Player Matchup

Fenrir
Fenrir
Silver V
Fuggggg
Fenrir
Silver V
Level 122
God Stats
2W - 1L
1,293 SR
Queue Stats
8W - 15L
1,162 MMR
Party 1
Mulan
Mulan
Silver V
Giunta
Mulan
Silver V
Level 105
God Stats
9W - 1L
1,697 SR
Queue Stats
9W - 10L
1,268 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
WomansRightsLOL
Baron Samedi
Bronze III
Level 52
God Stats
1W - 1L
1,917 SR
Queue Stats
2W - 2L
1,600 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,636 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,467 SR
1,156 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Lt_Lines
Tsukuyomi
Gold IV
Level 97
God Stats
1W - 2L
1,524 SR
Queue Stats
154W - 160L
1,343 MMR
Party 2
Ah Puch
Ah Puch
Silver I
i WHOOP COP AS2
Ah Puch
Silver I
Level 151
God Stats
10W - 8L
1,640 SR
Queue Stats
164W - 176L
1,215 MMR
Party 2
Cthulhu
Cthulhu
Silver III
leomatrix123
Cthulhu
Silver III
Level 85
God Stats
0W - 1L
1,238 SR
Queue Stats
53W - 67L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuggggg
Fenrir
17
10 / 3 / 14
12,792
853
11,214
17,501
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
Giunta
Mulan
18
11 / 2 / 15
12,702
847
16,248
21,184
27,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
WomansRightsLOL
Baron Samedi
19
6 / 1 / 19
12,763
851
20,921
8,639
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BacchusAchillesGebShivaZeus

VS

Bans
KuzenboSkadiThorCu ChulainnCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lt_Lines
Tsukuyomi
13
2 / 12 / 4
10,447
696
13,377
17,875
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 9 / 3
10,575
705
10,209
13,555
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
leomatrix123
Cthulhu
15
2 / 6 / 4
10,526
702
7,904
20,620
18,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
27
Kills
6
6
Deaths
27
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fuggggg
Fenrir
10
3
14
5.67
W
Mulan
Giunta
Mulan
11
2
15
9.25
L
Tsukuyomi
Lt_Lines
Tsukuyomi
2
12
4
0.33
W
Baron Samedi
WomansRightsLOL
Baron Samedi
6
1
19
15.5
L
2
9
3
0.39
L
Cthulhu
leomatrix123
Cthulhu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
31,490
47,324
Taken
52,050
45,778
Mitigated
29,617
19,190
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fuggggg
Fenrir
11,214
2,325
0
4,653
17,501
13,555
622
6,082
11,351
0
43,655
W
Mulan
Giunta
Mulan
16,248
1,380
0
7,001
21,184
27,658
900
8,078
12,936
2,706
39,521
L
Tsukuyomi
Lt_Lines
Tsukuyomi
13,377
2,038
0
1,126
17,875
6,314
0
5,478
11,636
0
32,870
W
Baron Samedi
WomansRightsLOL
Baron Samedi
20,921
819
2,987
4,549
8,639
4,565
1,575
3,455
5,128
66,208
0
L
10,209
207
0
996
13,555
5,159
198
4,017
8,940
38,125
0
L
Cthulhu
leomatrix123
Cthulhu
7,904
373
573
2,809
20,620
18,144
0
10,206
9,186
31,898
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
31,548
192
Minions Killed
165
0
Camps Cleared
0
896,504
Distance Traveled
753,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,792
853
46
3
0
300,008
0
W
Mulan
12,702
847
36
2
0
293,291
0
L
Tsukuyomi
10,447
696
35
2
0
229,947
0
W
Baron Samedi
12,763
851
110
7
0
303,205
0
L
Ah Puch
10,575
705
93
6
0
239,038
0
L
Cthulhu
10,526
702
37
2
0
284,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role