Player Matchup

Mercury
Mercury
Silver I
Anti ARat
Mercury
Silver I
Level 146
God Stats
0W - 2L
1,173 SR
Queue Stats
11W - 8L
1,661 MMR
Party 2
Bellona
Bellona
Silver I
JFelt4
Bellona
Silver I
Level 122
God Stats
1W - 1L
1,771 SR
Queue Stats
11W - 8L
1,659 MMR
Party 2
Geb
Geb
Gold III
MVRILO
Geb
Gold III
Level 140
God Stats
3W - 1L
1,838 SR
Queue Stats
38W - 40L
1,564 MMR
Party 4
Ra
Ra
Platinum III
PlaystationLatam
Ra
Platinum III
Level 131
God Stats
4W - 1L
1,917 SR
Queue Stats
83W - 72L
1,850 MMR
Party 4
Skadi
Skadi
Gold I
rodri2467894
Skadi
Gold I
Level 156
God Stats
4W - 4L
1,603 SR
Queue Stats
131W - 125L
1,646 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,660 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,627 SR
1,649 MMR
Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
RyzenMerlin
Janus
Platinum IV
Level 158
God Stats
6W - 2L
1,954 SR
Queue Stats
81W - 77L
1,699 MMR
Party 1
Medusa
Medusa
Gold IV
ZxBadBunnyxY
Medusa
Gold IV
Level 102
God Stats
2W - 2L
1,755 SR
Queue Stats
26W - 26L
1,694 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
danteinfierno26
Cu Chulainn
Gold II
Level 147
God Stats
4W - 5L
1,427 SR
Queue Stats
51W - 50L
1,650 MMR
Party 3
The Morrigan
The Morrigan
Platinum III
slybrains
The Morrigan
Platinum III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 77L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anti ARat
Mercury
9
1 / 6 / 1
5,547
462
3,056
10,786
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JFelt4
Bellona
9
0 / 5 / 0
5,462
455
3,942
9,707
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
MVRILO
Geb
5
0 / 2 / 0
4,569
381
1,227
2,987
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 0
5,208
434
1,177
3,993
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 2 / 1
6,164
514
6,758
9,375
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
LokiAthenaSun WukongSurtr

VS

Bans
ThanatosPoseidonAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
5 / 1 / 4
7,828
652
4,689
11,402
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 6
8,452
704
6,813
5,022
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
14
1 / 0 / 2
7,853
654
4,028
5,243
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
danteinfierno26
Cu Chulainn
13
5 / 0 / 2
8,804
734
7,571
10,018
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

The Morrigan
slybrains
The Morrigan
14
3 / 2 / 3
7,565
630
3,984
7,639
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
4
7
L
Mercury
Anti ARat
Mercury
1
6
1
0.25
L
Bellona
JFelt4
Bellona
0
5
0
0
L
Geb
MVRILO
Geb
0
2
0
0
L
1
3
0
0.33
W
4
0
6
7
W
Medusa
1
0
2
2
W
Cu Chulainn
danteinfierno26
Cu Chulainn
5
0
2
6
L
1
2
1
0.75
W
The Morrigan
slybrains
The Morrigan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,160
Damage
27,085
36,848
Taken
39,324
16,394
Mitigated
20,240
6,083
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,689
740
0
1,793
11,402
8,700
0
1,136
10,266
19,905
0
L
Mercury
Anti ARat
Mercury
3,056
1,729
0
500
10,786
3,375
0
5,030
5,756
0
27,963
L
Bellona
JFelt4
Bellona
3,942
1,395
0
1,761
9,707
7,592
0
1,569
8,138
0
31,037
L
Geb
MVRILO
Geb
1,227
466
0
720
2,987
1,534
0
497
2,490
5,333
0
L
1,177
99
204
692
3,993
1,210
0
3,355
638
21,027
0
W
6,813
134
0
1,145
5,022
1,682
1,099
447
4,575
59,477
1,514
W
Medusa
4,028
1,380
0
2,097
5,243
1,829
2,191
507
4,736
0
58,697
W
Cu Chulainn
danteinfierno26
Cu Chulainn
7,571
1,673
0
1,418
10,018
5,309
1,096
0
10,018
0
59,642
L
6,758
2,428
0
2,206
9,375
2,683
0
4,615
4,760
0
51,733
W
The Morrigan
slybrains
The Morrigan
3,984
857
0
2,847
7,639
2,720
174
314
7,284
53,121
3,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
40,502
246
Minions Killed
448
0
Camps Cleared
0
903,983
Distance Traveled
1,213,953
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,828
652
29
2
0
263,963
4
L
Mercury
5,547
462
38
3
0
241,548
0
L
Bellona
5,462
455
67
6
0
200,181
3
L
Geb
4,569
381
6
1
0
90,367
0
L
Ra
5,208
434
48
4
0
126,160
0
W
Janus
8,452
704
112
9
0
280,498
0
W
Medusa
7,853
654
98
8
0
203,301
0
W
Cu Chulainn
8,804
734
115
10
0
214,110
0
L
Skadi
6,164
514
87
7
0
245,727
1
W
The Morrigan
7,565
630
94
8
0
252,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role