Player Matchup

Susano
Susano
JCxkingb453
Susano
Level 66
God Stats
0W - 2L
1,409 SR
Queue Stats
89W - 100L
1,425 Elo+
Party 1
Ymir
Ymir
Onyx9424
Ymir
Level 48
God Stats
7W - 7L
1,649 SR
Queue Stats
30W - 41L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
RubyTaraji
Nu Wa
Level 105
God Stats
1W - 1L
1,714 SR
Queue Stats
38W - 45L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
mochi8728
Danzaburou
Level 47
God Stats
3W - 4L
1,467 SR
Queue Stats
20W - 30L
1,392 Elo+
Party 1
Hera
Hera
nyuuell
Hera
Level 15
God Stats
1W - 2L
1,051 SR
Queue Stats
7W - 13L
1,524 Elo+
Party 1
Team Averages
Level 56
1,458 SR
1,443 Elo+

VS

Team Averages
Level 101
1,460 SR
1,439 Elo+
Horus
Horus
AldoCop
Horus
Level 64
God Stats
4W - 5L
1,351 SR
Queue Stats
104W - 97L
1,415 Elo+
Party 2
Merlin
Merlin
CHILAKILLER8515
Merlin
Level 106
God Stats
8W - 3L
1,359 SR
Queue Stats
119W - 109L
1,441 Elo+
Party 2
Lancelot
Lancelot
MAALSAIS
Lancelot
Level 82
God Stats
13W - 10L
1,225 SR
Queue Stats
116W - 106L
1,406 Elo+
Party 2
Izanami
Izanami
Marcoscrack1536
Izanami
Level 123
God Stats
176W - 166L
1,488 SR
Queue Stats
188W - 174L
1,462 Elo+
Solo
Ares
Ares
kingjamesroc15
Ares
Level 128
God Stats
3W - 1L
1,875 SR
Queue Stats
129W - 125L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 3 / 0
4,630
463
2,543
7,869
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 2 / 0
4,639
464
2,599
7,611
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
9
1 / 4 / 0
5,219
522
5,871
5,031
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
mochi8728
Danzaburou
7
0 / 4 / 0
4,317
432
2,572
6,155
1,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
nyuuell
Hera
8
0 / 2 / 0
4,515
452
2,730
4,637
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AldoCop
Horus
10
3 / 0 / 1
6,063
606
2,789
6,214
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
2 / 0 / 2
5,878
588
5,044
4,329
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MAALSAIS
Lancelot
8
2 / 0 / 1
4,811
481
2,554
5,437
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
6 / 0 / 0
6,192
619
5,209
5,191
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
6,109
611
4,686
6,764
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
14
15
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
AldoCop
Horus
3
0
1
3.5
W
2
0
2
3
L
Susano
0
3
0
0
W
Lancelot
MAALSAIS
Lancelot
2
0
1
2.5
W
6
0
0
6
L
Ymir
0
2
0
0
L
Nu Wa
1
4
0
0.25
W
1
1
3
2.5
L
Danzaburou
mochi8728
Danzaburou
0
4
0
0
L
Hera
nyuuell
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
20,282
31,303
Taken
27,935
9,047
Mitigated
11,582
6,646
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AldoCop
Horus
2,789
1,145
120
3,823
6,214
2,773
0
4,064
2,150
0
32,951
W
5,044
297
0
1,630
4,329
1,316
0
1,499
2,830
33,151
0
L
Susano
2,543
426
0
2,027
7,869
2,176
0
2,473
5,396
0
28,034
W
Lancelot
MAALSAIS
Lancelot
2,554
170
0
3,648
5,437
1,629
0
812
4,625
0
22,237
W
5,209
3,264
0
1,961
5,191
1,704
0
1,423
3,768
0
49,599
L
Ymir
2,599
979
163
2,846
7,611
3,447
0
1,600
6,011
16,847
884
L
Nu Wa
5,871
1,478
0
570
5,031
878
17
851
4,180
29,065
556
W
4,686
140
1,126
1,892
6,764
4,160
0
3,351
3,413
16,662
5,700
L
Danzaburou
mochi8728
Danzaburou
2,572
1,259
0
790
6,155
1,479
0
1,064
5,091
0
19,297
L
Hera
nyuuell
Hera
2,730
1,090
0
250
4,637
1,067
0
3,397
1,240
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
29,053
192
Minions Killed
306
0
Camps Cleared
0
943,207
Distance Traveled
979,375
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,063
606
76
8
0
194,511
0
W
Merlin
5,878
588
55
6
0
195,313
0
L
Susano
4,630
463
57
6
0
216,716
0
W
Lancelot
4,811
481
41
4
0
208,647
0
W
Izanami
6,192
619
101
10
0
183,553
1
L
Ymir
4,639
464
25
3
0
173,385
0
L
Nu Wa
5,219
522
42
4
0
180,369
0
W
Ares
6,109
611
33
3
0
197,351
0
L
Danzaburou
4,317
432
33
3
0
172,600
0
L
Hera
4,515
452
35
4
0
200,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role