Player Matchup

Zeus
Zeus
Shamaniist
Zeus
Level 15
God Stats
2W - 3L
1,158 SR
Queue Stats
6W - 18L
837 Elo+
Party 1
Izanami
Izanami
cynichasm
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
837 Elo+
Party 1
Kuzenbo
Kuzenbo
maritime-living2
Kuzenbo
Level 68
God Stats
22W - 19L
1,538 SR
Queue Stats
79W - 120L
1,402 Elo+
Solo
Team Averages
Level 55
1,399 SR
1,025 Elo+

VS

Team Averages
Level 59
1,529 SR
1,214 Elo+
Xing Tian
Xing Tian
Frayyyed23
Xing Tian
Level 89
God Stats
4W - 0L
1,682 SR
Queue Stats
46W - 55L
1,241 Elo+
Party 2
Anhur
Anhur
GOATAAVELI
Anhur
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 70L
1,244 Elo+
Solo
Neith
Neith
Isia D Enwrd
Neith
Level 28
God Stats
11W - 11L
1,406 SR
Queue Stats
14W - 25L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,258
603
4,856
10,105
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cynichasm
Izanami
16
4 / 5 / 0
11,138
655
9,621
12,396
4,980
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
10,658
627
11,673
21,478
31,995
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Frayyyed23
Xing Tian
18
4 / 3 / 7
12,815
754
16,401
21,914
27,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
11
2 / 2 / 3
9,744
573
4,208
4,776
1,645
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 1 / 6
13,805
812
16,667
11,948
5,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
14
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Frayyyed23
Xing Tian
4
3
7
2.5
W
Anhur
2
2
3
1.75
W
8
1
6
11
L
1
6
2
0.33
L
Izanami
cynichasm
Izanami
4
5
0
0.8
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
37,276
43,979
Taken
38,638
40,763
Mitigated
34,248
1,206
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Frayyyed23
Xing Tian
16,401
1,782
0
1,199
21,914
27,314
49
6,565
14,879
52,597
2,107
W
Anhur
4,208
2,026
0
1,305
4,776
1,645
693
2,098
2,678
0
8,744
W
16,667
8,433
0
4,781
11,948
5,289
2,404
6,161
5,354
0
81,297
L
4,856
1,086
0
250
10,105
3,788
0
5,355
4,717
32,519
0
L
Izanami
cynichasm
Izanami
9,621
5,661
0
0
12,396
4,980
0
5,229
7,074
0
48,871
L
11,673
2,594
0
956
21,478
31,995
0
5,241
16,089
20,930
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
36,364
142
Minions Killed
198
0
Camps Cleared
0
822,234
Distance Traveled
698,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,815
754
57
3
0
277,549
2
W
Anhur
9,744
573
18
1
0
133,847
0
W
Neith
13,805
812
123
7
0
287,159
0
L
Zeus
10,258
603
56
3
0
248,778
0
L
Izanami
11,138
655
71
4
0
257,948
0
L
Kuzenbo
10,658
627
15
1
0
315,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role