Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
BlackDynamie
Pele
Gold V
Level 127
God Stats
2W - 4L
1,126 SR
Queue Stats
92W - 103L
1,308 MMR
Solo
Hel
Hel
Gold V
Forky083105
Hel
Gold V
Level 134
God Stats
4W - 1L
1,532 SR
Queue Stats
179W - 190L
1,331 MMR
Solo
Chiron
Chiron
Gold IV
Tsoyushi
Chiron
Gold IV
Level 193
God Stats
7W - 1L
1,618 SR
Queue Stats
414W - 424L
1,302 MMR
Solo
Da Ji
Da Ji
Gold V
VELOCIRAPTOR233
Da Ji
Gold V
Level 181
God Stats
10W - 10L
1,526 SR
Queue Stats
295W - 302L
1,283 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 169
1,460 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,528 SR
1,352 MMR
Tsukuyomi
Tsukuyomi
Silver V
 
Tsukuyomi
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
LilSquirter
Hercules
Gold V
Level 89
God Stats
4W - 1L
1,912 SR
Queue Stats
52W - 59L
1,310 MMR
Solo
Ix Chel
Ix Chel
Gold IV
PicklesDun7
Ix Chel
Gold IV
Level 123
God Stats
0W - 3L
1,224 SR
Queue Stats
104W - 115L
1,354 MMR
Solo
Sobek
Sobek
Gold V
mcflyguy233
Sobek
Gold V
Level 119
God Stats
85W - 83L
1,556 SR
Queue Stats
406W - 416L
1,286 MMR
Solo
Danzaburou
Danzaburou
Silver I
snagyahurr
Danzaburou
Silver I
Level 69
God Stats
4W - 3L
1,448 SR
Queue Stats
117W - 137L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 0 / 5
6,230
623
3,564
7,878
5,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 2
5,878
588
3,160
8,733
5,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 0 / 3
5,723
572
5,829
6,257
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Tsoyushi
Chiron
12
0 / 0 / 1
6,111
611
1,726
2,548
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
7 / 1 / 3
6,755
676
6,094
7,833
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
MedusaBake KujiraAresLoki

VS

Bans
NutMulanAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 3 / 0
6,326
633
6,292
8,103
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
LilSquirter
Hercules
8
0 / 3 / 1
4,832
483
2,778
7,967
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
PicklesDun7
Ix Chel
8
0 / 5 / 0
4,910
491
4,502
7,094
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,060
506
3,054
8,980
6,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
snagyahurr
Danzaburou
11
1 / 1 / 0
6,306
631
1,704
3,494
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
5
6.5
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
W
0
1
2
1
W
2
0
3
3.5
L
Hercules
LilSquirter
Hercules
0
3
1
0.17
L
Ix Chel
PicklesDun7
Ix Chel
0
5
0
0
W
Chiron
Tsoyushi
Chiron
0
0
1
0.5
W
7
1
3
8.5
L
0
1
1
0.5
L
Danzaburou
snagyahurr
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
18,330
33,249
Taken
35,638
15,922
Mitigated
15,082
17,761
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,564
725
1,135
1,929
7,878
5,461
0
1,662
6,074
16,080
0
L
Tsukuyomi
 
Tsukuyomi
6,292
1,264
0
2,394
8,103
2,910
0
767
7,336
0
46,846
W
3,160
534
0
3,914
8,733
5,004
0
0
8,733
0
42,592
W
5,829
285
1,435
3,447
6,257
2,054
102
3,526
2,427
34,423
3,187
L
Hercules
LilSquirter
Hercules
2,778
714
0
1,963
7,967
2,889
0
302
7,625
0
32,170
L
Ix Chel
PicklesDun7
Ix Chel
4,502
552
432
2,268
7,094
2,012
0
3,983
2,692
24,392
0
W
Chiron
Tsoyushi
Chiron
1,726
403
328
1,177
2,548
770
0
142
2,406
0
51,779
W
6,094
1,085
0
4,396
7,833
2,633
0
1,648
6,053
0
37,487
L
3,054
120
0
3,964
8,980
6,364
0
2,580
6,240
17,618
0
L
Danzaburou
snagyahurr
Danzaburou
1,704
308
0
677
3,494
907
0
620
2,874
0
38,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
27,434
355
Minions Killed
280
0
Camps Cleared
0
1,096,595
Distance Traveled
1,001,281
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,230
623
23
2
0
249,366
5
L
Tsukuyomi
6,326
633
78
8
0
184,234
2
W
Pele
5,878
588
80
8
0
217,665
0
W
Hel
5,723
572
80
8
0
213,337
0
L
Hercules
4,832
483
45
5
0
230,372
5
L
Ix Chel
4,910
491
49
5
0
186,909
4
W
Chiron
6,111
611
105
11
0
196,790
2
W
Da Ji
6,755
676
67
7
0
219,437
0
L
Sobek
5,060
506
31
3
0
194,881
1
L
Danzaburou
6,306
631
77
8
0
204,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role