Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Ivy86
Nut
Level 22
God Stats
5W - 4L
1,613 SR
Queue Stats
98W - 56L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
X9891Goose
Nu Wa
Level 11
God Stats
4W - 1L
1,719 SR
Queue Stats
5W - 2L
1,736 Elo+
Solo
Team Averages
Level 89
1,566 SR
1,565 Elo+

VS

Team Averages
Level 13
1,462 SR
1,357 Elo+
Artemis
Artemis
DaFeek
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JAY_671_GU
Gilgamesh
Level 18
God Stats
34W - 26L
1,728 SR
Queue Stats
99W - 113L
1,495 Elo+
Solo
Cerberus
Cerberus
TheGreatQB1
Cerberus
Level 13
God Stats
2W - 8L
1,193 SR
Queue Stats
43W - 76L
1,153 Elo+
Solo
Danzaburou
Danzaburou
TheNotoriousMSJ
Danzaburou
Level 28
God Stats
1W - 5L
1,391 SR
Queue Stats
11W - 22L
1,366 Elo+
Solo
Anubis
Anubis
innaschuhes
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
6 / 1 / 7
6,104
1,221
6,208
5,253
3,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
 
Nike
10
3 / 1 / 12
5,709
1,142
3,589
2,635
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
 
Thor
11
3 / 0 / 10
5,698
1,140
5,318
5,454
1,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
Ivy86
Nut
10
3 / 0 / 5
5,357
1,071
2,299
2,615
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
3 / 0 / 9
5,967
1,193
5,492
694
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaFeek
Artemis
7
0 / 3 / 0
4,366
873
308
2,600
567
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JAY_671_GU
Gilgamesh
9
1 / 3 / 0
4,815
963
4,682
6,386
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
TheGreatQB1
Cerberus
8
0 / 5 / 1
4,619
924
2,240
6,653
2,506
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheNotoriousMSJ
Danzaburou
10
1 / 2 / 1
5,409
1,082
2,939
5,248
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 5 / 1
4,752
950
3,402
5,824
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
18
Kills
2
2
Deaths
18
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
7
9.5
W
Nike
 
Nike
3
1
12
9
W
Thor
 
Thor
3
0
10
8
L
Artemis
DaFeek
Artemis
0
3
0
0
W
Nut
Ivy86
Nut
3
0
5
5.5
L
Gilgamesh
JAY_671_GU
Gilgamesh
1
3
0
0.33
L
Cerberus
TheGreatQB1
Cerberus
0
5
1
0.1
L
Danzaburou
TheNotoriousMSJ
Danzaburou
1
2
1
0.75
W
Nu Wa
3
0
9
7.5
L
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
13,571
16,651
Taken
26,711
7,724
Mitigated
7,518
2,743
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,208
375
0
1,211
5,253
3,744
0
1,182
4,071
10,950
0
W
Nike
 
Nike
3,589
309
0
490
2,635
1,923
190
295
2,340
0
6,274
W
Thor
 
Thor
5,318
1,906
0
636
5,454
1,244
440
2,333
3,121
0
14,294
L
Artemis
DaFeek
Artemis
308
142
0
0
2,600
567
0
1,558
868
0
1,082
W
Nut
Ivy86
Nut
2,299
1,523
0
406
2,615
594
0
1,789
826
0
10,177
L
Gilgamesh
JAY_671_GU
Gilgamesh
4,682
1,284
0
1,037
6,386
1,401
0
2,905
3,292
0
9,827
L
Cerberus
TheGreatQB1
Cerberus
2,240
274
0
615
6,653
2,506
0
1,560
4,919
7,077
0
L
Danzaburou
TheNotoriousMSJ
Danzaburou
2,939
995
0
841
5,248
1,020
0
3,439
1,591
0
9,225
W
Nu Wa
5,492
2,468
0
0
694
219
767
43
651
14,312
0
L
Anubis
3,402
89
0
384
5,824
2,024
0
1,706
3,953
14,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
23,961
97
Minions Killed
74
0
Camps Cleared
0
491,797
Distance Traveled
440,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,104
1,221
13
3
0
110,961
0
W
Nike
5,709
1,142
13
3
0
93,917
0
W
Thor
5,698
1,140
17
3
0
114,704
0
L
Artemis
4,366
873
1
0
0
60,921
0
W
Nut
5,357
1,071
17
3
0
83,760
0
L
Gilgamesh
4,815
963
20
4
0
88,087
0
L
Cerberus
4,619
924
18
4
0
101,795
0
L
Danzaburou
5,409
1,082
14
3
0
105,833
0
W
Nu Wa
5,967
1,193
37
7
0
88,455
0
L
Anubis
4,752
950
21
4
0
83,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role