Player Matchup

Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 163
God Stats
103W - 80L
1,618 SR
Queue Stats
124W - 109L
1,539 Elo+
Party 4
Zhong Kui
Zhong Kui
CLBpoet3
Zhong Kui
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 114L
1,516 Elo+
Party 4
Mulan
Mulan
Dab-Dab-Ima-Crab
Mulan
Level 158
God Stats
68W - 37L
1,668 SR
Queue Stats
113W - 111L
1,514 Elo+
Party 4
Awilix
Awilix
Sebastiaan19_
Awilix
Level 152
God Stats
37W - 16L
1,728 SR
Queue Stats
128W - 109L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Youtb3420
Cu Chulainn
Level 122
God Stats
98W - 84L
1,577 SR
Queue Stats
168W - 171L
1,592 Elo+
Party 2
Team Averages
Level 148
1,618 SR
1,540 Elo+

VS

Team Averages
Level 144
1,440 SR
1,449 Elo+
Hachiman
Hachiman
Frost172
Hachiman
Level 145
God Stats
1W - 4L
1,385 SR
Queue Stats
88W - 79L
1,590 Elo+
Party 3
Bellona
Bellona
Kordegoth
Bellona
Level 200
God Stats
7W - 7L
1,522 SR
Queue Stats
179W - 159L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
LOBDeidara
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,479 Elo+
Party 3
Osiris
Osiris
Sir Azure5528
Osiris
Level 170
God Stats
2W - 4L
1,512 SR
Queue Stats
98W - 88L
1,542 Elo+
Party 1
Ra
Ra
Stinky Pink Eye
Ra
Level 76
God Stats
0W - 1L
1,282 SR
Queue Stats
15W - 25L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
16
7 / 0 / 5
9,504
559
10,303
5,486
2,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
CLBpoet3
Zhong Kui
15
0 / 2 / 1
8,227
484
4,866
9,748
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 1 / 11
8,781
517
9,502
13,242
14,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
3 / 4 / 7
8,809
518
9,893
14,200
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
Youtb3420
Cu Chulainn
17
9 / 5 / 3
10,680
628
19,532
24,492
26,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frost172
Hachiman
16
3 / 4 / 1
9,282
546
10,785
13,056
5,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kordegoth
Bellona
15
6 / 5 / 3
9,844
579
21,092
22,641
21,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
LOBDeidara
Kuzenbo
11
0 / 5 / 4
7,572
445
6,603
16,616
19,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 4 / 3
8,599
506
5,816
15,300
12,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 0
7,319
431
3,050
6,605
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
22
Kills
12
12
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CLBLycan
Ah Puch
7
0
5
9.5
W
Zhong Kui
CLBpoet3
Zhong Kui
0
2
1
0.25
W
3
1
11
8.5
L
Hachiman
Frost172
Hachiman
3
4
1
0.88
L
Bellona
Kordegoth
Bellona
6
5
3
1.5
L
Kuzenbo
LOBDeidara
Kuzenbo
0
5
4
0.4
W
3
4
7
1.63
L
3
4
3
1.13
L
0
4
0
0
W
Cu Chulainn
Youtb3420
Cu Chulainn
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
47,346
67,168
Taken
74,218
55,435
Mitigated
60,325
20,172
Healing
22,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CLBLycan
Ah Puch
10,303
369
0
3,802
5,486
2,041
246
2,002
3,268
65,419
1,430
W
Zhong Kui
CLBpoet3
Zhong Kui
4,866
1,486
0
3,670
9,748
6,680
951
820
8,802
51,979
13,012
W
9,502
1,005
0
3,151
13,242
14,660
141
2,214
10,719
0
33,997
L
Hachiman
Frost172
Hachiman
10,785
6,141
0
6,103
13,056
5,018
410
5,078
7,978
0
78,640
L
Bellona
Kordegoth
Bellona
21,092
12,660
0
7,801
22,641
21,527
417
2,572
20,069
0
76,230
L
Kuzenbo
LOBDeidara
Kuzenbo
6,603
2,458
0
2,746
16,616
19,431
29
4,735
11,881
26,010
0
W
9,893
2,867
0
5,414
14,200
5,579
0
2,581
11,527
0
82,580
L
5,816
2,913
0
3,465
15,300
12,448
0
2,145
13,155
0
69,723
L
3,050
133
313
2,094
6,605
1,901
0
3,275
3,330
37,032
0
W
Cu Chulainn
Youtb3420
Cu Chulainn
19,532
3,284
0
4,135
24,492
26,475
0
1,293
23,199
8,065
67,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
42,616
526
Minions Killed
467
0
Camps Cleared
0
1,716,186
Distance Traveled
1,699,189
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,504
559
128
8
0
336,487
7
W
Zhong Kui
8,227
484
120
7
0
316,955
3
W
Mulan
8,781
517
47
3
0
337,204
4
L
Hachiman
9,282
546
122
7
0
320,914
0
L
Bellona
9,844
579
116
7
0
299,710
0
L
Kuzenbo
7,572
445
38
2
0
349,081
0
W
Awilix
8,809
518
121
7
0
410,043
0
L
Osiris
8,599
506
109
6
0
389,124
0
L
Ra
7,319
431
82
5
0
340,360
0
W
Cu Chulainn
10,680
628
110
6
0
315,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role