Player Matchup

Olorun
Olorun
BoriKay
Olorun
Level 60
God Stats
97W - 118L
1,434 SR
Queue Stats
143W - 194L
1,382 Elo+
Party 1
Ratatoskr
Ratatoskr
Parakleto PR
Ratatoskr
Level 29
God Stats
1W - 10L
1,059 SR
Queue Stats
94W - 133L
1,422 Elo+
Party 1
Arachne
Arachne
Samo16175149
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,359 Elo+
Party 1
Ra
Ra
YuukoS2
Ra
Level 165
God Stats
1W - 2L
1,136 SR
Queue Stats
37W - 42L
1,394 Elo+
Party 3
Thor
Thor
crpgjarvis
Thor
Level 28
God Stats
0W - 2L
1,136 SR
Queue Stats
34W - 46L
1,392 Elo+
Party 3
Team Averages
Level 59
1,253 SR
1,390 Elo+

VS

Team Averages
Level 55
1,452 SR
1,389 Elo+
Cupid
Cupid
BonkajSC
Cupid
Level 49
God Stats
3W - 4L
1,386 SR
Queue Stats
57W - 49L
1,441 Elo+
Party 4
Medusa
Medusa
SheLuvBubba
Medusa
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,288 Elo+
Party 2
Cerberus
Cerberus
TheJelker56
Cerberus
Level 41
God Stats
16W - 10L
1,619 SR
Queue Stats
75W - 86L
1,386 Elo+
Party 4
Scylla
Scylla
alottatrauma
Scylla
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,288 Elo+
Party 2
Hera
Hera
fross87
Hera
Level 41
God Stats
2W - 3L
1,256 SR
Queue Stats
221W - 176L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BoriKay
Olorun
12
0 / 3 / 1
7,284
1,041
5,807
8,094
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
Parakleto PR
Ratatoskr
12
1 / 2 / 1
7,382
1,055
2,745
8,247
2,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Samo16175149
Arachne
13
0 / 4 / 2
7,309
1,044
4,324
10,764
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 3 / 0
7,109
1,016
2,587
4,936
1,516
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 0
7,039
1,006
2,054
8,868
2,734
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BonkajSC
Cupid
14
7 / 1 / 7
9,084
1,298
10,513
4,607
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
14
2 / 0 / 12
8,251
1,179
4,388
2,586
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TheJelker56
Cerberus
14
2 / 0 / 10
8,923
1,275
3,498
7,823
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
14
3 / 1 / 10
8,270
1,181
5,902
1,527
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
fross87
Hera
14
4 / 0 / 10
8,846
1,264
10,687
3,186
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
2
Kills
18
18
Deaths
2
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
BonkajSC
Cupid
7
1
7
10.5
L
Olorun
BoriKay
Olorun
0
3
1
0.17
L
Ratatoskr
Parakleto PR
Ratatoskr
1
2
1
0.75
L
Arachne
Samo16175149
Arachne
0
4
2
0.25
W
Medusa
2
0
12
8
W
Cerberus
TheJelker56
Cerberus
2
0
10
7
L
0
3
0
0
W
Scylla
3
1
10
8
L
1
6
0
0.17
W
Hera
fross87
Hera
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
34,988
40,909
Taken
19,729
13,091
Mitigated
11,868
1,341
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BonkajSC
Cupid
10,513
6,144
0
1,285
4,607
1,794
0
2,784
1,823
0
24,604
L
Olorun
BoriKay
Olorun
5,807
2,613
306
617
8,094
2,561
0
3,821
4,273
30,399
1,137
L
Ratatoskr
Parakleto PR
Ratatoskr
2,745
355
0
0
8,247
2,140
0
3,775
4,472
0
14,030
L
Arachne
Samo16175149
Arachne
4,324
3,877
0
318
10,764
4,140
0
5,846
4,918
0
11,154
W
Medusa
4,388
1,998
0
248
2,586
1,017
0
1,356
1,230
0
18,592
W
Cerberus
TheJelker56
Cerberus
3,498
58
0
1,393
7,823
7,512
0
2,635
5,188
11,339
0
L
2,587
0
52
48
4,936
1,516
0
1,701
3,235
17,892
0
W
Scylla
5,902
1,275
0
0
1,527
489
0
403
1,124
21,169
0
L
2,054
438
0
0
8,868
2,734
0
4,884
3,984
0
3,188
W
Hera
fross87
Hera
10,687
2,955
0
0
3,186
1,056
0
980
2,206
24,123
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
43,374
123
Minions Killed
166
3
Camps Cleared
5
608,950
Distance Traveled
704,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,084
1,298
39
6
0
150,756
0
L
Olorun
7,284
1,041
48
7
1
115,599
0
L
Ratatoskr
7,382
1,055
21
3
0
132,009
0
L
Arachne
7,309
1,044
9
1
1
156,350
0
W
Medusa
8,251
1,179
36
5
2
146,133
0
W
Cerberus
8,923
1,275
14
2
1
142,649
0
L
Ra
7,109
1,016
44
6
1
96,444
0
W
Scylla
8,270
1,181
44
6
0
133,668
0
L
Thor
7,039
1,006
1
0
0
108,548
0
W
Hera
8,846
1,264
33
5
2
131,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role