Player Matchup

Hel
Hel
 
Hel
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ExclusiveJays
Zhong Kui
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 77L
1,409 Elo+
Solo
Discordia
Discordia
ItsMeBerzerk
Discordia
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
ROMPEDD
Baba Yaga
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Rama
Rama
WindyCityNole
Rama
Level 114
God Stats
5W - 4L
1,663 SR
Queue Stats
317W - 322L
1,512 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,484 Elo+

VS

Team Averages
Level 101
1,655 SR
1,454 Elo+
Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlDraco
Zhong Kui
Level 103
God Stats
5W - 1L
1,929 SR
Queue Stats
432W - 410L
1,530 Elo+
Solo
Raijin
Raijin
BBQCHICKENBBQ
Raijin
Level 108
God Stats
17W - 12L
1,815 SR
Queue Stats
328W - 302L
1,475 Elo+
Party 1
Yemoja
Yemoja
Gers820
Yemoja
Level 122
God Stats
3W - 3L
1,533 SR
Queue Stats
366W - 360L
1,513 Elo+
Solo
Chaac
Chaac
ImStylz14
Chaac
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 59L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 1 / 10
9,945
829
7,857
14,099
10,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ExclusiveJays
Zhong Kui
16
4 / 1 / 8
9,954
830
6,832
11,266
15,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ItsMeBerzerk
Discordia
16
1 / 1 / 12
9,239
770
12,097
8,856
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
ROMPEDD
Baba Yaga
17
2 / 1 / 12
9,664
805
10,764
9,346
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 10
9,606
801
20,871
13,482
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
1
0 / 0 / 0
3,316
276
0
0
0
Zhong Kui
AlDraco
Zhong Kui
14
0 / 6 / 4
8,097
675
9,442
16,293
13,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
6 / 3 / 1
10,339
862
22,977
16,296
7,476
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Gers820
Yemoja
15
1 / 2 / 4
8,852
738
1,784
10,185
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
ImStylz14
Chaac
15
1 / 4 / 1
8,043
670
7,878
19,781
24,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
15
Kills
8
8
Deaths
15
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
10
9
L
Set
 
Set
0
0
0
0
L
Zhong Kui
AlDraco
Zhong Kui
0
6
4
0.33
L
6
3
1
2.17
W
Zhong Kui
ExclusiveJays
Zhong Kui
4
1
8
8
L
Yemoja
Gers820
Yemoja
1
2
4
1.5
L
Chaac
ImStylz14
Chaac
1
4
1
0.38
W
Discordia
ItsMeBerzerk
Discordia
1
1
12
7
W
Baba Yaga
ROMPEDD
Baba Yaga
2
1
12
8
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,421
Damage
42,081
57,049
Taken
62,555
42,596
Mitigated
55,460
38,577
Healing
32,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,857
106
17,333
11,267
14,099
10,062
443
7,861
6,096
15,459
1,138
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
AlDraco
Zhong Kui
9,442
1,122
307
4,441
16,293
13,184
385
8,988
6,829
22,835
565
L
22,977
1,829
548
5,141
16,296
7,476
381
11,105
4,927
51,677
0
W
Zhong Kui
ExclusiveJays
Zhong Kui
6,832
1,184
163
3,253
11,266
15,163
1,724
6,460
4,527
14,033
326
L
Yemoja
Gers820
Yemoja
1,784
418
12,163
3,177
10,185
10,135
187
5,330
4,607
4,151
0
L
Chaac
ImStylz14
Chaac
7,878
767
720
6,495
19,781
24,665
320
9,967
9,261
588
12,934
W
Discordia
ItsMeBerzerk
Discordia
12,097
459
783
489
8,856
4,767
835
5,475
3,293
21,825
0
W
Baba Yaga
ROMPEDD
Baba Yaga
10,764
423
201
2,033
9,346
5,560
1,539
6,003
3,224
31,783
0
W
20,871
13,207
493
2,562
13,482
7,044
2,225
8,716
4,535
0
41,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
38,647
151
Minions Killed
109
0
Camps Cleared
0
1,056,558
Distance Traveled
736,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,945
829
29
2
0
241,842
0
L
Set
3,316
276
0
0
0
0
0
L
Zhong Kui
8,097
675
27
2
0
164,427
0
L
Raijin
10,339
862
62
5
0
193,335
0
W
Zhong Kui
9,954
830
20
2
0
219,383
0
L
Yemoja
8,852
738
5
0
0
175,728
0
L
Chaac
8,043
670
15
1
0
203,128
0
W
Discordia
9,239
770
31
3
0
209,973
0
W
Baba Yaga
9,664
805
41
3
0
220,944
0
W
Rama
9,606
801
30
3
0
164,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role