Player Matchup

Ymir
Ymir
CustosRex
Ymir
Level 124
God Stats
1W - 1L
1,408 SR
Queue Stats
60W - 56L
1,504 Elo+
Party 3
Hercules
Hercules
Las3Ms_
Hercules
Level 108
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 3
Ne Zha
Ne Zha
T-o-x-ic_D-u-st
Ne Zha
Level 142
God Stats
0W - 10L
1,270 SR
Queue Stats
175W - 173L
1,435 Elo+
Party 2
Freya
Freya
flowpastyou
Freya
Level 28
God Stats
8W - 6L
1,947 SR
Queue Stats
181W - 169L
1,486 Elo+
Party 2
Janus
Janus
luisrva96
Janus
Level 64
God Stats
1W - 3L
1,592 SR
Queue Stats
101W - 105L
1,267 Elo+
Solo
Team Averages
Level 93
1,504 SR
1,364 Elo+

VS

Team Averages
Level 110
1,633 SR
1,484 Elo+
Zeus
Zeus
GodlyDre
Zeus
Level 124
God Stats
37W - 22L
1,641 SR
Queue Stats
300W - 265L
1,492 Elo+
Party 1
Bacchus
Bacchus
Mjdrax025
Bacchus
Level 89
God Stats
14W - 7L
1,699 SR
Queue Stats
247W - 211L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Schmautzy1
Amaterasu
Level 84
God Stats
16W - 15L
1,570 SR
Queue Stats
230W - 233L
1,530 Elo+
Solo
Hachiman
Hachiman
TropperEddy
Hachiman
Level 125
God Stats
2W - 4L
1,770 SR
Queue Stats
115W - 122L
1,429 Elo+
Solo
Arachne
Arachne
XJerseyboiiX
Arachne
Level 128
God Stats
10W - 7L
1,485 SR
Queue Stats
197W - 188L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 0
4,411
441
1,820
8,968
5,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Las3Ms_
Hercules
10
3 / 1 / 0
5,934
593
5,024
5,920
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 4 / 1
4,693
469
3,003
9,127
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 2 / 0
4,654
465
1,944
4,828
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
luisrva96
Janus
7
0 / 7 / 0
4,197
420
1,157
6,739
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
6 / 2 / 3
6,467
647
7,277
4,276
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Mjdrax025
Bacchus
9
2 / 0 / 5
5,554
555
3,222
5,082
3,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Schmautzy1
Amaterasu
10
0 / 1 / 2
5,365
537
2,477
8,462
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
TropperEddy
Hachiman
11
4 / 0 / 2
6,316
632
4,782
2,973
772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
XJerseyboiiX
Arachne
9
5 / 1 / 6
5,636
564
4,189
5,810
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
19
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
0
0
W
Zeus
6
2
3
3.75
L
Hercules
Las3Ms_
Hercules
3
1
0
3
W
Bacchus
Mjdrax025
Bacchus
2
0
5
4.5
W
Amaterasu
Schmautzy1
Amaterasu
0
1
2
1
L
1
4
1
0.38
W
Hachiman
TropperEddy
Hachiman
4
0
2
5
W
Arachne
XJerseyboiiX
Arachne
5
1
6
8
L
0
2
0
0
L
Janus
luisrva96
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,948
Damage
21,947
35,582
Taken
26,603
15,761
Mitigated
13,006
9,038
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,820
546
599
1,432
8,968
5,246
0
3,809
5,159
10,628
0
W
Zeus
7,277
1,348
0
1,298
4,276
1,060
308
740
3,456
35,317
2,536
L
Hercules
Las3Ms_
Hercules
5,024
1,683
0
1,314
5,920
4,459
92
78
5,842
0
33,489
W
Bacchus
Mjdrax025
Bacchus
3,222
427
0
1,815
5,082
3,906
159
1,687
3,186
20,621
1,413
W
Amaterasu
Schmautzy1
Amaterasu
2,477
1,313
0
4,573
8,462
5,735
0
184
8,238
0
24,712
L
3,003
1,035
0
3,660
9,127
3,142
0
2,463
6,664
0
28,567
W
Hachiman
TropperEddy
Hachiman
4,782
2,291
0
1,955
2,973
772
993
735
2,054
0
41,409
W
Arachne
XJerseyboiiX
Arachne
4,189
3,052
0
2,347
5,810
1,533
0
917
4,785
0
15,189
L
1,944
476
0
1,563
4,828
1,211
0
598
4,230
18,691
1,157
L
Janus
luisrva96
Janus
1,157
36
0
470
6,739
1,703
190
3,227
3,512
14,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
29,338
194
Minions Killed
257
0
Camps Cleared
0
914,563
Distance Traveled
961,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,411
441
19
2
0
168,613
0
W
Zeus
6,467
647
79
8
0
174,402
1
L
Hercules
5,934
593
54
5
0
201,891
0
W
Bacchus
5,554
555
39
4
0
201,954
0
W
Amaterasu
5,365
537
45
5
0
174,106
2
L
Ne Zha
4,693
469
46
5
0
202,729
0
W
Hachiman
6,316
632
68
7
0
186,421
0
W
Arachne
5,636
564
26
3
0
225,014
1
L
Freya
4,654
465
46
5
0
178,809
0
L
Janus
4,197
420
29
3
0
162,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role