Player Matchup

Ah Puch
Ah Puch
B1oodmoonReaper
Ah Puch
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 116L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
IncredulousOwly
Gilgamesh
Level 48
God Stats
4W - 7L
1,316 SR
Queue Stats
125W - 136L
1,475 Elo+
Solo
Skadi
Skadi
OOyorii
Skadi
Level 18
God Stats
2W - 6L
1,380 SR
Queue Stats
16W - 25L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
SaggySauce
Kuzenbo
Level 128
God Stats
1W - 3L
1,288 SR
Queue Stats
101W - 80L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Xx ROBIN HUD xX
Cthulhu
Level 108
God Stats
25W - 22L
1,519 SR
Queue Stats
79W - 70L
1,463 Elo+
Solo
Team Averages
Level 92
1,401 SR
1,462 Elo+

VS

Team Averages
Level 116
1,601 SR
1,506 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AnimeBlakk
Surtr
Level 123
God Stats
126W - 105L
1,564 SR
Queue Stats
153W - 126L
1,495 Elo+
Party 1
Anubis
Anubis
Seiji-Shizukesa
Anubis
Level 127
God Stats
2W - 0L
1,622 SR
Queue Stats
17W - 9L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
froatbite
Cthulhu
Level 99
God Stats
39W - 13L
1,777 SR
Queue Stats
241W - 209L
1,496 Elo+
Solo
Poseidon
Poseidon
oG_DahLehMon_x
Poseidon
Level 143
God Stats
20W - 16L
1,541 SR
Queue Stats
454W - 435L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 2 / 0
5,666
630
6,092
5,369
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IncredulousOwly
Gilgamesh
1
0 / 0 / 0
1,764
196
0
0
0
Skadi
OOyorii
Skadi
8
1 / 3 / 5
4,852
539
1,241
4,293
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
SaggySauce
Kuzenbo
8
2 / 1 / 2
5,126
570
1,492
4,131
3,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,488
499
2,670
3,898
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 3
5,490
610
2,027
3,103
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
10
3 / 2 / 1
5,819
647
3,435
6,325
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 3 / 1
5,240
582
1,431
5,337
2,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
froatbite
Cthulhu
9
1 / 0 / 0
5,547
616
2,253
5,027
3,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
10
3 / 4 / 0
6,391
710
3,397
4,609
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
7
7
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
3
1.5
W
Surtr
3
2
1
1.75
L
6
2
0
3
L
Gilgamesh
IncredulousOwly
Gilgamesh
0
0
0
0
L
Skadi
OOyorii
Skadi
1
3
5
1.17
L
Kuzenbo
SaggySauce
Kuzenbo
2
1
2
3
W
0
3
1
0.17
L
0
1
0
0
W
Cthulhu
froatbite
Cthulhu
1
0
0
1
W
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,495
Damage
12,543
17,691
Taken
24,401
7,080
Mitigated
11,147
3,032
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,027
767
0
692
3,103
775
1,038
1,498
1,525
0
31,553
W
Surtr
3,435
527
0
625
6,325
3,682
0
1,489
4,836
6,572
26,376
L
6,092
287
0
739
5,369
1,446
243
2,702
2,667
35,022
0
L
Gilgamesh
IncredulousOwly
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
OOyorii
Skadi
1,241
385
0
232
4,293
1,062
0
2,630
1,663
0
12,383
L
Kuzenbo
SaggySauce
Kuzenbo
1,492
655
0
1,311
4,131
3,075
103
1,299
2,832
6,230
0
W
1,431
0
0
1,052
5,337
2,558
127
2,056
3,281
21,372
1,222
L
2,670
216
0
750
3,898
1,497
0
865
3,033
20,692
0
W
Cthulhu
froatbite
Cthulhu
2,253
490
0
1,138
5,027
3,104
0
3,199
1,522
22,270
2,417
W
Poseidon
3,397
316
0
700
4,609
1,028
224
1,576
2,983
36,677
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
28,487
136
Minions Killed
291
0
Camps Cleared
0
550,098
Distance Traveled
852,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,490
610
63
7
0
160,497
0
W
Surtr
5,819
647
49
5
0
202,877
0
L
Ah Puch
5,666
630
64
7
0
160,420
0
L
Gilgamesh
1,764
196
0
0
0
0
0
L
Skadi
4,852
539
18
2
0
137,765
0
L
Kuzenbo
5,126
570
8
1
0
115,555
0
W
Anubis
5,240
582
58
6
0
167,861
1
L
Cthulhu
4,488
499
46
5
0
136,358
0
W
Cthulhu
5,547
616
47
5
0
148,526
0
W
Poseidon
6,391
710
74
8
0
173,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role