Player Matchup

Vulcan
Vulcan
Colc11
Vulcan
Level 119
God Stats
21W - 26L
1,558 SR
Queue Stats
247W - 278L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
Edgar Good Boy
Kuzenbo
Level 141
God Stats
8W - 4L
1,633 SR
Queue Stats
166W - 186L
1,455 Elo+
Party 1
Thanatos
Thanatos
LostZuk71
Thanatos
Level 136
God Stats
3W - 1L
1,749 SR
Queue Stats
49W - 53L
1,528 Elo+
Party 1
Anhur
Anhur
Natestreo6197
Anhur
Level 53
God Stats
21W - 35L
1,487 SR
Queue Stats
115W - 142L
1,508 Elo+
Party 1
Surtr
Surtr
XxblueflamexX20
Surtr
Level 123
God Stats
5W - 6L
1,556 SR
Queue Stats
143W - 194L
1,442 Elo+
Party 1
Team Averages
Level 114
1,597 SR
1,477 Elo+

VS

Team Averages
Level 160
1,665 SR
1,568 Elo+
Sylvanus
Sylvanus
AbruptVipahz
Sylvanus
Level 158
God Stats
12W - 10L
1,607 SR
Queue Stats
145W - 173L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
AtomicEightBall
Gilgamesh
Level 168
God Stats
8W - 2L
1,822 SR
Queue Stats
324W - 332L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
VanderHuge
Baron Samedi
Level 155
God Stats
4W - 1L
1,640 SR
Queue Stats
196W - 176L
1,540 Elo+
Solo
Neith
Neith
nightst4lker000
Neith
Level 144
God Stats
4W - 2L
1,616 SR
Queue Stats
29W - 25L
1,574 Elo+
Party 2
Loki
Loki
ovEvo
Loki
Level 174
God Stats
18W - 9L
1,640 SR
Queue Stats
94W - 107L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Colc11
Vulcan
14
1 / 5 / 0
8,347
522
8,306
9,145
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 3
7,301
456
6,908
12,677
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
LostZuk71
Thanatos
15
3 / 6 / 4
8,568
536
8,065
15,933
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 1
7,544
472
8,759
12,795
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 8 / 2
8,563
535
10,478
16,776
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbruptVipahz
Sylvanus
14
4 / 2 / 4
8,998
562
6,427
19,744
19,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
AtomicEightBall
Gilgamesh
17
8 / 1 / 3
10,871
679
11,615
21,324
15,722
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
VanderHuge
Baron Samedi
16
3 / 0 / 6
9,539
596
8,418
10,607
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 1 / 5
9,439
590
12,064
8,358
3,190
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
ovEvo
Loki
16
5 / 3 / 5
9,320
583
8,374
14,007
4,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
26
26
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AbruptVipahz
Sylvanus
4
2
4
3
W
Gilgamesh
AtomicEightBall
Gilgamesh
8
1
3
9.5
L
Vulcan
Colc11
Vulcan
1
5
0
0.2
L
0
3
3
0.5
L
Thanatos
LostZuk71
Thanatos
3
6
4
0.83
L
2
4
1
0.63
W
Baron Samedi
VanderHuge
Baron Samedi
3
0
6
6
L
1
8
2
0.25
W
6
1
5
8.5
W
Loki
ovEvo
Loki
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
46,898
67,326
Taken
74,040
38,077
Mitigated
46,924
24,772
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AbruptVipahz
Sylvanus
6,427
1,000
2,269
8,690
19,744
19,226
15
3,772
15,924
24,159
1,483
W
Gilgamesh
AtomicEightBall
Gilgamesh
11,615
3,262
0
5,421
21,324
15,722
1,162
1,318
19,281
1,760
79,290
L
Vulcan
Colc11
Vulcan
8,306
194
0
919
9,145
3,227
0
3,537
5,530
62,349
269
L
6,908
2,538
0
2,484
12,677
13,316
0
2,490
10,187
26,196
2,273
L
Thanatos
LostZuk71
Thanatos
8,065
2,220
0
9,630
15,933
5,580
0
4,165
11,681
0
57,150
L
8,759
5,232
0
5,939
12,795
4,208
0
2,807
9,988
0
58,696
W
Baron Samedi
VanderHuge
Baron Samedi
8,418
635
426
2,914
10,607
3,911
216
3,752
6,756
76,872
1,223
L
10,478
4,600
0
5,800
16,776
11,746
0
2,247
14,398
954
58,175
W
12,064
5,043
0
3,145
8,358
3,190
2,107
3,118
5,240
0
78,236
W
Loki
ovEvo
Loki
8,374
1,938
0
5,953
14,007
4,875
0
3,501
10,461
0
81,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
48,167
444
Minions Killed
576
0
Camps Cleared
0
1,591,940
Distance Traveled
1,618,476
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,998
562
32
2
0
309,892
3
W
Gilgamesh
10,871
679
148
9
0
296,284
0
L
Vulcan
8,347
522
119
7
0
322,575
0
L
Kuzenbo
7,301
456
28
2
0
319,278
2
L
Thanatos
8,568
536
99
6
0
356,207
3
L
Anhur
7,544
472
105
7
0
283,625
0
W
Baron Samedi
9,539
596
149
9
0
344,689
0
L
Surtr
8,563
535
93
6
0
310,255
0
W
Neith
9,439
590
135
8
0
296,497
6
W
Loki
9,320
583
112
7
0
371,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role