Player Matchup

Ishtar
Ishtar
ALiteralTree
Ishtar
Level 104
God Stats
14W - 20L
1,569 SR
Queue Stats
336W - 341L
1,483 Elo+
Solo
Ares
Ares
ItzRap1dz
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,433 Elo+
Party 2
Izanami
Izanami
TheZodii
Izanami
Level 75
God Stats
8W - 3L
1,748 SR
Queue Stats
22W - 18L
1,582 Elo+
Party 2
Thanatos
Thanatos
ammalone35
Thanatos
Level 81
God Stats
26W - 26L
1,437 SR
Queue Stats
497W - 440L
1,417 Elo+
Solo
Hel
Hel
tired_zac
Hel
Level 83
God Stats
1W - 3L
1,211 SR
Queue Stats
43W - 39L
1,424 Elo+
Solo
Team Averages
Level 78
1,493 SR
1,468 Elo+

VS

Team Averages
Level 87
1,508 SR
1,443 Elo+
Artemis
Artemis
Hipthiftybull
Artemis
Level 127
God Stats
16W - 12L
1,476 SR
Queue Stats
301W - 306L
1,452 Elo+
Party 1
King Arthur
King Arthur
LILCIN23
King Arthur
Level 86
God Stats
1W - 1L
1,467 SR
Queue Stats
184W - 179L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
MIGUEL_CRACk06x
Cu Chulainn
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
576W - 525L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Mafiatiger13
Sylvanus
Level 84
God Stats
42W - 31L
1,596 SR
Queue Stats
284W - 280L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
apocolypsenow
Cthulhu
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
275W - 314L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 3 / 0
8,771
548
4,930
12,750
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
0 / 2 / 3
7,364
460
3,911
9,644
7,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TheZodii
Izanami
14
1 / 4 / 1
7,992
500
4,884
9,746
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ammalone35
Thanatos
15
6 / 1 / 3
8,990
562
5,849
9,822
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 5
9,141
571
9,678
9,890
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 2 / 4
7,900
494
10,246
9,342
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LILCIN23
King Arthur
11
3 / 5 / 1
7,000
438
6,721
13,549
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
MIGUEL_CRACk06x
Cu Chulainn
17
5 / 2 / 0
10,377
649
8,850
12,024
13,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Mafiatiger13
Sylvanus
13
3 / 0 / 4
8,712
545
5,369
8,958
7,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
9
0 / 5 / 0
6,676
417
3,207
10,635
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
13
Kills
13
13
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
3
0
0.33
L
Artemis
2
2
4
2
W
Ares
0
2
3
0.75
L
King Arthur
LILCIN23
King Arthur
3
5
1
0.7
L
Cu Chulainn
MIGUEL_CRACk06x
Cu Chulainn
5
2
0
2.5
L
Sylvanus
Mafiatiger13
Sylvanus
3
0
4
5
W
Izanami
TheZodii
Izanami
1
4
1
0.38
W
Thanatos
ammalone35
Thanatos
6
1
3
7.5
L
Cthulhu
0
5
0
0
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
34,393
51,852
Taken
54,508
22,237
Mitigated
33,838
21,378
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,930
2,558
0
4,182
12,750
5,089
0
1,166
11,584
0
70,079
L
Artemis
10,246
3,438
0
1,852
9,342
2,551
1,049
2,325
7,017
0
52,196
W
Ares
3,911
440
0
2,526
9,644
7,051
352
2,180
7,464
17,277
1,036
L
King Arthur
LILCIN23
King Arthur
6,721
2,323
0
2,941
13,549
4,779
57
4,007
9,542
0
28,310
L
Cu Chulainn
MIGUEL_CRACk06x
Cu Chulainn
8,850
2,033
0
1,507
12,024
13,326
5
0
12,024
18,074
69,746
L
Sylvanus
Mafiatiger13
Sylvanus
5,369
1,600
2,140
3,535
8,958
7,446
180
1,506
7,452
33,120
4,674
W
Izanami
TheZodii
Izanami
4,884
3,130
0
2,932
9,746
2,876
2,089
2,412
7,334
0
69,168
W
Thanatos
ammalone35
Thanatos
5,849
1,077
0
7,831
9,822
4,060
0
519
9,303
0
60,775
L
Cthulhu
3,207
231
427
1,660
10,635
5,736
0
4,980
5,655
19,869
2,149
W
9,678
1,105
469
3,438
9,890
3,161
532
3,583
6,307
57,795
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
40,665
488
Minions Killed
390
0
Camps Cleared
0
1,512,067
Distance Traveled
1,392,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,771
548
129
8
0
218,324
0
L
Artemis
7,900
494
85
5
0
282,968
0
W
Ares
7,364
460
28
2
0
311,715
0
L
King Arthur
7,000
438
43
3
0
345,430
0
L
Cu Chulainn
10,377
649
157
10
0
298,358
0
L
Sylvanus
8,712
545
57
4
0
282,716
0
W
Izanami
7,992
500
138
9
0
298,388
0
W
Thanatos
8,990
562
97
6
0
377,646
0
L
Cthulhu
6,676
417
48
3
0
183,161
0
W
Hel
9,141
571
96
6
0
305,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role