W
Athena
2
1
7
5.5
L
Surtr
xSolanikx
Surtr
0
5
0
0
W
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,199
Damage
28,227
42,195
Taken
30,816
17,428
Mitigated
17,805
4,586
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arrkeren
Bacchus
2,551
304
0
1,028
7,351
5,657
0
5,333
2,018
8,828
0
L
Poseidon
3,078
355
0
0
7,551
1,992
0
3,476
4,075
45,974
0
W
3,196
741
0
581
5,963
2,140
0
1,688
4,275
0
41,160
W
Poseidon
Jaello
Poseidon
6,438
1,252
0
1,426
3,147
994
1,263
873
2,274
53,506
2,706
L
Arachne
Lxst8001
Arachne
1,228
627
0
999
10,318
3,112
0
2,565
7,706
0
26,114
W
Sol
N9nefk
Sol
10,238
4,529
0
3,799
6,328
2,024
4,500
1,848
4,480
64,373
5,227
L
Izanami
Skully6977
Izanami
1,666
1,108
0
1,300
7,482
2,057
284
5,083
2,399
0
27,360
W
Athena
1,975
608
287
2,680
9,698
8,369
554
1,177
8,521
16,464
1,369
L
Surtr
xSolanikx
Surtr
2,676
956
0
1,259
9,493
4,610
0
1,408
7,555
273
24,566
W
Gilgamesh
6,380
2,185
0
2,779
5,680
4,278
581
203
5,074
0
33,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
39,482
234
Minions Killed
398
0
Camps Cleared
0
1,220,928
Distance Traveled
1,271,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,971
414
7
1
0
266,464
0
L
Poseidon
6,229
519
100
8
0
236,740
0
W
Nemesis
7,129
594
77
6
0
322,902
0
W
Poseidon
7,998
667
106
9
0
233,864
0
L
Arachne
5,258
438
48
4
0
262,480
0
W
Sol
8,727
727
108
9
0
233,871
2
L
Izanami
5,315
443
44
4
0
225,632
0
W
Athena
7,748
646
31
3
0
259,199
0
L
Surtr
5,414
451
35
3
0
229,612
0
W
Gilgamesh
7,880
657
76
6
0
221,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role